diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-02-09 18:26:05 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-02-09 18:26:05 +0000 |
| commit | e02b3631b300141077870cd637793fde0760b97b (patch) | |
| tree | 5972d94fc9bdbd8430f22c90ca30ef799f28c07a | |
| parent | 41e22f2f39f6b9a53d5248669e531e6c8e36a421 (diff) | |
Remove two files.
- two files were checke in that were misnamed. Removing.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11139 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | FL/Fl_Graphics_Device.H | 411 | ||||
| -rw-r--r-- | src/Fl_Graphics_Device.cxx | 106 |
2 files changed, 0 insertions, 517 deletions
diff --git a/FL/Fl_Graphics_Device.H b/FL/Fl_Graphics_Device.H deleted file mode 100644 index 35315146b..000000000 --- a/FL/Fl_Graphics_Device.H +++ /dev/null @@ -1,411 +0,0 @@ -// -// "$Id$" -// -// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device -// for the Fast Light Tool Kit (FLTK). -// -// Copyright 2010-2014 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -/** \file Fl_Device.H - \brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, - Fl_Display_Device, Fl_Device_Plugin. -*/ - -#ifndef Fl_Device_H -#define Fl_Device_H - -#include <FL/x.H> -#include <FL/Fl_Plugin.H> -#include <FL/Fl_Image.H> -#include <FL/Fl_Bitmap.H> -#include <FL/Fl_Pixmap.H> -#include <FL/Fl_RGB_Image.H> -#include <stdlib.h> - -class Fl_Graphics_Driver; -class Fl_Font_Descriptor; -/** \brief Points to the driver that currently receives all graphics requests */ -FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver; - -/** - signature of image generation callback function. - \param[in] data user data passed to function - \param[in] x,y,w position and width of scan line in image - \param[out] buf buffer for generated image data. You must copy \p w - pixels from scanline \p y, starting at pixel \p x - to this buffer. - */ -typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf); - -// typedef what the x,y fields in a point are: -#ifdef WIN32 -typedef int COORD_T; -# define XPOINT XPoint -#elif defined(__APPLE__) -typedef float COORD_T; -typedef struct { float x; float y; } QPoint; -# define XPOINT QPoint -extern float fl_quartz_line_width_; -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: define types for COORD_T and XPOINT" -typedef int COORD_T; // default if not ported -typedef struct { int x; int y; } QPoint; -# define XPOINT QPoint -#else -typedef short COORD_T; -# define XPOINT XPoint -#endif - -/** - All graphical output devices and all graphics systems. - This class supports a rudimentary system of run-time type information. - */ -class FL_EXPORT Fl_Device { -public: - /** A string that identifies each subclass of Fl_Device. - Function class_name() applied to a device of this class returns this string. - */ - static const char *class_id; - /** - Returns the name of the class of this object. - Use of the class_name() function is discouraged because it will be removed from future FLTK versions. - - The class of an instance of an Fl_Device subclass can be checked with code such as: - \code - if ( instance->class_name() == Fl_Printer::class_id ) { ... } - \endcode - */ - virtual const char *class_name() {return class_id;}; - /** - Virtual destructor. - - The destructor of Fl_Device must be virtual to make the destructors of - derived classes being called correctly on destruction. - */ - virtual ~Fl_Device() {}; -}; - -#define FL_REGION_STACK_SIZE 10 -#define FL_MATRIX_STACK_SIZE 32 -/** - \brief A virtual class subclassed for each graphics driver FLTK uses. - Typically, FLTK applications do not use directly objects from this class. Rather, they perform - drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device). - Drawing operations are functionally presented in \ref drawing and as function lists - in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable - gives at any time the graphics driver used by all drawing operations. Its value changes when - drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current(). - - \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations. - An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived - class. This new class should implement all virtual methods of the Fl_Graphics_Driver class - to support all FLTK drawing functions. - */ -class FL_EXPORT Fl_Graphics_Driver : public Fl_Device { - friend class Fl_Pixmap; - friend class Fl_Bitmap; - friend class Fl_RGB_Image; -public: - // The following functions create the various graphics drivers that are required - // for core operations. They must be implemented as members of Fl_Graphics_Driver, - // but located in the device driver module that is linked to the core library - static Fl_Graphics_Driver *newMainGraphicsDriver(); - //static Fl_Graphics_Driver *newOpenGLGraphicsDriver(); - //static Fl_Graphics_Driver *newPrinterGraphicsDriver(); - //static Fl_Graphics_Driver *new...; -public: - /** A 2D coordinate transformation matrix */ - struct matrix {double a, b, c, d, x, y;}; - /** Features that a derived class may possess. */ - typedef enum { - NATIVE = 1, /**< native graphics driver for the platform */ - PRINTER = 2 /**< graphics driver for a printer drawing surface */ - } driver_feature; - - int fl_clip_state_number; -protected: - static const matrix m0; - Fl_Font font_; // current font - Fl_Fontsize size_; // current font size - Fl_Color color_; // current color - int sptr; - static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; - matrix stack[FL_MATRIX_STACK_SIZE]; - matrix m; - int n, p_size, gap_; - XPOINT *p; - int what; - int rstackptr; - static const int region_stack_max = FL_REGION_STACK_SIZE - 1; - Fl_Region rstack[FL_REGION_STACK_SIZE]; - Fl_Font_Descriptor *font_descriptor_; -#ifndef FL_DOXYGEN - enum {LINE, LOOP, POLYGON, POINT_}; - inline int vertex_no() { return n; } - inline XPOINT *vertices() {return p;} - inline int vertex_kind() {return what;} -#endif - matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */ - - // === all code below in this class has been to the reorganisation FL_PORTING process -public: - static const char *class_id; - virtual const char *class_name() {return class_id;}; - Fl_Graphics_Driver(); - virtual ~Fl_Graphics_Driver() { if (p) free(p); } -public: - // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx - virtual void point(int x, int y) = 0; - virtual void rect(int x, int y, int w, int h) = 0; - virtual void focus_rect(int x, int y, int w, int h); - virtual void rectf(int x, int y, int w, int h) = 0; - virtual void line(int x, int y, int x1, int y1) = 0; - virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0; - virtual void xyline(int x, int y, int x1) = 0; - virtual void xyline(int x, int y, int x1, int y2) = 0; - virtual void xyline(int x, int y, int x1, int y2, int x3) = 0; - virtual void yxline(int x, int y, int y1) = 0; - virtual void yxline(int x, int y, int y1, int x2) = 0; - virtual void yxline(int x, int y, int y1, int x2, int y3) = 0; - virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0; - virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; - virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0; - virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; - // --- clipping - virtual void push_clip(int x, int y, int w, int h) = 0; - virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0; - virtual int not_clipped(int x, int y, int w, int h) = 0; - virtual void push_no_clip() = 0; - virtual void pop_clip() = 0; - virtual Fl_Region clip_region(); // has default implementation - virtual void clip_region(Fl_Region r); // has default implementation - virtual void restore_clip(); - // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx - virtual void push_matrix(); - virtual void pop_matrix(); - virtual void mult_matrix(double a, double b, double c, double d, double x, double y); - virtual void rotate(double d); - virtual void scale(double x, double y); - virtual void scale(double x); - virtual void translate(double x,double y); - virtual void begin_points(); - virtual void begin_line(); - virtual void begin_loop(); - virtual void begin_polygon(); - virtual void begin_complex_polygon() = 0; - virtual double transform_x(double x, double y); - virtual double transform_y(double x, double y); - virtual double transform_dx(double x, double y); - virtual double transform_dy(double x, double y); - virtual void transformed_vertex(double xf, double yf) = 0; - virtual void vertex(double x, double y) = 0; - virtual void end_points() = 0; - virtual void end_line() = 0; - virtual void end_loop() = 0; - virtual void end_polygon() = 0; - virtual void end_complex_polygon() = 0; - virtual void gap() = 0; - virtual void circle(double x, double y, double r) = 0; - // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed - virtual void arc(double x, double y, double r, double start, double end); - // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx - virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0; - virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0; - // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed - virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); - // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx - virtual void line_style(int style, int width=0, char* dashes=0) = 0; - // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx - virtual void color(Fl_Color c) { color_ = c; } - virtual Fl_Color color() { return color_; } - virtual void color(uchar r, uchar g, uchar b) = 0; - // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx - virtual void draw(const char *str, int n, int x, int y) = 0; - virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));} - virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); } - virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); } - /** Returns non-zero if the graphics driver possesses the \p feature */ - virtual int has_feature(driver_feature feature) { return 0; } - virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;} - virtual Fl_Font font() {return font_; } - virtual Fl_Fontsize size() {return size_; } - virtual double width(const char *str, int n) { return 0; } - virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); } - virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); - virtual int height() { return size(); } - virtual int descent() { return 0; } - virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;} - virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;} - // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx - virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0; - virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; } - virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; } - virtual void uncache(Fl_Bitmap *img, fl_uintptr_t &id_) { } - virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { } - virtual void delete_bitmask(Fl_Bitmask bm) = 0; - virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {} - virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {} - virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {} - virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {} - /** \brief Draws an Fl_RGB_Image object to the device. - * - Specifies a bounding box for the image, with the origin (upper left-hand corner) of - the image offset by the cx and cy arguments. - */ - virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {} - /** \brief Draws an Fl_Pixmap object to the device. - * - Specifies a bounding box for the image, with the origin (upper left-hand corner) of - the image offset by the cx and cy arguments. - */ - virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {} - /** \brief Draws an Fl_Bitmap object to the device. - * - Specifies a bounding box for the image, with the origin (upper left-hand corner) of - the image offset by the cx and cy arguments. - */ - virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {} - virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H); - virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); - -protected: - // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx - virtual void transformed_vertex0(COORD_T x, COORD_T y); - virtual void fixloop(); -}; - - - -#if defined(__APPLE__) - -#elif defined(WIN32) || defined(FL_DOXYGEN) - -#if FL_LIBRARY -#include "src/drivers/GDI/Fl_GDI_Graphics_Driver.h" -#endif - -#elif defined(FL_PORTING) - -# pragma message "FL_PORTING: define a native graphics driver Fl_xxx_Graphics_Driver" -class FL_EXPORT Fl_XXX_Graphics_Driver : public Fl_Graphics_Driver { -protected: - // --- recently moved implementations (see FL_PORTING efforts) - void point(int x, int y) { } - void rect(int x, int y, int w, int h) { } -}; - -#else // X11 - -#if FL_LIBRARY -#include "src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h" -#endif - -#endif - - - -/** - A drawing surface that's susceptible to receive graphical output. - Any FLTK application has at any time a current drawing surface to which all drawing requests are directed. - The current surface is given by Fl_Surface_Device::surface(). - When main() begins running, the current drawing surface has been set to the computer's display, - an instance of the Fl_Display_Device class. - - A drawing surface other than the computer's display, is typically used as follows: - <ol><li> Create \c surface, an object from a particular Fl_Surface_Device derived class (e.g., Fl_Copy_Surface, Fl_Printer). - <li> Memorize what is the current drawing surface with <tt> Fl_Surface_Device *old_current = Fl_Surface_Device::surface();</tt> - <li> Call \c surface->set_current(); to redirect all graphics requests to \c surface which becomes the new - current drawing surface (not necessary with class Fl_Printer because it is done by Fl_Printer::start_job()). - <li> At this point any of the \ref fl_drawings (e.g., fl_rect()) or the \ref fl_attributes or \ref drawing_images functions - (e.g., fl_draw_image(), Fl_Image::draw()) operates on the new current drawing surface. - Certain drawing surfaces allow additional ways to draw to them (e.g., Fl_Printer::print_widget(), Fl_Image_Surface::draw()). - <li> After all drawing requests have been performed, redirect graphics requests back to their previous destination - with \c old_current->set_current();. - <li> Delete \c surface. - </ol> - */ -class FL_EXPORT Fl_Surface_Device : public Fl_Device { - /** \brief The graphics driver in use by this surface. */ - Fl_Graphics_Driver *_driver; - static Fl_Surface_Device *_surface; // the surface that currently receives graphics output - static Fl_Surface_Device *default_surface(); // create surface is none exists yet -protected: - /** \brief Constructor that sets the graphics driver to use for the created surface. */ - Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver; }; -public: - static const char *class_id; - const char *class_name() {return class_id;}; - virtual void set_current(void); - /** \brief Sets the graphics driver of this drawing surface. */ - inline void driver(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver;}; - /** \brief Returns the graphics driver of this drawing surface. */ - inline Fl_Graphics_Driver *driver() {return _driver; }; - /** The current drawing surface. - In other words, the Fl_Surface_Device object that currently receives all graphics output */ - static inline Fl_Surface_Device *surface() { - return _surface ? _surface : default_surface(); - }; - /** \brief The destructor. */ - virtual ~Fl_Surface_Device() {} -}; - -/** - A display to which the computer can draw. - When the program begins running, an Fl_Display_Device instance has been created and made the current drawing surface. - There is no need to create any other object of this class. - */ -class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device { - friend class Fl_X; - friend class Fl_Graphics_Driver; - static Fl_Display_Device *_display; // the platform display device - static bool high_res_window_; //< true when drawing to a window of a retina display (Mac OS X only) -public: - static const char *class_id; - const char *class_name() {return class_id;}; - Fl_Display_Device(Fl_Graphics_Driver *graphics_driver); - static Fl_Display_Device *display_device(); - static bool high_resolution() {return high_res_window_;} -}; - -/** - This plugin socket allows the integration of new device drivers for special - window or screen types. It is currently used to provide an automated printing - service and screen capture for OpenGL windows, if linked with fltk_gl. - */ -class FL_EXPORT Fl_Device_Plugin : public Fl_Plugin { -public: - /** \brief The constructor */ - Fl_Device_Plugin(const char *pluginName) - : Fl_Plugin(klass(), pluginName) { } - /** \brief Returns the class name */ - virtual const char *klass() { return "fltk:device"; } - /** \brief Returns the plugin name */ - virtual const char *name() = 0; - /** \brief Prints a widget - \param w the widget - \param x,y offsets where to print relatively to coordinates origin - \param height height of the current drawing area - */ - virtual int print(Fl_Widget* w, int x, int y, int height) = 0; - /** captures a rectangle of a widget as an image - \return The captured pixels as an RGB image - */ - virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) = 0; -}; - -#endif // Fl_Device_H - -// -// End of "$Id$". -// diff --git a/src/Fl_Graphics_Device.cxx b/src/Fl_Graphics_Device.cxx deleted file mode 100644 index 22e17fa3a..000000000 --- a/src/Fl_Graphics_Device.cxx +++ /dev/null @@ -1,106 +0,0 @@ -// -// "$Id$" -// -// implementation of Fl_Device class for the Fast Light Tool Kit (FLTK). -// -// Copyright 2010-2012 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems to: -// -// http://www.fltk.org/str.php -// - -#include <FL/Fl.H> -#include "config_lib.h" -#include <FL/Fl_Device.H> -#include <FL/Fl_Image.H> -#include <FL/fl_draw.H> - -const char *Fl_Device::class_id = "Fl_Device"; -const char *Fl_Surface_Device::class_id = "Fl_Surface_Device"; -const char *Fl_Display_Device::class_id = "Fl_Display_Device"; -const char *Fl_Graphics_Driver::class_id = "Fl_Graphics_Driver"; - -bool Fl_Display_Device::high_res_window_ = false; - - -/** \brief Make this surface the current drawing surface. - This surface will receive all future graphics requests. */ -void Fl_Surface_Device::set_current(void) -{ - fl_graphics_driver = _driver; - _surface = this; -} - -FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver; // the current target device of graphics operations -Fl_Surface_Device* Fl_Surface_Device::_surface; // the current target surface of graphics operations - -const Fl_Graphics_Driver::matrix Fl_Graphics_Driver::m0 = {1, 0, 0, 1, 0, 0}; - -Fl_Graphics_Driver::Fl_Graphics_Driver() { - font_ = 0; - size_ = 0; - sptr=0; rstackptr=0; - rstack[0] = NULL; - fl_clip_state_number=0; - m = m0; - fl_matrix = &m; - p = (XPOINT *)0; - font_descriptor_ = NULL; - p_size = 0; -}; - -void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h) -{ - w = (int)width(t, n); - h = - height(); - dx = 0; - dy = descent(); -} - -void Fl_Graphics_Driver::focus_rect(int x, int y, int w, int h) -{ - line_style(FL_DOT); - rect(x, y, w, h); - line_style(FL_SOLID); -} - -/** A constructor that sets the graphics driver used by the display */ -Fl_Display_Device::Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) { - this->set_current(); -}; - - -/** Returns the platform display device. */ -Fl_Display_Device *Fl_Display_Device::display_device() { - static Fl_Display_Device *display = new Fl_Display_Device(Fl_Graphics_Driver::newMainGraphicsDriver()); - return display; -}; - - -Fl_Surface_Device *Fl_Surface_Device::default_surface() -{ - return Fl_Display_Device::display_device(); -} - - -Fl_Display_Device *Fl_Display_Device::_display = Fl_Display_Device::display_device(); - - -/** Draws an Fl_Image scaled to width \p W & height \p H with top-left corner at \em X,Y - \return zero when the graphics driver doesn't implement scaled drawing, non-zero if it does implement it. - */ -int Fl_Graphics_Driver::draw_scaled(Fl_Image *img, int X, int Y, int W, int H) { - return 0; -} - - -// -// End of "$Id$". -// |
