diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-23 21:54:30 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-23 21:54:30 +0000 |
| commit | be66d89defefff92dbf683558f9a29f0dfd5c05f (patch) | |
| tree | cb859539a52b2d26b761daccb3d6d08eb5eae567 | |
| parent | 031bc363a02b46274987ed00a742916ac80345a8 (diff) | |
Added OpenGL support for dotted lines. Active widget now renders focus rectangle correctly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11039 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | FL/Fl_Device.H | 172 | ||||
| -rw-r--r-- | src/Fl_Gl_Device_Plugin.cxx | 2 | ||||
| -rw-r--r-- | src/cfg_gfx/gdi.H | 2 | ||||
| -rw-r--r-- | src/cfg_gfx/gdi_line_style.cxx | 65 | ||||
| -rw-r--r-- | src/cfg_gfx/opengl.H | 10 | ||||
| -rw-r--r-- | src/cfg_gfx/opengl_line_style.cxx | 70 | ||||
| -rw-r--r-- | src/cfg_gfx/quartz.H | 2 | ||||
| -rw-r--r-- | src/cfg_gfx/quartz_line_style.cxx | 98 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib.H | 2 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib_line_style.cxx | 71 | ||||
| -rw-r--r-- | src/fl_line_style.cxx | 153 |
11 files changed, 403 insertions, 244 deletions
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H index 8bf619ada..3e88db3e8 100644 --- a/FL/Fl_Device.H +++ b/FL/Fl_Device.H @@ -162,7 +162,6 @@ protected: friend class Fl_Pixmap; friend class Fl_Bitmap; friend class Fl_RGB_Image; - friend void fl_line_style(int style, int width, char* dashes); friend void fl_draw(const char *str, int n, int x, int y); #ifdef __APPLE__ friend void fl_draw(const char *str, int n, float x, float y); @@ -178,7 +177,6 @@ protected: friend void fl_font(Fl_Font face, Fl_Fontsize size); friend void fl_color(Fl_Color c); friend void fl_color(uchar r, uchar g, uchar b); - friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L); friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L); @@ -190,8 +188,6 @@ protected: /** \brief The constructor. */ Fl_Graphics_Driver(); - /** \brief see fl_line_style(int style, int width, char* dashes). */ - virtual void line_style(int style, int width=0, char* dashes=0); /** \brief see fl_draw(const char *str, int n, int x, int y). */ virtual void draw(const char *str, int n, int x, int y) {} #ifdef __APPLE__ @@ -211,8 +207,6 @@ protected: virtual void color(Fl_Color c) {color_ = c;} /** \brief see fl_color(uchar r, uchar g, uchar b). */ virtual void color(uchar r, uchar g, uchar b) {} - /** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */ - virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); // Images @@ -281,116 +275,72 @@ public: virtual ~Fl_Graphics_Driver() { if (p) free(p); } // === all code below in this class has been to the reorganisation FL_PORTING process -protected: +public: // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xxx_rect.cxx - friend void fl_point(int x, int y); - virtual void point(int x, int y) = 0; - friend void fl_rect(int x, int y, int w, int h); - virtual void rect(int x, int y, int w, int h) = 0; - friend void fl_rectf(int x, int y, int w, int h); - virtual void rectf(int x, int y, int w, int h) = 0; - friend void fl_line(int x, int y, int x1, int y1); - virtual void line(int x, int y, int x1, int y1) = 0; - friend void fl_line(int x, int y, int x1, int y1, int x2, int y2); - virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0; - friend void fl_xyline(int x, int y, int x1); - virtual void xyline(int x, int y, int x1) = 0; - friend void fl_xyline(int x, int y, int x1, int y2); - virtual void xyline(int x, int y, int x1, int y2) = 0; - friend void fl_xyline(int x, int y, int x1, int y2, int x3); - virtual void xyline(int x, int y, int x1, int y2, int x3) = 0; - friend void fl_yxline(int x, int y, int y1); - virtual void yxline(int x, int y, int y1) = 0; - friend void fl_yxline(int x, int y, int y1, int x2); - virtual void yxline(int x, int y, int y1, int x2) = 0; - friend void fl_yxline(int x, int y, int y1, int x2, int y3); - virtual void yxline(int x, int y, int y1, int x2, int y3) = 0; - friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2); - virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0; - friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); - virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; - friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2); - virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0; - friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); - virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; + virtual void point(int x, int y) = 0; + virtual void rect(int x, int y, int w, int h) = 0; + virtual void rectf(int x, int y, int w, int h) = 0; + virtual void line(int x, int y, int x1, int y1) = 0; + virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0; + virtual void xyline(int x, int y, int x1) = 0; + virtual void xyline(int x, int y, int x1, int y2) = 0; + virtual void xyline(int x, int y, int x1, int y2, int x3) = 0; + virtual void yxline(int x, int y, int y1) = 0; + virtual void yxline(int x, int y, int y1, int x2) = 0; + virtual void yxline(int x, int y, int y1, int x2, int y3) = 0; + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0; + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0; + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; // --- clipping - friend void fl_push_clip(int x, int y, int w, int h); - virtual void push_clip(int x, int y, int w, int h) = 0; - friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); - virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0; - friend int fl_not_clipped(int x, int y, int w, int h); - virtual int not_clipped(int x, int y, int w, int h) = 0; - friend void fl_push_no_clip(); - virtual void push_no_clip() = 0; - friend void fl_pop_clip(); - virtual void pop_clip() = 0; - friend Fl_Region fl_clip_region(); - virtual Fl_Region clip_region(); // has default implementation - friend void fl_clip_region(Fl_Region r); - virtual void clip_region(Fl_Region r); // has default implementation - friend void fl_restore_clip(); - virtual void restore_clip(); + virtual void push_clip(int x, int y, int w, int h) = 0; + virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0; + virtual int not_clipped(int x, int y, int w, int h) = 0; + virtual void push_no_clip() = 0; + virtual void pop_clip() = 0; + virtual Fl_Region clip_region(); // has default implementation + virtual void clip_region(Fl_Region r); // has default implementation + virtual void restore_clip(); // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx - virtual void transformed_vertex0(COORD_T x, COORD_T y); - virtual void fixloop(); - friend void fl_push_matrix(); - virtual void push_matrix(); - friend void fl_pop_matrix(); - virtual void pop_matrix(); - friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y); - virtual void mult_matrix(double a, double b, double c, double d, double x, double y); - friend void fl_rotate(double d); - virtual void rotate(double d); - friend void fl_scale(double x, double y); - virtual void scale(double x, double y); - friend void fl_scale(double x); - virtual void scale(double x); - friend void fl_translate(double x, double y); - virtual void translate(double x,double y); - friend void fl_begin_points(); - virtual void begin_points(); - friend void fl_begin_line(); - virtual void begin_line(); - friend void fl_begin_loop(); - virtual void begin_loop(); - friend void fl_begin_polygon(); - virtual void begin_polygon(); - friend void fl_begin_complex_polygon(); - virtual void begin_complex_polygon() = 0; - friend double fl_transform_x(double x, double y); - virtual double transform_x(double x, double y); - friend double fl_transform_y(double x, double y); - virtual double transform_y(double x, double y); - friend double fl_transform_dx(double x, double y); - virtual double transform_dx(double x, double y); - friend double fl_transform_dy(double x, double y); - virtual double transform_dy(double x, double y); - friend void fl_transformed_vertex(double xf, double yf); - virtual void transformed_vertex(double xf, double yf) = 0; - friend void fl_vertex(double x, double y); - virtual void vertex(double x, double y) = 0; - friend void fl_end_points(); - virtual void end_points() = 0; - friend void fl_end_line(); - virtual void end_line() = 0; - friend void fl_end_loop(); - virtual void end_loop() = 0; - friend void fl_end_polygon(); - virtual void end_polygon() = 0; - friend void fl_end_complex_polygon(); - virtual void end_complex_polygon() = 0; - friend void fl_gap(); - virtual void gap() = 0; - friend void fl_circle(double x, double y, double r); - virtual void circle(double x, double y, double r) = 0; + virtual void push_matrix(); + virtual void pop_matrix(); + virtual void mult_matrix(double a, double b, double c, double d, double x, double y); + virtual void rotate(double d); + virtual void scale(double x, double y); + virtual void scale(double x); + virtual void translate(double x,double y); + virtual void begin_points(); + virtual void begin_line(); + virtual void begin_loop(); + virtual void begin_polygon(); + virtual void begin_complex_polygon() = 0; + virtual double transform_x(double x, double y); + virtual double transform_y(double x, double y); + virtual double transform_dx(double x, double y); + virtual double transform_dy(double x, double y); + virtual void transformed_vertex(double xf, double yf) = 0; + virtual void vertex(double x, double y) = 0; + virtual void end_points() = 0; + virtual void end_line() = 0; + virtual void end_loop() = 0; + virtual void end_polygon() = 0; + virtual void end_complex_polygon() = 0; + virtual void gap() = 0; + virtual void circle(double x, double y, double r) = 0; // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed - friend void fl_arc(double x, double y, double r, double start, double end); - virtual void arc(double x, double y, double r, double start, double end); + virtual void arc(double x, double y, double r, double start, double end); // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx - friend void fl_arc(int x, int y, int w, int h, double a1, double a2); - virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0; - friend void fl_pie(int x, int y, int w, int h, double a1, double a2); - virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0; + virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0; + virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0; + // --- implementation is in src/fl_curve.cxx which includes src/cfg_gfx/xxx_curve.cxx if needed + virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + virtual void line_style(int style, int width=0, char* dashes=0) = 0; + +protected: + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + virtual void transformed_vertex0(COORD_T x, COORD_T y); + virtual void fixloop(); }; diff --git a/src/Fl_Gl_Device_Plugin.cxx b/src/Fl_Gl_Device_Plugin.cxx index 89a802343..3066a70db 100644 --- a/src/Fl_Gl_Device_Plugin.cxx +++ b/src/Fl_Gl_Device_Plugin.cxx @@ -56,7 +56,7 @@ const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device"; #include "cfg_gfx/opengl_rect.cxx" #include "cfg_gfx/opengl_vertex.cxx" #include "cfg_gfx/opengl_arci.cxx" - +#include "cfg_gfx/opengl_line_style.cxx" #if defined(__APPLE__) diff --git a/src/cfg_gfx/gdi.H b/src/cfg_gfx/gdi.H index 9fe5ab0bc..5fe4ca89b 100644 --- a/src/cfg_gfx/gdi.H +++ b/src/cfg_gfx/gdi.H @@ -99,6 +99,8 @@ protected: // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx void arc(int x, int y, int w, int h, double a1, double a2); void pie(int x, int y, int w, int h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + void line_style(int style, int width=0, char* dashes=0); }; diff --git a/src/cfg_gfx/gdi_line_style.cxx b/src/cfg_gfx/gdi_line_style.cxx new file mode 100644 index 000000000..a3ba0a71a --- /dev/null +++ b/src/cfg_gfx/gdi_line_style.cxx @@ -0,0 +1,65 @@ +// +// "$Id$" +// +// Line style code for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#ifndef FL_CFG_GFX_GDI_LINE_STYLE_CXX +#define FL_CFG_GFX_GDI_LINE_STYLE_CXX + +/** + \file gdi_line_style.cxx + \brief Line style drawing utility hiding different platforms. +*/ + +#include "gdi.H" + +void Fl_GDI_Graphics_Driver::line_style(int style, int width, char* dashes) { + + // save line width in global variable for X11 clipping + if (width == 0) fl_line_width_ = 1; + else fl_line_width_ = width>0 ? width : -width; + + // According to Bill, the "default" cap and join should be the + // "fastest" mode supported for the platform. I don't know why + // they should be different (same graphics cards, etc., right?) MRS + static DWORD Cap[4]= {PS_ENDCAP_FLAT, PS_ENDCAP_FLAT, PS_ENDCAP_ROUND, PS_ENDCAP_SQUARE}; + static DWORD Join[4]={PS_JOIN_ROUND, PS_JOIN_MITER, PS_JOIN_ROUND, PS_JOIN_BEVEL}; + int s1 = PS_GEOMETRIC | Cap[(style>>8)&3] | Join[(style>>12)&3]; + DWORD a[16]; int n = 0; + if (dashes && dashes[0]) { + s1 |= PS_USERSTYLE; + for (n = 0; n < 16 && *dashes; n++) a[n] = *dashes++; + } else { + s1 |= style & 0xff; // allow them to pass any low 8 bits for style + } + if ((style || n) && !width) width = 1; // fix cards that do nothing for 0? + LOGBRUSH penbrush = {BS_SOLID,fl_RGB(),0}; // can this be fl_brush()? + HPEN newpen = ExtCreatePen(s1, width, &penbrush, n, n ? a : 0); + if (!newpen) { + Fl::error("fl_line_style(): Could not create GDI pen object."); + return; + } + HPEN oldpen = (HPEN)SelectObject(fl_gc, newpen); + DeleteObject(oldpen); + DeleteObject(fl_current_xmap->pen); + fl_current_xmap->pen = newpen; +} + +#endif // FL_CFG_GFX_GDI_LINE_STYLE_CXX + +// +// End of "$Id$". +// diff --git a/src/cfg_gfx/opengl.H b/src/cfg_gfx/opengl.H index a741416f7..b8dd2bb86 100644 --- a/src/cfg_gfx/opengl.H +++ b/src/cfg_gfx/opengl.H @@ -62,14 +62,6 @@ public: void pop_clip(); void restore_clip(); // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx - // void push_matrix(); - // void pop_matrix(); - // void mult_matrix(double a, double b, double c, double d, double x, double y); - // void rotate(double d); - // double transform_x(double x, double y); - // double transform_y(double x, double y); - // double transform_dx(double x, double y); - // double transform_dy(double x, double y); void transformed_vertex0(COORD_T x, COORD_T y); void transformed_vertex(double xf, double yf); void vertex(double x, double y); @@ -91,6 +83,8 @@ public: // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx void arc(int x, int y, int w, int h, double a1, double a2); void pie(int x, int y, int w, int h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + void line_style(int style, int width=0, char* dashes=0); }; diff --git a/src/cfg_gfx/opengl_line_style.cxx b/src/cfg_gfx/opengl_line_style.cxx new file mode 100644 index 000000000..798e6af88 --- /dev/null +++ b/src/cfg_gfx/opengl_line_style.cxx @@ -0,0 +1,70 @@ +// +// "$Id$" +// +// Line style code for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#ifndef FL_CFG_GFX_OPENGL_LINE_STYLE_CXX +#define FL_CFG_GFX_OPENGL_LINE_STYLE_CXX + +/** + \file opengl_line_style.cxx + \brief Line style drawing utility hiding different platforms. +*/ + +#include "opengl.H" +#include <FL/gl.H> + +extern int fl_line_width_; + +// OpenGL implementation does not support custom patterns +// OpenGL implementation does not support cap and join types + +void Fl_OpenGL_Graphics_Driver::line_style(int style, int width, char* dashes) { + + // save line width in global variable for X11 clipping + // FIXME: what does this code do? + if (width == 0) fl_line_width_ = 1; + else fl_line_width_ = width>0 ? width : -width; + + if (width<1) width = 1; + + if (style==FL_SOLID) { + glLineStipple(1, 0xFFFF); + glDisable(GL_LINE_STIPPLE); + } else { + switch (style) { + case FL_DASH: + glLineStipple(width, 0x0F0F); // ....****....**** + break; + case FL_DOT: + glLineStipple(width, 0x5555); // .*.*.*.*.*.*.*.* + break; + case FL_DASHDOT: + glLineStipple(width, 0x2727); // ..*..***..*..*** + break; + case FL_DASHDOTDOT: + glLineStipple(width, 0x5757); // .*.*.***.*.*.*** + break; + } + glEnable(GL_LINE_STIPPLE); + } +} + +#endif // FL_CFG_GFX_OPENGL_LINE_STYLE_CXX + +// +// End of "$Id$". +// diff --git a/src/cfg_gfx/quartz.H b/src/cfg_gfx/quartz.H index 584016488..33ef68086 100644 --- a/src/cfg_gfx/quartz.H +++ b/src/cfg_gfx/quartz.H @@ -109,6 +109,8 @@ protected: // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx void arc(int x, int y, int w, int h, double a1, double a2); void pie(int x, int y, int w, int h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + void line_style(int style, int width=0, char* dashes=0); }; diff --git a/src/cfg_gfx/quartz_line_style.cxx b/src/cfg_gfx/quartz_line_style.cxx new file mode 100644 index 000000000..8a43180e9 --- /dev/null +++ b/src/cfg_gfx/quartz_line_style.cxx @@ -0,0 +1,98 @@ +// +// "$Id$" +// +// Line style code for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#ifndef FL_CFG_GFX_QUARTZ_LINE_STYLE_CXX +#define FL_CFG_GFX_QUARTZ_LINE_STYLE_CXX + +/** + \file quartz_line_style.cxx + \brief Line style drawing utility hiding different platforms. +*/ + +#include "quartz.H" + +float fl_quartz_line_width_ = 1.0f; +static /*enum*/ CGLineCap fl_quartz_line_cap_ = kCGLineCapButt; +static /*enum*/ CGLineJoin fl_quartz_line_join_ = kCGLineJoinMiter; +static CGFloat *fl_quartz_line_pattern = 0; +static int fl_quartz_line_pattern_size = 0; + +void fl_quartz_restore_line_style_() { + CGContextSetLineWidth(fl_gc, fl_quartz_line_width_); + CGContextSetLineCap(fl_gc, fl_quartz_line_cap_); + CGContextSetLineJoin(fl_gc, fl_quartz_line_join_); + CGContextSetLineDash(fl_gc, 0, fl_quartz_line_pattern, fl_quartz_line_pattern_size); +} + +void Fl_Quartz_Graphics_Driver::line_style(int style, int width, char* dashes) { + + // save line width in global variable for X11 clipping + if (width == 0) fl_line_width_ = 1; + else fl_line_width_ = width>0 ? width : -width; + + static /*enum*/ CGLineCap Cap[4] = { kCGLineCapButt, kCGLineCapButt, + kCGLineCapRound, kCGLineCapSquare }; + static /*enum*/ CGLineJoin Join[4] = { kCGLineJoinMiter, kCGLineJoinMiter, + kCGLineJoinRound, kCGLineJoinBevel }; + if (width<1) width = 1; + fl_quartz_line_width_ = (float)width; + fl_quartz_line_cap_ = Cap[(style>>8)&3]; + // when printing kCGLineCapSquare seems better for solid lines + if ( Fl_Surface_Device::surface() != Fl_Display_Device::display_device() && style == FL_SOLID && dashes == NULL ) { + fl_quartz_line_cap_ = kCGLineCapSquare; + } + fl_quartz_line_join_ = Join[(style>>12)&3]; + char *d = dashes; + static CGFloat pattern[16]; + if (d && *d) { + CGFloat *p = pattern; + while (*d) { *p++ = (float)*d++; } + fl_quartz_line_pattern = pattern; + fl_quartz_line_pattern_size = d-dashes; + } else if (style & 0xff) { + char dash, dot, gap; + // adjust lengths to account for cap: + if (style & 0x200) { + dash = char(2*width); + dot = 1; + gap = char(2*width-1); + } else { + dash = char(3*width); + dot = gap = char(width); + } + CGFloat *p = pattern; + switch (style & 0xff) { + case FL_DASH: *p++ = dash; *p++ = gap; break; + case FL_DOT: *p++ = dot; *p++ = gap; break; + case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break; + case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break; + } + fl_quartz_line_pattern_size = p-pattern; + fl_quartz_line_pattern = pattern; + } else { + fl_quartz_line_pattern = 0; + fl_quartz_line_pattern_size = 0; + } + fl_quartz_restore_line_style_(); +} + +#endif // FL_CFG_GFX_QUARTZ_LINE_STYLE_CXX + +// +// End of "$Id$". +// diff --git a/src/cfg_gfx/xlib.H b/src/cfg_gfx/xlib.H index d184d617c..460e02e10 100644 --- a/src/cfg_gfx/xlib.H +++ b/src/cfg_gfx/xlib.H @@ -98,6 +98,8 @@ protected: // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx void arc(int x, int y, int w, int h, double a1, double a2); void pie(int x, int y, int w, int h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + void line_style(int style, int width=0, char* dashes=0); }; diff --git a/src/cfg_gfx/xlib_line_style.cxx b/src/cfg_gfx/xlib_line_style.cxx new file mode 100644 index 000000000..55e759a61 --- /dev/null +++ b/src/cfg_gfx/xlib_line_style.cxx @@ -0,0 +1,71 @@ +// +// "$Id$" +// +// Line style code for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#ifndef FL_CFG_GFX_XLIB_LINE_STYLE_CXX +#define FL_CFG_GFX_XLIB_LINE_STYLE_CXX + +/** + \file xlib_line_style.cxx + \brief Line style drawing utility hiding different platforms. +*/ + +#include "xlib.H" + +void Fl_Xlib_Graphics_Driver::line_style(int style, int width, char* dashes) { + + // save line width in global variable for X11 clipping + if (width == 0) fl_line_width_ = 1; + else fl_line_width_ = width>0 ? width : -width; + + int ndashes = dashes ? strlen(dashes) : 0; + // emulate the WIN32 dash patterns on X + char buf[7]; + if (!ndashes && (style&0xff)) { + int w = width ? width : 1; + char dash, dot, gap; + // adjust lengths to account for cap: + if (style & 0x200) { + dash = char(2*w); + dot = 1; // unfortunately 0 does not work + gap = char(2*w-1); + } else { + dash = char(3*w); + dot = gap = char(w); + } + char* p = dashes = buf; + switch (style & 0xff) { + case FL_DASH: *p++ = dash; *p++ = gap; break; + case FL_DOT: *p++ = dot; *p++ = gap; break; + case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break; + case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break; + } + ndashes = p-buf; + } + static int Cap[4] = {CapButt, CapButt, CapRound, CapProjecting}; + static int Join[4] = {JoinMiter, JoinMiter, JoinRound, JoinBevel}; + XSetLineAttributes(fl_display, fl_gc, width, + ndashes ? LineOnOffDash : LineSolid, + Cap[(style>>8)&3], Join[(style>>12)&3]); + if (ndashes) XSetDashes(fl_display, fl_gc, 0, dashes, ndashes); +} + +#endif // FL_CFG_GFX_XLIB_LINE_STYLE_CXX + +// +// End of "$Id$". +// diff --git a/src/fl_line_style.cxx b/src/fl_line_style.cxx index aae740e4f..e07add50b 100644 --- a/src/fl_line_style.cxx +++ b/src/fl_line_style.cxx @@ -21,6 +21,7 @@ \brief Line style drawing utility hiding different platforms. */ +#include "config_lib.h" #include <FL/Fl.H> #include <FL/fl_draw.H> #include <FL/x.H> @@ -33,135 +34,39 @@ // FIXME: this would probably better be in class Fl:: int fl_line_width_ = 0; -#ifdef __APPLE_QUARTZ__ -float fl_quartz_line_width_ = 1.0f; -static /*enum*/ CGLineCap fl_quartz_line_cap_ = kCGLineCapButt; -static /*enum*/ CGLineJoin fl_quartz_line_join_ = kCGLineJoinMiter; -static CGFloat *fl_quartz_line_pattern = 0; -static int fl_quartz_line_pattern_size = 0; -void fl_quartz_restore_line_style_() { - CGContextSetLineWidth(fl_gc, fl_quartz_line_width_); - CGContextSetLineCap(fl_gc, fl_quartz_line_cap_); - CGContextSetLineJoin(fl_gc, fl_quartz_line_join_); - CGContextSetLineDash(fl_gc, 0, fl_quartz_line_pattern, fl_quartz_line_pattern_size); -} + +// ----------------------------------------------------------------------------- + + +#ifdef FL_CFG_GFX_QUARTZ + +# include "cfg_gfx/quartz_line_style.cxx" + +#endif + + +// ----------------------------------------------------------------------------- + + +#ifdef FL_CFG_GFX_GDI + +# include "cfg_gfx/gdi_line_style.cxx" + #endif -void Fl_Graphics_Driver::line_style(int style, int width, char* dashes) { - - // save line width in global variable for X11 clipping - if (width == 0) fl_line_width_ = 1; - else fl_line_width_ = width>0 ? width : -width; - -#if defined(USE_X11) - int ndashes = dashes ? strlen(dashes) : 0; - // emulate the WIN32 dash patterns on X - char buf[7]; - if (!ndashes && (style&0xff)) { - int w = width ? width : 1; - char dash, dot, gap; - // adjust lengths to account for cap: - if (style & 0x200) { - dash = char(2*w); - dot = 1; // unfortunately 0 does not work - gap = char(2*w-1); - } else { - dash = char(3*w); - dot = gap = char(w); - } - char* p = dashes = buf; - switch (style & 0xff) { - case FL_DASH: *p++ = dash; *p++ = gap; break; - case FL_DOT: *p++ = dot; *p++ = gap; break; - case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break; - case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break; - } - ndashes = p-buf; - } - static int Cap[4] = {CapButt, CapButt, CapRound, CapProjecting}; - static int Join[4] = {JoinMiter, JoinMiter, JoinRound, JoinBevel}; - XSetLineAttributes(fl_display, fl_gc, width, - ndashes ? LineOnOffDash : LineSolid, - Cap[(style>>8)&3], Join[(style>>12)&3]); - if (ndashes) XSetDashes(fl_display, fl_gc, 0, dashes, ndashes); -#elif defined(WIN32) - // According to Bill, the "default" cap and join should be the - // "fastest" mode supported for the platform. I don't know why - // they should be different (same graphics cards, etc., right?) MRS - static DWORD Cap[4]= {PS_ENDCAP_FLAT, PS_ENDCAP_FLAT, PS_ENDCAP_ROUND, PS_ENDCAP_SQUARE}; - static DWORD Join[4]={PS_JOIN_ROUND, PS_JOIN_MITER, PS_JOIN_ROUND, PS_JOIN_BEVEL}; - int s1 = PS_GEOMETRIC | Cap[(style>>8)&3] | Join[(style>>12)&3]; - DWORD a[16]; int n = 0; - if (dashes && dashes[0]) { - s1 |= PS_USERSTYLE; - for (n = 0; n < 16 && *dashes; n++) a[n] = *dashes++; - } else { - s1 |= style & 0xff; // allow them to pass any low 8 bits for style - } - if ((style || n) && !width) width = 1; // fix cards that do nothing for 0? - LOGBRUSH penbrush = {BS_SOLID,fl_RGB(),0}; // can this be fl_brush()? - HPEN newpen = ExtCreatePen(s1, width, &penbrush, n, n ? a : 0); - if (!newpen) { - Fl::error("fl_line_style(): Could not create GDI pen object."); - return; - } - HPEN oldpen = (HPEN)SelectObject(fl_gc, newpen); - DeleteObject(oldpen); - DeleteObject(fl_current_xmap->pen); - fl_current_xmap->pen = newpen; -#elif defined(__APPLE_QUARTZ__) - static /*enum*/ CGLineCap Cap[4] = { kCGLineCapButt, kCGLineCapButt, - kCGLineCapRound, kCGLineCapSquare }; - static /*enum*/ CGLineJoin Join[4] = { kCGLineJoinMiter, kCGLineJoinMiter, - kCGLineJoinRound, kCGLineJoinBevel }; - if (width<1) width = 1; - fl_quartz_line_width_ = (float)width; - fl_quartz_line_cap_ = Cap[(style>>8)&3]; - // when printing kCGLineCapSquare seems better for solid lines - if ( Fl_Surface_Device::surface() != Fl_Display_Device::display_device() && style == FL_SOLID && dashes == NULL ) { - fl_quartz_line_cap_ = kCGLineCapSquare; - } - fl_quartz_line_join_ = Join[(style>>12)&3]; - char *d = dashes; - static CGFloat pattern[16]; - if (d && *d) { - CGFloat *p = pattern; - while (*d) { *p++ = (float)*d++; } - fl_quartz_line_pattern = pattern; - fl_quartz_line_pattern_size = d-dashes; - } else if (style & 0xff) { - char dash, dot, gap; - // adjust lengths to account for cap: - if (style & 0x200) { - dash = char(2*width); - dot = 1; - gap = char(2*width-1); - } else { - dash = char(3*width); - dot = gap = char(width); - } - CGFloat *p = pattern; - switch (style & 0xff) { - case FL_DASH: *p++ = dash; *p++ = gap; break; - case FL_DOT: *p++ = dot; *p++ = gap; break; - case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break; - case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break; - } - fl_quartz_line_pattern_size = p-pattern; - fl_quartz_line_pattern = pattern; - } else { - fl_quartz_line_pattern = 0; - fl_quartz_line_pattern_size = 0; - } - fl_quartz_restore_line_style_(); -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: implement line styles here" -#else -# error unsupported platform + +// ----------------------------------------------------------------------------- + + +#ifdef FL_CFG_GFX_XLIB + +# include "cfg_gfx/xlib_line_style.cxx" + #endif -} +// ----------------------------------------------------------------------------- + // // End of "$Id$". // |
