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authorMichael R Sweet <michael.r.sweet@gmail.com>2002-05-25 12:17:18 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>2002-05-25 12:17:18 +0000
commit62424b33c5dc5fc74263ba4205f9562e5864b8c3 (patch)
tree33f6019726e92073834626668d39df30adaa9007
parentd47ed1872cd4e2d45663c56f0bbb38ef65430998 (diff)
Update docos to describe int/float settings.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2259 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--documentation/Fl_Value_Input.html150
1 files changed, 92 insertions, 58 deletions
diff --git a/documentation/Fl_Value_Input.html b/documentation/Fl_Value_Input.html
index 70766872f..eed734574 100644
--- a/documentation/Fl_Value_Input.html
+++ b/documentation/Fl_Value_Input.html
@@ -1,72 +1,106 @@
-<HTML><BODY>
+<HTML>
+<BODY>
+
<!-- NEW PAGE -->
+
<H2><A name=Fl_Value_Input>class Fl_Value_Input</A></H2>
+
<HR>
+
<H3>Class Hierarchy</H3>
-<UL>
-<PRE>
+
+<UL><PRE>
<A href=Fl_Valuator.html#Fl_Valuator>Fl_Valuator</A>
|
+----<B>Fl_Value_Input</B>
-</PRE>
-</UL>
+</PRE></UL>
+
<H3>Include Files</H3>
-<UL>
-<PRE>
+
+<UL><PRE>
#include &lt;FL/Fl_Value_Input.H&gt;
-</PRE>
-</UL>
+</PRE></UL>
+
<H3>Description</H3>
- The <TT>Fl_Value_Input</TT> widget displays a floating point value.
-The user can click in the text field and edit it (there is in fact a
-hidden <A href=Fl_Input.html#Fl_Input><TT>Fl_Input</TT></A> widget with <TT>
-type(FL_FLOAT_INPUT)</TT> in there), and when they hit return or tab
-the value updates to what they typed and the callback is done.
-<P>If <TT>step()</TT> is not zero, the user can also drag the mouse
-across the object and thus slide the value. The left button moves one <TT>
-step()</TT> per pixel, the middle by <TT>10 * step()</TT>, and the left
-button by <TT>100 * step()</TT>. It is then impossible to select text
-by dragging across it, although clicking can still move the insertion
-cursor. </P>
-<P ALIGN=CENTER><IMG src="Fl_Value_Input.gif" ALT="Fl_Value_Input widget."></P>
+
+<P>The <TT>Fl_Value_Input</TT> widget displays a numeric value.
+The user can click in the text field and edit it - there is in
+fact a hidden <A
+href="Fl_Input.html#Fl_Input"><TT>Fl_Input</TT></A> widget with
+<TT>type(FL_FLOAT_INPUT)</TT> or <TT>type(FL_INT_INPUT)</TT> in
+there - and when they hit return or tab the value updates to
+what they typed and the callback is done.
+
+<P>If <TT>step()</TT> is non-zero, the user can also drag the
+mouse across the object and thus slide the value. The left
+button moves one <TT>step()</TT> per pixel, the middle by <TT>10
+* step()</TT>, and the right button by <TT>100 * step()</TT>. It
+is therefore impossible to select text by dragging across it,
+although clicking can still move the insertion cursor.</P>
+
+<P>If <TT>step()</TT> is non-zero and integral, then the range
+of numbers are limited to integers instead of floating point
+values.
+
+<P ALIGN="CENTER"><IMG src="Fl_Value_Input.gif"
+ALT="Fl_Value_Input widget."></P>
+
<H3>Methods</H3>
<UL>
-<LI><A href=#Fl_Value_Input.Fl_Value_Input>Fl_Value_Input</A></LI>
-<LI><A href=#Fl_Value_Input.~Fl_Value_Input>~Fl_Value_Input</A></LI>
-<LI><A href=#Fl_Value_Input.cursor_color>cursor_color</A></LI>
-<LI><A href=#Fl_Value_Input.soft>soft</A></LI>
-<LI><A href=#Fl_Value_Input.textcolor>textcolor</A></LI>
-<LI><A href=#Fl_Value_Input.textfont>textfont</A></LI>
-<LI><A href=#Fl_Value_Input.textsize>textsize</A></LI>
+ <LI><A href="#Fl_Value_Input.Fl_Value_Input">Fl_Value_Input</A></LI>
+ <LI><A href="#Fl_Value_Input.~Fl_Value_Input">~Fl_Value_Input</A></LI>
+ <LI><A href="#Fl_Value_Input.cursor_color">cursor_color</A></LI>
+ <LI><A href="#Fl_Value_Input.soft">soft</A></LI>
+ <LI><A href="#Fl_Value_Input.textcolor">textcolor</A></LI>
+ <LI><A href="#Fl_Value_Input.textfont">textfont</A></LI>
+ <LI><A href="#Fl_Value_Input.textsize">textsize</A></LI>
</UL>
-<H4><A name=Fl_Value_Input.Fl_Value_Input>
-Fl_Value_Input::Fl_Value_Input(int x, int y, int w, int h, const char
-*label = 0)</A></H4>
- Creates a new <TT>Fl_Value_Input</TT> widget using the given position,
-size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>.
-<H4><A name=Fl_Value_Input.~Fl_Value_Input>virtual
+
+<H4><A
+name="Fl_Value_Input.Fl_Value_Input">Fl_Value_Input::Fl_Value_Input(int
+x, int y, int w, int h, const char *label = 0)</A></H4>
+
+<P>Creates a new <TT>Fl_Value_Input</TT> widget using the given
+position, size, and label string. The default boxtype is
+<TT>FL_DOWN_BOX</TT>.
+
+<H4><A name="Fl_Value_Input.~Fl_Value_Input">virtual
Fl_Value_Input::~Fl_Value_Input()</A></H4>
- Destroys the valuator.
-<H4><A name=Fl_Value_Input.cursor_color>Fl_Color
-Fl_Value_Input::cursor_color() const
-<BR> void Fl_Value_Input::cursor_color(Fl_Color)</A></H4>
- Get or set the color of the cursor. This is black by default.
-<H4><A name=Fl_Value_Input.soft>uchar Fl_Value_Input::soft() const
-<BR> void Fl_Value_Input::soft(uchar)</A></H4>
- If &quot;soft&quot; is turned on, the user is allowed to drag the value outside
-the range. If they drag the value to one of the ends, let go, then
-grab again and continue to drag, they can get to any value. Default is
-true.
-<H4><A name=Fl_Value_Input.textcolor>Fl_Color
-Fl_Value_Input::textcolor() const
-<BR> void Fl_Value_Input::textcolor(Fl_Color)</A></H4>
- Gets or sets the color of the text in the value box.
-<H4><A name=Fl_Value_Input.textfont>Fl_Font Fl_Value_Input::textfont()
-const
-<BR>
-<BR>void Fl_Value_Input::textfont(Fl_Font)</A></H4>
- Gets or sets the typeface of the text in the value box.
-<H4><A name=Fl_Value_Input.textsize>uchar Fl_Value_Input::textsize()
-const
-<BR> void Fl_Value_Input::textsize(uchar)</A></H4>
- Gets or sets the size of the text in the value box. </BODY></HTML>
+
+<P>Destroys the valuator.
+
+<H4><A name="Fl_Value_Input.cursor_color">Fl_Color
+Fl_Value_Input::cursor_color() const<BR>
+void Fl_Value_Input::cursor_color(Fl_Color)</A></H4>
+
+<P>Get or set the color of the text cursor. The text cursor is
+black by default.
+
+<H4><A name="Fl_Value_Input.soft">uchar Fl_Value_Input::soft() const<BR>
+void Fl_Value_Input::soft(uchar)</A></H4>
+
+<P>If &quot;soft&quot; is turned on, the user is allowed to drag
+the value outside the range. If they drag the value to one of
+the ends, let go, then grab again and continue to drag, they can
+get to any value. The default is true.
+
+<H4><A name="Fl_Value_Input.textcolor">Fl_Color
+Fl_Value_Input::textcolor() const<BR>
+void Fl_Value_Input::textcolor(Fl_Color)</A></H4>
+
+<P>Gets or sets the color of the text in the value box.
+
+<H4><A name="Fl_Value_Input.textfont">Fl_Font
+Fl_Value_Input::textfont() const<BR>
+void Fl_Value_Input::textfont(Fl_Font)</A></H4>
+
+<P>Gets or sets the typeface of the text in the value box.
+
+<H4><A name="Fl_Value_Input.textsize">uchar
+Fl_Value_Input::textsize() const<BR>
+void Fl_Value_Input::textsize(uchar)</A></H4>
+
+<P>Gets or sets the size of the text in the value box.
+
+</BODY>
+</HTML>