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authorMatthias Melcher <github@matthiasm.com>2023-11-26 12:37:59 +0100
committerMatthias Melcher <github@matthiasm.com>2023-11-26 12:37:59 +0100
commit6817e821af9d69363466025f17ee367cfaa4550e (patch)
tree0ccee8a354141b7e5eefac83da657c030e1a9f9e
parent102437f1eedce8589d947bf8791d6d5f413d445b (diff)
STR 1373: adds vsync control to OpenGL contexts on macOS
Windows and X11 to follow, no idea about Wayland.
-rw-r--r--FL/Fl_Gl_Window.H2
-rw-r--r--src/Fl_Gl_Window.cxx15
-rw-r--r--src/Fl_Gl_Window_Driver.H2
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.H2
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm15
5 files changed, 36 insertions, 0 deletions
diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H
index 65c7a5a9d..67c3c4050 100644
--- a/FL/Fl_Gl_Window.H
+++ b/FL/Fl_Gl_Window.H
@@ -199,6 +199,8 @@ public:
void context(GLContext, int destroy_flag = 0);
void make_current();
void swap_buffers();
+ void swap_interval(int);
+ int swap_interval() const;
void ortho();
int can_do_overlay();
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx
index a3c2641bd..b59d7d5de 100644
--- a/src/Fl_Gl_Window.cxx
+++ b/src/Fl_Gl_Window.cxx
@@ -161,6 +161,21 @@ void Fl_Gl_Window::swap_buffers() {
pGlWindowDriver->swap_buffers();
}
+/**
+ Sets the rate at which the GL windows swaps buffers.
+ */
+void Fl_Gl_Window::swap_interval(int frames) {
+ pGlWindowDriver->swap_interval(frames);
+}
+
+/**
+ Gets the rate at which the GL windows swaps buffers.
+ */
+int Fl_Gl_Window::swap_interval() const {
+ return pGlWindowDriver->swap_interval();
+}
+
+
void Fl_Gl_Window::flush() {
if (!shown()) return;
uchar save_valid = valid_f_ & 1;
diff --git a/src/Fl_Gl_Window_Driver.H b/src/Fl_Gl_Window_Driver.H
index 839c5bc93..79f696905 100644
--- a/src/Fl_Gl_Window_Driver.H
+++ b/src/Fl_Gl_Window_Driver.H
@@ -69,6 +69,8 @@ public:
virtual void swap_buffers() {}
virtual void resize(int /*is_a_resize*/, int /*w*/, int /*h*/) {}
virtual char swap_type();
+ virtual void swap_interval(int) { }
+ virtual int swap_interval() { return -1; }
virtual int flush_begin(char&) {return 0;}
virtual void gl_hide_before(void *&) {} // the default implementation may be enough
static Fl_Gl_Choice *find_begin(int m, const int *alistp);
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.H b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.H
index 79b93e6df..21a3a4589 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.H
+++ b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.H
@@ -38,6 +38,8 @@ class Fl_Cocoa_Gl_Window_Driver : public Fl_Gl_Window_Driver {
void swap_buffers() FL_OVERRIDE;
void resize(int is_a_resize, int w, int h) FL_OVERRIDE;
char swap_type() FL_OVERRIDE;
+ void swap_interval(int) FL_OVERRIDE;
+ int swap_interval() FL_OVERRIDE;
Fl_Gl_Choice *find(int m, const int *alistp) FL_OVERRIDE;
GLContext create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g) FL_OVERRIDE;
void set_gl_context(Fl_Window* w, GLContext context) FL_OVERRIDE;
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
index a2c8e7578..43bc2d480 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
+++ b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
@@ -355,6 +355,21 @@ void Fl_Cocoa_Gl_Window_Driver::swap_buffers() {
char Fl_Cocoa_Gl_Window_Driver::swap_type() {return copy;}
+void Fl_Cocoa_Gl_Window_Driver::swap_interval(int n) {
+ GLint interval = (GLint)n;
+ NSOpenGLContext* ctx = (NSOpenGLContext*)pWindow->context();
+ if (ctx)
+ [ctx setValues:&interval forParameter:NSOpenGLContextParameterSwapInterval];
+}
+
+int Fl_Cocoa_Gl_Window_Driver::swap_interval() {
+ GLint interval = (GLint)-1;
+ NSOpenGLContext* ctx = (NSOpenGLContext*)pWindow->context();
+ if (ctx)
+ [ctx getValues:&interval forParameter:NSOpenGLContextParameterSwapInterval];
+ return interval;
+}
+
void Fl_Cocoa_Gl_Window_Driver::resize(int is_a_resize, int w, int h) {
if (pWindow->shown()) apply_scissor();
[(NSOpenGLContext*)pWindow->context() update];