diff options
| author | Greg Ercolano <erco@seriss.com> | 2010-10-31 18:58:58 +0000 |
|---|---|---|
| committer | Greg Ercolano <erco@seriss.com> | 2010-10-31 18:58:58 +0000 |
| commit | e811ef7138f07ba3e1a97c28ad4b42b74fe328e5 (patch) | |
| tree | 389e982a712048e0f05d4312042bc37379cb9726 | |
| parent | f52f1c603c5106b10c7613a39e3b8425333b3376 (diff) | |
Doc for arg to Fl_Window::icon(arg) changed to match actual prototype.
(char* -> const void*)
Noticed this because docs for this method under OS issues
wasn't showing up with html highlights.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7786 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | documentation/src/osissues.dox | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/documentation/src/osissues.dox b/documentation/src/osissues.dox index 4ea23dd45..655e1b4cc 100644 --- a/documentation/src/osissues.dox +++ b/documentation/src/osissues.dox @@ -371,7 +371,7 @@ MyWindow::~MyWindow() { FLTK currently supports setting a window's icon \b before it is shown using the Fl_Window::icon() method. -void Fl_Window::icon(char *) +void Fl_Window::icon(const void *) \par Sets the icon for the window to the passed pointer. You will @@ -386,7 +386,7 @@ fl_open_display(); // needed if display has not been previously opened Pixmap p = XCreateBitmapFromData(fl_display, DefaultRootWindow(fl_display), icon_bits, icon_width, icon_height); -window->icon((char *)p); +window->icon((const void*)p); \endcode \par @@ -403,7 +403,7 @@ Pixmap p, mask; XpmCreatePixmapFromData(fl_display, DefaultRootWindow(fl_display), icon_xpm, &p, &mask, NULL); -window->icon((char *)p); +window->icon((const void *)p); \endcode \par @@ -552,7 +552,7 @@ to get the window's size or position. FLTK currently supports setting a window's icon *before* it is shown using the Fl_Window::icon() method. -void Fl_Window::icon(char *) +void Fl_Window::icon(const void *) \par Sets the icon for the window to the passed pointer. You will @@ -560,7 +560,7 @@ need to cast the \c HICON handle to a \c char* when calling this method. To set the icon using an icon resource compiled with your application use: \code -window->icon((char *)LoadIcon(fl_display, MAKEINTRESOURCE(IDI_ICON))); +window->icon((const void *)LoadIcon(fl_display, MAKEINTRESOURCE(IDI_ICON))); \endcode \par |
