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authorFabien Costantini <fabien@onepost.net>2008-12-02 23:52:57 +0000
committerFabien Costantini <fabien@onepost.net>2008-12-02 23:52:57 +0000
commitceda51cc7901dccbe6e5d80f004fe7fd856fb0b6 (patch)
tree4a4be84fdbd5e907e4eb8dd05648082d51e146d8
parent9225a43f9fe84f94d332e0f30d19a11fc576c796 (diff)
- Added a README.IDE file under the ide subdirectory describing what project dir to start from depending on the ide product.
Supported up-to-date ide environments should be placed under the ide directory, other broken ide should be moved to an ide/unsupported subdir at least for now. - Updated the README file consequently, also replaced the contributors list by a reference to the CREDITS file. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6538 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--README20
-rwxr-xr-xide/README.IDE23
2 files changed, 27 insertions, 16 deletions
diff --git a/README b/README
index f7470f156..e6a60b638 100644
--- a/README
+++ b/README
@@ -84,9 +84,8 @@ BUILDING AND INSTALLING FLTK UNDER UNIX AND MacOS X
BUILDING FLTK UNDER MICROSOFT WINDOWS
There are two ways to build FLTK under Microsoft Windows.
- The first is to use the VC++ 6.0 project files under the
- "visualc" directory. Just open (or double-click on) the
- "fltk.dsw" file to get the whole shebang.
+ The first is to use the Visual C++ project files under the
+ "ide/" directory. See the file ide/README.IDE for more info.
The second method is to use a GNU-based development tool
with the files in the "makefiles" directory. To build
@@ -165,19 +164,8 @@ TRADEMARKS
COPYRIGHT
FLTK is copyright 1998-2008 by Bill Spitzak
- (spitzak@users.sourceforge.net) and others, including:
-
- Craig P. Earls
- Curtis Edwards (trilex@users.sourceforge.net)
- Gustavo Hime (hime@users.sourceforge.net)
- Talbot Hughes
- Robert Kesterson (robertk@users.sourceforge.net)
- Matthias Melcher (matthiaswm@users.sourceforge.net)
- James Dean Palmer (jamespalmer@users.sourceforge.net)
- Vincent Penne (vincentp@users.sourceforge.net)
- Michael Sweet (easysw@users.sourceforge.net)
- Carl Thompson (clip@users.sourceforge.net)
- Nafees Bin Zafar (nafees@users.sourceforge.net)
+ (spitzak@users.sourceforge.net) and others,
+ see the CREDITS file for more info.
This library is free software; you can redistribute it
and/or modify it under the terms of the GNU Library General
diff --git a/ide/README.IDE b/ide/README.IDE
new file mode 100755
index 000000000..e2e4914da
--- /dev/null
+++ b/ide/README.IDE
@@ -0,0 +1,23 @@
+-------------------------------------------
+ HOW TO USE THE FLTK IDE ENVIRONMENTS
+-------------------------------------------
+
+As for today, FLTK 1.3 officially supports
+the following integrated environments (1) :
+
+-------------------------------------------
+distrib subdir | supported products
+-------------------------------------------
+ide/vc2005 | Microsoft Visual C++ 2005, 2008 (2)
+ide/visualc | Microsoft Visual C++ 6, 2003 (3)
+ide/Xcode3.1 | Apple XCode 3.1
+
+Notes :
+-------
+(1) For *nix platforms based on the autoconf/configure/make toolchain,
+ simply run autoconf, then the configure script on the root dir.
+ read the ./README file for more info.
+(2) When first using the project file (ide/vc2005/fltk.sln) with vc2008,
+ you will be ask to convert the project for vs2008 use.
+(3) When first using the project file (ide/visualc/fltk.dsw) with vc2003,
+ you will be ask to convert the project for vs2003 use.