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authorAlbrecht Schlosser <albrechts.fltk@online.de>2023-08-10 15:16:01 +0200
committerAlbrecht Schlosser <albrechts.fltk@online.de>2023-08-10 15:16:01 +0200
commitdbb77b965740f26558b77a0c71cfbd720312ad72 (patch)
tree8bfc15873eb3658ce9ee07812eaa848e9532b2b4
parent21fdd42838d53a3fbfea3def7b49422b3e8101e0 (diff)
Improve docs of Fl::hide_all_windows()
+ update fluid dependencies No code changes.
-rw-r--r--fluid/makedepend7
-rw-r--r--src/Fl.cxx19
2 files changed, 18 insertions, 8 deletions
diff --git a/fluid/makedepend b/fluid/makedepend
index a019f23a9..bbbe20316 100644
--- a/fluid/makedepend
+++ b/fluid/makedepend
@@ -353,6 +353,7 @@ factory.o: ../FL/Fl_Button.H
factory.o: ../FL/Fl_Cairo.H
factory.o: ../FL/fl_casts.H
factory.o: ../FL/Fl_Check_Browser.H
+factory.o: ../FL/Fl_Choice.H
factory.o: ../FL/Fl_Clock.H
factory.o: ../FL/fl_config.h
factory.o: ../FL/Fl_Counter.H
@@ -370,6 +371,10 @@ factory.o: ../FL/Fl_Help_View.H
factory.o: ../FL/Fl_Image.H
factory.o: ../FL/Fl_Input.H
factory.o: ../FL/Fl_Input_.H
+factory.o: ../FL/Fl_Input_Choice.H
+factory.o: ../FL/Fl_Menu_.H
+factory.o: ../FL/Fl_Menu_Bar.H
+factory.o: ../FL/Fl_Menu_Button.H
factory.o: ../FL/Fl_Menu_Item.H
factory.o: ../FL/Fl_Multi_Label.H
factory.o: ../FL/Fl_Output.H
@@ -410,7 +415,9 @@ factory.o: code.h
factory.o: factory.h
factory.o: Fd_Snap_Action.h
factory.o: fluid.h
+factory.o: Fl_Button_Type.h
factory.o: Fl_Group_Type.h
+factory.o: Fl_Menu_Type.h
factory.o: Fl_Type.h
factory.o: Fl_Widget_Type.h
factory.o: Fl_Window_Type.h
diff --git a/src/Fl.cxx b/src/Fl.cxx
index 429c5c74a..c08eb4930 100644
--- a/src/Fl.cxx
+++ b/src/Fl.cxx
@@ -14,9 +14,9 @@
// https://www.fltk.org/bugs.php
//
-/** \file
- Implementation of the member functions of class Fl.
- */
+/** \file src/Fl.cxx
+ Implementation of the member functions of class Fl.
+*/
#include <FL/Fl.H>
#include <FL/platform.H>
@@ -672,11 +672,14 @@ int Fl::ready()
return system_driver()->ready();
}
-/** Hide all visible window to make FLTK leav Fl::run().
- Fl:run() will run as long as there are visible windows. Call hide_all_windows()
- will hide all windows, effectively terminating the Fl::run() loop.
- \see Fl::run()
- */
+/** Hide all visible windows to make FLTK leave Fl::run().
+
+ Fl:run() will run as long as there are visible windows.
+ Call Fl::hide_all_windows() to hide (close) all currently shown
+ (visible) windows, effectively terminating the Fl::run() loop.
+ \see Fl::run()
+ \since 1.4.0
+*/
void Fl::hide_all_windows() {
while (Fl::first_window()) {
Fl::first_window()->hide();