diff options
| author | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-02-13 03:33:53 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-02-13 03:33:53 +0000 |
| commit | af16ba7e8bedeb1caa9e15739cc11dfd3c85d49a (patch) | |
| tree | 3693bface8ca28210d296bea9de584652d48ff6a | |
| parent | a235545e422d52324a9a9cc524ed59922b32502e (diff) | |
Fix links in FLTK docos.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1957 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | documentation/Fl_File_Chooser.html | 2 | ||||
| -rw-r--r-- | documentation/Fl_Overlay_Window.html | 3 | ||||
| -rw-r--r-- | documentation/Fl_Text_Buffer.html | 140 | ||||
| -rw-r--r-- | documentation/Fl_Widget.html | 2 | ||||
| -rw-r--r-- | documentation/common.html | 4 | ||||
| -rw-r--r-- | documentation/fluid.html | 2 | ||||
| -rw-r--r-- | documentation/index.html | 2 | ||||
| -rw-r--r-- | documentation/preface.html | 4 | ||||
| -rw-r--r-- | documentation/subclassing.html | 2 |
9 files changed, 80 insertions, 81 deletions
diff --git a/documentation/Fl_File_Chooser.html b/documentation/Fl_File_Chooser.html index c781513d8..a38e945da 100644 --- a/documentation/Fl_File_Chooser.html +++ b/documentation/Fl_File_Chooser.html @@ -2,7 +2,7 @@ <BODY> <!-- NEW PAGE --> -<H2><A NAME="FL_File_Chooser">class Fl_File_Chooser</A></H2> +<H2><A NAME="Fl_File_Chooser">class Fl_File_Chooser</A></H2> <HR> diff --git a/documentation/Fl_Overlay_Window.html b/documentation/Fl_Overlay_Window.html index 1a838196d..33c14a867 100644 --- a/documentation/Fl_Overlay_Window.html +++ b/documentation/Fl_Overlay_Window.html @@ -46,8 +46,7 @@ Fl_Overlay_Window::draw_overlay() = 0</A></H4> You must subclass <TT>Fl_Overlay_Window</TT> and provide this method. It is just like a <TT>draw()</TT> method, except it draws the overlay. The overlay will have already been "cleared" when this is called. You -can use any of the routines described in <A href=drawing.html#Drawing> -<FL/fl_draw.H></A>. +can use any of the routines described in <A href="drawing.html#drawing"><FL/fl_draw.H></A>. <H4><A name=Fl_Overlay_Window.redraw_overlay>void Fl_Overlay_Window::redraw_overlay()</A> </H4> Call this to indicate that the overlay data has changed and needs to diff --git a/documentation/Fl_Text_Buffer.html b/documentation/Fl_Text_Buffer.html index 62ba6e2a0..5b0fb5ff9 100644 --- a/documentation/Fl_Text_Buffer.html +++ b/documentation/Fl_Text_Buffer.html @@ -33,76 +33,76 @@ excellent NEdit text editor engine - see <UL> - <H4><A NAME="Fl_Text_Buffer.Fl_Text_Buffer">Fl_Text_Buffer</A></H4> - <H4><A NAME="Fl_Text_Buffer.~Fl_Text_Buffer">~Fl_Text_Buffer</A></H4> - <H4><A NAME="Fl_Text_Buffer.add_modify_callback">add_modify_callback</A></H4> - <H4><A NAME="Fl_Text_Buffer.append">append</A></H4> - <H4><A NAME="Fl_Text_Buffer.appendfile">appendfile</A></H4> - <H4><A NAME="Fl_Text_Buffer.call_modify_callbacks">call_modify_callbacks</A></H4> - <H4><A NAME="Fl_Text_Buffer.character">character</A></H4> - <H4><A NAME="Fl_Text_Buffer.character_width">character_width</A></H4> - <H4><A NAME="Fl_Text_Buffer.clear_rectangular">clear_rectangular</A></H4> - <H4><A NAME="Fl_Text_Buffer.copy">copy</A></H4> - <H4><A NAME="Fl_Text_Buffer.count_displayed_characters">count_displayed_characters</A></H4> - <H4><A NAME="Fl_Text_Buffer.count_lines">count_lines</A></H4> - <H4><A NAME="Fl_Text_Buffer.expand_character">expand_character</A></H4> - <H4><A NAME="Fl_Text_Buffer.findchar_backward">findchar_backward</A></H4> - <H4><A NAME="Fl_Text_Buffer.findchar_forward">findchar_forward</A></H4> - <H4><A NAME="Fl_Text_Buffer.findchars_backward">findchars_backward</A></H4> - <H4><A NAME="Fl_Text_Buffer.findchars_forward">findchars_forward</A></H4> - <H4><A NAME="Fl_Text_Buffer.highlight">highlight</A></H4> - <H4><A NAME="Fl_Text_Buffer.highlight_position">highlight_position</A></H4> - <H4><A NAME="Fl_Text_Buffer.highlight_rectangular">highlight_rectangular</A></H4> - <H4><A NAME="Fl_Text_Buffer.highlight_selection">highlight_selection</A></H4> - <H4><A NAME="Fl_Text_Buffer.highlight_text">highlight_text</A></H4> - <H4><A NAME="Fl_Text_Buffer.insert_column">insert_column</A></H4> - <H4><A NAME="Fl_Text_Buffer.insertfile">insertfile</A></H4> - <H4><A NAME="Fl_Text_Buffer.insert">insert</A></H4> - <H4><A NAME="Fl_Text_Buffer.length">length</A></H4> - <H4><A NAME="Fl_Text_Buffer.line_end">line_end</A></H4> - <H4><A NAME="Fl_Text_Buffer.line_start">line_start</A></H4> - <H4><A NAME="Fl_Text_Buffer.line_text">line_text</A></H4> - <H4><A NAME="Fl_Text_Buffer.loadfile">loadfile</A></H4> - <H4><A NAME="Fl_Text_Buffer.null_substitution_character">null_substitution_character</A></H4> - <H4><A NAME="Fl_Text_Buffer.outputfile">outputfile</A></H4> - <H4><A NAME="Fl_Text_Buffer.overlay_rectangular">overlay_rectangular</A></H4> - <H4><A NAME="Fl_Text_Buffer.primary_selection">primary_selection</A></H4> - <H4><A NAME="Fl_Text_Buffer.remove_modify_callback">remove_modify_callback</A></H4> - <H4><A NAME="Fl_Text_Buffer.remove_rectangular">remove_rectangular</A></H4> - <H4><A NAME="Fl_Text_Buffer.remove">remove</A></H4> - <H4><A NAME="Fl_Text_Buffer.remove_secondary_selection">remove_secondary_selection</A></H4> - <H4><A NAME="Fl_Text_Buffer.remove_selection">remove_selection</A></H4> - <H4><A NAME="Fl_Text_Buffer.replace_rectangular">replace_rectangular</A></H4> - <H4><A NAME="Fl_Text_Buffer.replace">replace</A></H4> - <H4><A NAME="Fl_Text_Buffer.replace_secondary_selection">replace_secondary_selection</A></H4> - <H4><A NAME="Fl_Text_Buffer.replace_selection">replace_selection</A></H4> - <H4><A NAME="Fl_Text_Buffer.rewind_lines">rewind_lines</A></H4> - <H4><A NAME="Fl_Text_Buffer.savefile">savefile</A></H4> - <H4><A NAME="Fl_Text_Buffer.search_backward">search_backward</A></H4> - <H4><A NAME="Fl_Text_Buffer.search_forward">search_forward</A></H4> - <H4><A NAME="Fl_Text_Buffer.secondary_selection_position">secondary_selection_position</A></H4> - <H4><A NAME="Fl_Text_Buffer.secondary_selection">secondary_selection</A></H4> - <H4><A NAME="Fl_Text_Buffer.secondary_selection_text">secondary_selection_text</A></H4> - <H4><A NAME="Fl_Text_Buffer.secondary_select_rectangular">secondary_select_rectangular</A></H4> - <H4><A NAME="Fl_Text_Buffer.secondary_select">secondary_select</A></H4> - <H4><A NAME="Fl_Text_Buffer.secondary_unselect">secondary_unselect</A></H4> - <H4><A NAME="Fl_Text_Buffer.selected">selected</A></H4> - <H4><A NAME="Fl_Text_Buffer.selection_position">selection_position</A></H4> - <H4><A NAME="Fl_Text_Buffer.selection_text">selection_text</A></H4> - <H4><A NAME="Fl_Text_Buffer.select_rectangular">select_rectangular</A></H4> - <H4><A NAME="Fl_Text_Buffer.select">select</A></H4> - <H4><A NAME="Fl_Text_Buffer.skip_displayed_characters">skip_displayed_characters</A></H4> - <H4><A NAME="Fl_Text_Buffer.skip_lines">skip_lines</A></H4> - <H4><A NAME="Fl_Text_Buffer.substitute_null_characters">substitute_null_characters</A></H4> - <H4><A NAME="Fl_Text_Buffer.tab_distance">tab_distance</A></H4> - <H4><A NAME="Fl_Text_Buffer.text_in_rectangle">text_in_rectangle</A></H4> - <H4><A NAME="Fl_Text_Buffer.text_range">text_range</A></H4> - <H4><A NAME="Fl_Text_Buffer.text">text</A></H4> - <H4><A NAME="Fl_Text_Buffer.unhighlight">unhighlight</A></H4> - <H4><A NAME="Fl_Text_Buffer.unselect">unselect</A></H4> - <H4><A NAME="Fl_Text_Buffer.unsubstitute_null_characters">unsubstitute_null_characters</A></H4> - <H4><A NAME="Fl_Text_Buffer.word_end">word_end</A></H4> - <H4><A NAME="Fl_Text_Buffer.word_start">word_start</A></H4> + <H4><A HREF="Fl_Text_Buffer.Fl_Text_Buffer">Fl_Text_Buffer</A></H4> + <H4><A HREF="Fl_Text_Buffer.~Fl_Text_Buffer">~Fl_Text_Buffer</A></H4> + <H4><A HREF="Fl_Text_Buffer.add_modify_callback">add_modify_callback</A></H4> + <H4><A HREF="Fl_Text_Buffer.append">append</A></H4> + <H4><A HREF="Fl_Text_Buffer.appendfile">appendfile</A></H4> + <H4><A HREF="Fl_Text_Buffer.call_modify_callbacks">call_modify_callbacks</A></H4> + <H4><A HREF="Fl_Text_Buffer.character">character</A></H4> + <H4><A HREF="Fl_Text_Buffer.character_width">character_width</A></H4> + <H4><A HREF="Fl_Text_Buffer.clear_rectangular">clear_rectangular</A></H4> + <H4><A HREF="Fl_Text_Buffer.copy">copy</A></H4> + <H4><A HREF="Fl_Text_Buffer.count_displayed_characters">count_displayed_characters</A></H4> + <H4><A HREF="Fl_Text_Buffer.count_lines">count_lines</A></H4> + <H4><A HREF="Fl_Text_Buffer.expand_character">expand_character</A></H4> + <H4><A HREF="Fl_Text_Buffer.findchar_backward">findchar_backward</A></H4> + <H4><A HREF="Fl_Text_Buffer.findchar_forward">findchar_forward</A></H4> + <H4><A HREF="Fl_Text_Buffer.findchars_backward">findchars_backward</A></H4> + <H4><A HREF="Fl_Text_Buffer.findchars_forward">findchars_forward</A></H4> + <H4><A HREF="Fl_Text_Buffer.highlight">highlight</A></H4> + <H4><A HREF="Fl_Text_Buffer.highlight_position">highlight_position</A></H4> + <H4><A HREF="Fl_Text_Buffer.highlight_rectangular">highlight_rectangular</A></H4> + <H4><A HREF="Fl_Text_Buffer.highlight_selection">highlight_selection</A></H4> + <H4><A HREF="Fl_Text_Buffer.highlight_text">highlight_text</A></H4> + <H4><A HREF="Fl_Text_Buffer.insert_column">insert_column</A></H4> + <H4><A HREF="Fl_Text_Buffer.insertfile">insertfile</A></H4> + <H4><A HREF="Fl_Text_Buffer.insert">insert</A></H4> + <H4><A HREF="Fl_Text_Buffer.length">length</A></H4> + <H4><A HREF="Fl_Text_Buffer.line_end">line_end</A></H4> + <H4><A HREF="Fl_Text_Buffer.line_start">line_start</A></H4> + <H4><A HREF="Fl_Text_Buffer.line_text">line_text</A></H4> + <H4><A HREF="Fl_Text_Buffer.loadfile">loadfile</A></H4> + <H4><A HREF="Fl_Text_Buffer.null_substitution_character">null_substitution_character</A></H4> + <H4><A HREF="Fl_Text_Buffer.outputfile">outputfile</A></H4> + <H4><A HREF="Fl_Text_Buffer.overlay_rectangular">overlay_rectangular</A></H4> + <H4><A HREF="Fl_Text_Buffer.primary_selection">primary_selection</A></H4> + <H4><A HREF="Fl_Text_Buffer.remove_modify_callback">remove_modify_callback</A></H4> + <H4><A HREF="Fl_Text_Buffer.remove_rectangular">remove_rectangular</A></H4> + <H4><A HREF="Fl_Text_Buffer.remove">remove</A></H4> + <H4><A HREF="Fl_Text_Buffer.remove_secondary_selection">remove_secondary_selection</A></H4> + <H4><A HREF="Fl_Text_Buffer.remove_selection">remove_selection</A></H4> + <H4><A HREF="Fl_Text_Buffer.replace_rectangular">replace_rectangular</A></H4> + <H4><A HREF="Fl_Text_Buffer.replace">replace</A></H4> + <H4><A HREF="Fl_Text_Buffer.replace_secondary_selection">replace_secondary_selection</A></H4> + <H4><A HREF="Fl_Text_Buffer.replace_selection">replace_selection</A></H4> + <H4><A HREF="Fl_Text_Buffer.rewind_lines">rewind_lines</A></H4> + <H4><A HREF="Fl_Text_Buffer.savefile">savefile</A></H4> + <H4><A HREF="Fl_Text_Buffer.search_backward">search_backward</A></H4> + <H4><A HREF="Fl_Text_Buffer.search_forward">search_forward</A></H4> + <H4><A HREF="Fl_Text_Buffer.secondary_selection_position">secondary_selection_position</A></H4> + <H4><A HREF="Fl_Text_Buffer.secondary_selection">secondary_selection</A></H4> + <H4><A HREF="Fl_Text_Buffer.secondary_selection_text">secondary_selection_text</A></H4> + <H4><A HREF="Fl_Text_Buffer.secondary_select_rectangular">secondary_select_rectangular</A></H4> + <H4><A HREF="Fl_Text_Buffer.secondary_select">secondary_select</A></H4> + <H4><A HREF="Fl_Text_Buffer.secondary_unselect">secondary_unselect</A></H4> + <H4><A HREF="Fl_Text_Buffer.selected">selected</A></H4> + <H4><A HREF="Fl_Text_Buffer.selection_position">selection_position</A></H4> + <H4><A HREF="Fl_Text_Buffer.selection_text">selection_text</A></H4> + <H4><A HREF="Fl_Text_Buffer.select_rectangular">select_rectangular</A></H4> + <H4><A HREF="Fl_Text_Buffer.select">select</A></H4> + <H4><A HREF="Fl_Text_Buffer.skip_displayed_characters">skip_displayed_characters</A></H4> + <H4><A HREF="Fl_Text_Buffer.skip_lines">skip_lines</A></H4> + <H4><A HREF="Fl_Text_Buffer.substitute_null_characters">substitute_null_characters</A></H4> + <H4><A HREF="Fl_Text_Buffer.tab_distance">tab_distance</A></H4> + <H4><A HREF="Fl_Text_Buffer.text_in_rectangle">text_in_rectangle</A></H4> + <H4><A HREF="Fl_Text_Buffer.text_range">text_range</A></H4> + <H4><A HREF="Fl_Text_Buffer.text">text</A></H4> + <H4><A HREF="Fl_Text_Buffer.unhighlight">unhighlight</A></H4> + <H4><A HREF="Fl_Text_Buffer.unselect">unselect</A></H4> + <H4><A HREF="Fl_Text_Buffer.unsubstitute_null_characters">unsubstitute_null_characters</A></H4> + <H4><A HREF="Fl_Text_Buffer.word_end">word_end</A></H4> + <H4><A HREF="Fl_Text_Buffer.word_start">word_start</A></H4> </UL> diff --git a/documentation/Fl_Widget.html b/documentation/Fl_Widget.html index b29e11f41..6a70e23bd 100644 --- a/documentation/Fl_Widget.html +++ b/documentation/Fl_Widget.html @@ -137,7 +137,7 @@ any), not <I>this</I> window. <H4><A name=Fl_Widget.box>Fl_Boxtype Fl_Widget::box() const <BR> void Fl_Widget::box(Fl_Boxtype)</A></H4> The <TT>box()</TT> identifies a routine that draws the background of -the widget. See <A href=common.html#BoxTypes>Box Types</A> for the +the widget. See <A href="common.html#boxtypes">Box Types</A> for the available types. The default depends on the widget, but is usually <TT> FL_NO_BOX</TT> or <TT>FL_UP_BOX</TT>. <H4><A name=Fl_Widget.color>Fl_Color Fl_Widget::color() const diff --git a/documentation/common.html b/documentation/common.html index bad086ebe..339c2c6fa 100644 --- a/documentation/common.html +++ b/documentation/common.html @@ -1,7 +1,7 @@ <HTML> <BODY> -<H1 ALIGN=RIGHT><A NAME=common>3 - Common Widgets and Attributes</A></H1> +<H1 ALIGN=RIGHT><A NAME="common">3 - Common Widgets and Attributes</A></H1> <P>This chapter describes many of the widgets that are provided with FLTK and covers how to query and set the standard @@ -253,7 +253,7 @@ button->labelcolor(FL_WHITE); <P>The type <TT>Fl_Boxtype</TT> stored and returned in <A href="Fl_Widget.html#Fl_Widget.box"><TT>Fl_Widget::box()</TT></A> -is an enumeration defined in <A href="enumerations.html#enumerations"><TT><Enumerations.H></TT></A>. +is an enumeration defined in <A href="enumerations.html#Enumerations"><TT><Enumerations.H></TT></A>. Figure 3-3 shows the standard box types included with FLTK.</P> <P ALIGN="CENTER"><IMG src="boxtypes.gif" ALT="FLTK Box Types"><BR> diff --git a/documentation/fluid.html b/documentation/fluid.html index cedda5716..c45f6fda3 100644 --- a/documentation/fluid.html +++ b/documentation/fluid.html @@ -1,5 +1,5 @@ <HTML><BODY> -<H1 ALIGN=RIGHT><A NAME=FLUID>9 - Programming with FLUID</A></H1> +<H1 ALIGN="RIGHT"><A NAME="FLUID">9 - Programming with FLUID</A></H1> This chapter shows how to use the Fast Light User-Interface Designer ("FLUID") to create your GUIs. diff --git a/documentation/index.html b/documentation/index.html index fd1e3a3a2..639180c55 100644 --- a/documentation/index.html +++ b/documentation/index.html @@ -73,7 +73,7 @@ <B><A HREF="functions.html#functions">B - Function Reference</A></B> <BR> <BR> - <B><A HREF="enumerations.html#enumerations">C - FLTK Enumerations.H</A> + <B><A HREF="enumerations.html#Enumerations">C - FLTK Enumerations.H</A> </B> <BR> <BR> diff --git a/documentation/preface.html b/documentation/preface.html index 2809358f2..2246b2fac 100644 --- a/documentation/preface.html +++ b/documentation/preface.html @@ -41,13 +41,13 @@ interfaces.</P> <LI><A HREF="opengl.html#opengl">Chapter 8 - Using OpenGL</A></LI> - <LI><A HREF="fluid.html#fluid">Chapter 9 - Programming With FLUID</A></LI> + <LI><A HREF="fluid.html#FLUID">Chapter 9 - Programming With FLUID</A></LI> <LI><A HREF="widgets.html#widgets">Appendix A - Class Reference</A></LI> <LI><A HREF="functions.html#functions">Appendix B - Function Reference</A></LI> - <LI><A HREF="enumerations.html#enumerations">Appendix C - Enumeration + <LI><A HREF="enumerations.html#Enumerations">Appendix C - Enumeration Reference</A></LI> <LI><A HREF="glut.html#glut">Appendix D - GLUT Compatibility</A></LI> diff --git a/documentation/subclassing.html b/documentation/subclassing.html index 069bb26b2..5b1f69e0f 100644 --- a/documentation/subclassing.html +++ b/documentation/subclassing.html @@ -27,7 +27,7 @@ virtual methods, and overriding some or all of these may be necessary. <UL><PRE> MyClass(int x, int y, int w, int h, const char *label = 0); </PRE></UL> - This will allow the class to be used in <A href=fluid.html#fluid>FLUID</A> + This will allow the class to be used in <A href="fluid.html#FLUID">FLUID</A> without problems. <P>The constructor must call the constructor for the base class and pass the same arguments: </P> |
