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authorMatthias Melcher <github@matthiasm.com>2023-07-22 15:30:09 +0200
committerMatthias Melcher <github@matthiasm.com>2023-07-22 15:30:17 +0200
commitf0375d6213d67d585c9b8e5adc443d8c8adc280c (patch)
treed1835f88b834dc44829c6a6879355cc83206614f
parentfa0aa95443689fc0d5fae2abdf16b2920faf55fa (diff)
Adds default shortcut to Fl_Shortcut_Button.
-rw-r--r--FL/Fl_Shortcut_Button.H6
-rw-r--r--fluid/Fl_Menu_Type.cxx1
-rw-r--r--src/Fl_Shortcut_Button.cxx73
3 files changed, 76 insertions, 4 deletions
diff --git a/FL/Fl_Shortcut_Button.H b/FL/Fl_Shortcut_Button.H
index 5fef2ccb5..f07c05283 100644
--- a/FL/Fl_Shortcut_Button.H
+++ b/FL/Fl_Shortcut_Button.H
@@ -21,8 +21,9 @@
class FL_EXPORT Fl_Shortcut_Button : public Fl_Button {
private:
- bool hot_, pre_hot_;
+ bool hot_, pre_hot_, default_set_, handle_default_button_;
Fl_Shortcut pre_esc_;
+ Fl_Shortcut default_shortcut_;
protected:
Fl_Shortcut shortcut_value;
void do_end_hot_callback();
@@ -32,6 +33,9 @@ public:
Fl_Shortcut_Button(int X,int Y,int W,int H, const char* l = 0);
void value(Fl_Shortcut shortcut);
Fl_Shortcut value();
+ void default_value(Fl_Shortcut shortcut);
+ Fl_Shortcut default_value();
+ void default_clear();
};
#endif // Fl_Shortcut_Button_H
diff --git a/fluid/Fl_Menu_Type.cxx b/fluid/Fl_Menu_Type.cxx
index 28f77175f..75679e835 100644
--- a/fluid/Fl_Menu_Type.cxx
+++ b/fluid/Fl_Menu_Type.cxx
@@ -708,6 +708,7 @@ void shortcut_in_cb(Fl_Shortcut_Button* i, void* v) {
i->parent()->hide();
return;
}
+ i->default_value( i->value() ); // enable the "undo" capability of the shortcut button
i->show();
i->parent()->show();
i->redraw();
diff --git a/src/Fl_Shortcut_Button.cxx b/src/Fl_Shortcut_Button.cxx
index a411184f2..f6d38c6b0 100644
--- a/src/Fl_Shortcut_Button.cxx
+++ b/src/Fl_Shortcut_Button.cxx
@@ -46,8 +46,11 @@ Fl_Shortcut_Button::Fl_Shortcut_Button(int X,int Y,int W,int H, const char* l)
: Fl_Button(X,Y,W,H,l),
hot_(false),
pre_hot_(false),
+ default_set_(false),
+ handle_default_button_(false),
pre_esc_(0),
- shortcut_value(0)
+ shortcut_value(0),
+ default_shortcut_(0)
{
box(FL_DOWN_BOX);
selection_color(FL_SELECTION_COLOR);
@@ -73,6 +76,34 @@ Fl_Shortcut Fl_Shortcut_Button::value() {
}
/**
+ Set the default shortcut.
+ If set, and additional 'reverse' button apears that the user can click to
+ reset the shortcut to some default value (including 0).
+ \param[in] shortcut encoded as key and modifier
+ */
+void Fl_Shortcut_Button::default_value(Fl_Shortcut shortcut) {
+ default_shortcut_ = shortcut;
+ default_set_ = true;
+ redraw();
+}
+
+/**
+ Return the default shortcut.
+ \return shortcut encoded as key and modifier
+ */
+Fl_Shortcut Fl_Shortcut_Button::default_value() {
+ return default_shortcut_;
+}
+
+/**
+ No longer show the button to reverse to a default shortcut.
+ */
+void Fl_Shortcut_Button::default_clear() {
+ default_set_ = false;
+ redraw();
+}
+
+/**
Draw the textual representation of the shortcut button.
When the button can receive shortcut key events, it's "hot". A hot button
@@ -103,7 +134,12 @@ void Fl_Shortcut_Button::draw() {
const char *text = label();
if (shortcut_value)
text = fl_shortcut_label(shortcut_value);
- fl_draw(text, X, Y, W, H, align() | FL_ALIGN_INSIDE);
+ if (default_set_) {
+ fl_draw(text, X, Y, W-H, H, align() | FL_ALIGN_INSIDE);
+ fl_draw_symbol("@-29undo", X+W-H, Y, H, H, textcol);
+ } else {
+ fl_draw(text, X, Y, W, H, align() | FL_ALIGN_INSIDE);
+ }
if (Fl::focus() == this) draw_focus();
}
@@ -120,6 +156,35 @@ void Fl_Shortcut_Button::do_end_hot_callback() {
Handle keystrokes to catch the user's shortcut.
*/
int Fl_Shortcut_Button::handle(int e) {
+ bool inside_default_button = false;
+ if (default_set_ && ( (e == FL_PUSH) || (e == FL_DRAG) || (e == FL_RELEASE) ) ) {
+ int X = x() + Fl::box_dx(box());
+ int Y = y() + Fl::box_dy(box());
+ int W = w() - Fl::box_dw(box());
+ int H = h() - Fl::box_dh(box());
+ if (Fl::event_inside(this) && (Fl::event_x() > X+W-H))
+ inside_default_button = true;
+ }
+ if ((e == FL_PUSH) && default_set_ && inside_default_button) {
+ if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
+ handle_default_button_ = true;
+ return 1;
+ }
+ if (handle_default_button_) {
+ if (e == FL_DRAG)
+ return 1;
+ if (e == FL_RELEASE) {
+ if (inside_default_button && (shortcut_value != default_shortcut_)) {
+ shortcut_value = default_shortcut_;
+ set_changed();
+ redraw();
+ if (when() & FL_WHEN_CHANGED) do_callback(FL_REASON_CHANGED);
+ clear_changed();
+ }
+ handle_default_button_ = false;
+ return 1;
+ }
+ }
switch (e) {
case FL_PUSH:
if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
@@ -135,17 +200,19 @@ int Fl_Shortcut_Button::handle(int e) {
if ((e == FL_RELEASE) && pre_hot_ && !hot_)
do_end_hot_callback();
redraw();
+ handle_default_button_ = false;
return 1;
case FL_UNFOCUS:
if (hot_) do_end_hot_callback();
hot_ = false;
+ handle_default_button_ = false;
/* FALLTHROUGH */
case FL_FOCUS:
redraw();
return 1;
case FL_KEYBOARD:
if (hot_) {
- // Note: we can't really hanlde non-Latin shortcuts in the Fl_Shortcut
+ // Note: we can't really handle non-Latin shortcuts in the Fl_Shortcut
// type, so we don't handle them here either
int v = fl_utf8decode(Fl::event_text(), 0, 0);
if ( (v > 32 && v < 0x7f) || (v > 0xa0 && v <= 0xff) ) {