diff options
| author | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-11-27 08:06:33 +0100 |
|---|---|---|
| committer | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-11-27 08:06:33 +0100 |
| commit | acf7254fe8337e8b06462555d09d6521723c2024 (patch) | |
| tree | 5a4abed33741165832a40c42760ea5ddaba33900 | |
| parent | bcb739f17f2036ce30ed5cd58627841b59190ea3 (diff) | |
macOS+OpenGL3: remove "warning: gl.h and gl3.h are both included"
| -rw-r--r-- | FL/gl.h | 10 | ||||
| -rw-r--r-- | documentation/src/opengl.dox | 2 | ||||
| -rw-r--r-- | src/gl_draw.cxx | 8 |
3 files changed, 13 insertions, 7 deletions
@@ -55,7 +55,9 @@ # endif # ifdef __APPLE__ // PORTME: OpenGL path abstraction -# include <OpenGL/gl.h> +# if !defined(__gl3_h_) // make sure OpenGL/gl3.h was not included before +# include <OpenGL/gl.h> +# endif # else # include <GL/gl.h> # endif // __APPLE__ // PORTME: OpenGL Path abstraction @@ -68,11 +70,7 @@ FL_EXPORT void gl_color(Fl_Color i); inline void gl_color(int c) {gl_color((Fl_Color)c);} FL_EXPORT void gl_rect(int x,int y,int w,int h); -/** - Fills the given rectangle with the current color. - \see gl_rect(int x, int y, int w, int h) - */ -inline void gl_rectf(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);} +FL_EXPORT void gl_rectf(int x,int y,int w,int h); FL_EXPORT void gl_font(int fontid, int size); FL_EXPORT int gl_height(); diff --git a/documentation/src/opengl.dox b/documentation/src/opengl.dox index 7b544d2aa..6ab4dc2f7 100644 --- a/documentation/src/opengl.dox +++ b/documentation/src/opengl.dox @@ -588,7 +588,7 @@ pacman -S mingw-w64-x86_64-glew </ul> \par Source-level changes for OpenGL 3: -\li Put this in all OpenGL-using source files (instead of \#include <FL/gl.h>, +\li Put this in all OpenGL-using source files (instead of, or before if needed, \#include <FL/gl.h>, and before \#include <FL/glut.h> if you use GLUT): \code #if defined(__APPLE__) diff --git a/src/gl_draw.cxx b/src/gl_draw.cxx index 16a70a057..35b2007f8 100644 --- a/src/gl_draw.cxx +++ b/src/gl_draw.cxx @@ -225,6 +225,14 @@ void gl_rect(int x, int y, int w, int h) { glEnd(); } +/** + Fills the given rectangle with the current color. + \see gl_rect(int x, int y, int w, int h) + */ +void gl_rectf(int x,int y,int w,int h) { + glRecti(x,y,x+w,y+h); +} + void gl_draw_image(const uchar* b, int x, int y, int w, int h, int d, int ld) { if (!ld) ld = w*d; GLint row_length; |
