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authorengelsman <engelsman>2009-03-15 19:38:13 +0000
committerengelsman <engelsman>2009-03-15 19:38:13 +0000
commit3c56a23ba19a6df6e15bdfd290465a4478d63985 (patch)
treef796d5758a8b3c6cac41650a7acdffec47e4cecc
parent9a7185384a27e67352144b1a0c392ab2191ce527 (diff)
added doxygen coments for more routines in fl_draw.H
FL/fl_draw.H: fl_rectf(), fl_read_image() src/fl_draw_pixmap.cxx: fl_draw_pixmap(), fl_measure_pixmap() documentation/src/drawing.dox: corrected paragraph link tags git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6689 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--FL/fl_draw.H40
-rw-r--r--documentation/src/drawing.dox8
-rw-r--r--src/fl_draw_pixmap.cxx36
3 files changed, 72 insertions, 12 deletions
diff --git a/FL/fl_draw.H b/FL/fl_draw.H
index 5ac267515..f1bf89e53 100644
--- a/FL/fl_draw.H
+++ b/FL/fl_draw.H
@@ -99,6 +99,15 @@ FL_EXPORT void fl_rectf(int x, int y, int w, int h);
/** Colors a rectangle that exactly fills the given bounding box */
inline void fl_rectf(int x, int y, int w, int h, Fl_Color c) {fl_color(c); fl_rectf(x,y,w,h);}
+/**
+ Color a rectangle with "exactly" the passed <tt>r,g,b</tt> color.
+ On screens with less than 24 bits of color this is done by drawing a
+ solid-colored block using fl_draw_image() so that the correct color
+ shade is produced.
+ */
+/* note: doxygen comment here to avoid triplication in os-speciic files */
+FL_EXPORT void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b);
+
// line segments:
FL_EXPORT void fl_line(int x, int y, int x1, int y1);
FL_EXPORT void fl_line(int x, int y, int x1, int y1, int x2, int y2);
@@ -389,16 +398,39 @@ FL_EXPORT void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,
*/
FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
-FL_EXPORT void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b);
+/**
+ Checks whether platform supports true alpha blending for RGBA images.
+ \returns 1 if true alpha blending supported by platform
+ \returns 0 not supported so FLTK will use screen door transparency
+ */
+/* note: doxygen comment here to avoid triplication in os-speciic files */
FL_EXPORT char fl_can_do_alpha_blending();
-FL_EXPORT uchar *fl_read_image(uchar *p, int x,int y, int w, int h, int alpha=0);
+/**
+ Read an RGB(A) image from the current window or off-screen buffer.
+ \param[in] p pixel buffer, or NULL to allocate one
+ \param[in] X,Y position of top-left of image to read
+ \param[in] W,H width and height of image to read
+ \param[in] alpha alpha value for image (0 fr none)
+ \returns pointer to pixel buffer, or NULL if allocation failed.
+
+ The \a p argument points to a buffer that can hold the image and must
+ be at least \a W*H*3 bytes when reading RGB images, or \a W*H*4 bytes
+ when reading RGBA images. If NULL, fl_read_image() will create an
+ array of the proper suze which can be freed using <tt>delete[]</tt>.
+
+ The \a alpha parameter controls whether an alpha channel is created
+ and the value that is placed in the alpha channel. If 0, no alpha
+ channel is generated.
+ */
+/* note: doxygen comment here to avoid triplication in os-speciic files */
+FL_EXPORT uchar *fl_read_image(uchar *p,int X,int Y,int W,int H,int alpha=0);
// pixmaps:
FL_EXPORT int fl_draw_pixmap(/*const*/ char* const* data, int x,int y,Fl_Color=FL_GRAY);
+FL_EXPORT int fl_draw_pixmap(const char* const* cdata, int x,int y,Fl_Color=FL_GRAY);
FL_EXPORT int fl_measure_pixmap(/*const*/ char* const* data, int &w, int &h);
-FL_EXPORT int fl_draw_pixmap(const char* const* data, int x,int y,Fl_Color=FL_GRAY);
-FL_EXPORT int fl_measure_pixmap(const char* const* data, int &w, int &h);
+FL_EXPORT int fl_measure_pixmap(const char* const* cdata, int &w, int &h);
// other:
FL_EXPORT void fl_scroll(int X, int Y, int W, int H, int dx, int dy,
diff --git a/documentation/src/drawing.dox b/documentation/src/drawing.dox
index 4596c1a42..40c7b4470 100644
--- a/documentation/src/drawing.dox
+++ b/documentation/src/drawing.dox
@@ -821,7 +821,8 @@ If <tt>D</tt> is 4 or more, you must fill in the unused bytes
with zero.
<A NAME="fl_draw_pixmap"></A> <!-- For old HTML links only ! -->
-int fl_draw_pixmap(char **data, int X, int Y, Fl_Color = FL_GRAY)
+int fl_draw_pixmap(char* const* data, int x, int y, Fl_Color bg) <br>
+int fl_draw_pixmap(const char* const* cdata, int x, int y, Fl_Color bg)
\par
Draws XPM image data, with the top-left corner at the given position.
@@ -844,7 +845,8 @@ Fl_Color argument. To draw with true transparency you must
use the Fl_Pixmap class.
<A NAME="fl_measure_pixmap"></A> <!-- For old HTML links only ! -->
-int fl_measure_pixmap(char **data, int &w, int &h)
+int fl_measure_pixmap(char* const* data, int &w, int &h) <br>
+int fl_measure_pixmap(const char* const* cdata, int &w, int &h)
\par
An XPM image contains the dimensions in its data. This
@@ -858,7 +860,7 @@ FLTK provides a single function for reading from the current
window or off-screen buffer into a RGB(A) image buffer.
<A NAME="fl_read_image"></A> <!-- For old HTML links only ! -->
-uchar *fl_read_image(uchar *p, int X, int Y, int W, int H, int alpha = 0);
+uchar* fl_read_image(uchar *p, int X, int Y, int W, int H, int alpha)
\par
Read a RGB(A) image from the current window or off-screen
diff --git a/src/fl_draw_pixmap.cxx b/src/fl_draw_pixmap.cxx
index dbb72efd2..e552f7a76 100644
--- a/src/fl_draw_pixmap.cxx
+++ b/src/fl_draw_pixmap.cxx
@@ -43,12 +43,25 @@
static int ncolors, chars_per_pixel;
+/**
+ Get the dimensions of a pixmap.
+ An XPM image contains the dimensions in its data. This function
+ returns te width and height.
+ \param[in] data pointer to XPM image data.
+ \param[out] w,h width and height of image
+ \returns non-zero if the dimensions were parsed OK
+ \returns 0 if there were any problems
+ */
int fl_measure_pixmap(/*const*/ char* const* data, int &w, int &h) {
return fl_measure_pixmap((const char*const*)data,w,h);
}
-int fl_measure_pixmap(const char * const *data, int &w, int &h) {
- int i = sscanf(data[0],"%d%d%d%d",&w,&h,&ncolors,&chars_per_pixel);
+/**
+ Get the dimensions of a pixmap.
+ \see fl_measure_pixmap(char* const* data, int &w, int &h)
+ */
+int fl_measure_pixmap(const char * const *cdata, int &w, int &h) {
+ int i = sscanf(cdata[0],"%d%d%d%d",&w,&h,&ncolors,&chars_per_pixel);
if (i<4 || w<=0 || h<=0 ||
chars_per_pixel!=1 && chars_per_pixel!=2) return w=0;
return 1;
@@ -153,14 +166,27 @@ static void cb2(void*v, int x, int y, int w, uchar* buf) {
uchar **fl_mask_bitmap; // if non-zero, create bitmap and store pointer here
+/**
+ Draw XPM image data, with the top-left corner at the given position.
+ The image is dithered on 8-bit displays so you won't lose color
+ space for programs displaying both images and pixmaps.
+ \param[in] data pointer to XPM image data
+ \param[in] x,y position of top-left corner
+ \param[in] bg background color
+ \returns 0 if there was any error decoding the XPM data.
+ */
int fl_draw_pixmap(/*const*/ char* const* data, int x,int y,Fl_Color bg) {
return fl_draw_pixmap((const char*const*)data,x,y,bg);
}
-int fl_draw_pixmap(const char*const* di, int x, int y, Fl_Color bg) {
+/**
+ Draw XPM image data, with the top-left corner at the given position.
+ \see fl_draw_pixmap(char* const* data, int x, int y, Fl_Color bg)
+ */
+int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) {
pixmap_data d;
- if (!fl_measure_pixmap(di, d.w, d.h)) return 0;
- const uchar*const* data = (const uchar*const*)(di+1);
+ if (!fl_measure_pixmap(cdata, d.w, d.h)) return 0;
+ const uchar*const* data = (const uchar*const*)(cdata+1);
int transparent_index = -1;
if (ncolors < 0) { // FLTK (non standard) compressed colormap