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| author | Matthias Melcher <fltk@matthiasm.com> | 2011-01-29 14:35:01 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2011-01-29 14:35:01 +0000 |
| commit | e77d29a1eefc049e0cebd6c61b1c07207b17b9a4 (patch) | |
| tree | 3199a0a5271ff2ee2bcffe852293951c61667994 | |
| parent | 909cf0061bc204a4c2117c7960740e64592c003a (diff) | |
Doc update for OS X installation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8330 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | README.OSX.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/README.OSX.txt b/README.OSX.txt index 7ef2e79d0..fbe6ccc81 100644 --- a/README.OSX.txt +++ b/README.OSX.txt @@ -232,6 +232,7 @@ For Xcode project template use, all FLTK frameworks should be copied from for all FLTK frameworks will then be at "/Library/Frameworks/fltk.framework/ Headers/". Add this path to the header search path of your projects. + sudo rm -f -r /Library/Frameworks/fltk* sudo cp -R ide/Xcode3/build/Release/fltk*.framework /Library/Frameworks/ Many FLTK applications will use Fluid, the FLTK User Interface builder, to @@ -239,6 +240,7 @@ generate C++ source code from .fl resource files. Add Fluid to the developer tools: sudo mkdir /Developer/Applications/Utilities/FLTK/ + sudo rm -f -r /Developer/Applications/Utilities/FLTK/Fluid.app sudo cp -R ide/Xcode3/build/Release/Fluid.app /Developer/Applications/Utilities/FLTK/ |
