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authorManolo Gouy <Manolo>2010-12-19 08:30:23 +0000
committerManolo Gouy <Manolo>2010-12-19 08:30:23 +0000
commitaa7d154646cdcdfc43de9647e109aad7771cb34a (patch)
tree32f5526240797d3150da518dcf17b19066d3db8c
parent58445e7f9ae13088650ff3c98ea7e83b3a6d592f (diff)
Corrected typos.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8058 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--README.OSX.txt31
1 files changed, 15 insertions, 16 deletions
diff --git a/README.OSX.txt b/README.OSX.txt
index 7b1e5e8e5..7f0a0f19a 100644
--- a/README.OSX.txt
+++ b/README.OSX.txt
@@ -131,9 +131,9 @@ in "/usr/local/include" and "/usr/local/lib" by typing
sudo make install
-It is possible to install FLTK without superuser previleges by changing the
+It is possible to install FLTK without superuser privileges by changing the
installation path to a location within the user account by adding the
-"--prefix=PREFIX" parameters to the "./configure" command.
+"--prefix=PREFIX" parameter to the "./configure" command.
2.7 Creating new Projects
@@ -189,24 +189,22 @@ Launch Xcode. Open the project file in
.../fltk-1.3.xxxx/ide/Xcode3/FLTK.xcodeproj
Use the "Project" pulldown menu to change "Active Build Configuration" to
-"Release". Change the "Active Architecture" and "Active Build Configuration" as
-desired.
+"Release". Change the "Active Architecture" as desired.
3.4 Building FLTK
--------------------
-Use the "Project" pulldown menu to set the "Active Target" to "Release". Use the
-"Project" pulldown menu to set the "Active Target" to "Demo". Select "Build"
-form the "Build" menu to create all libraries and test applications.
+Use the "Project" pulldown menu to set the "Active Target" to "Demo".
+Select "Build" from the "Build" menu to create all libraries and test applications.
-All frameworks and apps will be loacted in "./ide/Xcode3/build/Release/".
+All frameworks and apps will be located in "./ide/Xcode3/build/Release/".
3.5 Testing FLTK
-------------------
-Select "Build and Run" form the "Build" menu to run the Demo program. Use "Demo"
+Select "Build and Run" from the "Build" menu to run the Demo program. Use "Demo"
to explore all test programs.
@@ -217,7 +215,7 @@ Remove FLTK frameworks:
sudo rm -r /Library/Frameworks/fltk*.framework
-Remove Fluid and other possibly utilities:
+Remove Fluid and possibly other utilities:
sudo rm -r /Developer/Applications/Utilities/FLTK/
@@ -250,10 +248,10 @@ tools:
- Project Templates:
-Project Templates are the quickest way to vcreate a new FLTK application from
+Project Templates are the quickest way to create a new FLTK application from
within Xcode. The included project builds an FLTK based Cocoa application
written in C++ with support for the Fluid UI designer, image reading, and
-OpenGL. Unsused FLTK sub-Frameworks can simply be removed from the project.
+OpenGL. Unused FLTK sub-Frameworks can simply be removed from the project.
The template assumes that Release versions of the FLTK frameworks are installed
in /Library/Frameworks as described above.
@@ -271,8 +269,8 @@ FLTK 1.3 user template which is ready to compile.
- Fluid file handling
-This section assumes that a Relaease version of Fluid is installed in
-"/Developer/Applications/Utilities/FLTK/" as describe above. It will installe
+This section assumes that a Release version of Fluid is installed in
+"/Developer/Applications/Utilities/FLTK/" as described above. It will install
a new file type which opens Fluid as an editor for files ending in ".fl".
First, we need to create the spec folder:
@@ -285,8 +283,8 @@ Next, we copy the Fluid specification over:
Open Xcode preferences and select the File Types tab. Find the
"sourcecode.fluid" entry in "file > text > sourcecode" and set the external
-editor to Fluid. When radding ".fl" files, set the File Type in the Info dialog
-to "sourcecode.fluid" and Xcode will edit your fil in Fluid when
+editor to Fluid. When adding ".fl" files, set the File Type in the Info dialog
+to "sourcecode.fluid" and Xcode will edit your file in Fluid when
double-clicking.
@@ -311,3 +309,4 @@ manually which is needed to create warning beeps.
Oct 29 2010 - matt: removed warnings
Oct 24 2010 - matt: restructured entire document and verified instructions
+Dec 19 2010 - Manolo: corrected typos