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authorAlbrecht Schlosser <albrechts.fltk@online.de>2015-12-02 11:56:25 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2015-12-02 11:56:25 +0000
commit8a826c257ddd39a429cc54e50792c8968ed14989 (patch)
tree392f5723b09e55b3c50f0a86f23b9cc8dc6fbd49
parent22af09dae7a2e17f0b1253030fd3cb7c6ce92799 (diff)
Fix Doxygen docs of new method Fl_Gl_Window::pixels_per_unit().
Moved the docs up (before #ifdef ...) so they are also generated on Mac OS X platforms. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10946 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--FL/Fl_Gl_Window.H6
1 files changed, 3 insertions, 3 deletions
diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H
index 543aa41f3..44e2a8711 100644
--- a/FL/Fl_Gl_Window.H
+++ b/FL/Fl_Gl_Window.H
@@ -229,9 +229,6 @@ public:
// Note: Doxygen docs in Fl_Widget.H to avoid redundancy.
virtual Fl_Gl_Window* as_gl_window() {return this;}
-#ifdef __APPLE__
- int pixels_per_unit();
-#else
/** The number of pixels per FLTK unit of length for the window.
Returns 1, except for a window mapped to
an Apple 'retina' display, and if Fl::use_high_res_GL(bool) is set to true,
@@ -241,6 +238,9 @@ public:
Fl::event_y() to the pixel units used by the OpenGL source code.
\version 1.3.4
*/
+#ifdef __APPLE__
+ int pixels_per_unit();
+#else
int pixels_per_unit() { return 1; }
#endif
/** Gives the window width in OpenGL pixels.