diff options
| author | Manolo Gouy <Manolo> | 2014-01-10 17:49:07 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2014-01-10 17:49:07 +0000 |
| commit | bcfdbe35e76bc66f43f8fe10cc5fd6cc1fe91d5a (patch) | |
| tree | 411d8202d968573d83afbf9f50d4b072c7e29c31 | |
| parent | 70d97dd76d53b4042f9b9813c3dd3415d51f18b9 (diff) | |
To force linking of Fl_Gl_Device_Plugin.o when Fl_Gl_Window.o is linked, an additional volatile
seems necessary, at least on Mac OS with optimized compilation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10052 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | src/Fl_Gl_Window.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index 93e650a7c..8e179a6a3 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -24,7 +24,7 @@ extern int fl_gl_load_plugin; extern void gl_texture_reset(); #endif -static int temp = fl_gl_load_plugin; // don't remove me! I force linking of Fl_Gl_Device_Plugin.o +static volatile int temp = fl_gl_load_plugin; // don't remove me! I force linking of Fl_Gl_Device_Plugin.o #include <FL/Fl.H> #include <FL/x.H> |
