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authorMichael R Sweet <michael.r.sweet@gmail.com>1998-11-06 14:08:56 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1998-11-06 14:08:56 +0000
commitff5b4d75be1663b611784f2e29a4a943f9cc092e (patch)
tree9041939c77f17bca89d2df153bd5fb6b70928794
parent411cc4d1fce1e7fe54bdffd0c7aa47fbd597cef3 (diff)
Dropped old "..." file in favor of a short README.
git-svn-id: file:///fltk/svn/fltk/trunk@63 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--lib/...0
-rw-r--r--lib/README.lib11
2 files changed, 11 insertions, 0 deletions
diff --git a/lib/... b/lib/...
deleted file mode 100644
index e69de29bb..000000000
--- a/lib/...
+++ /dev/null
diff --git a/lib/README.lib b/lib/README.lib
new file mode 100644
index 000000000..5fd628d11
--- /dev/null
+++ b/lib/README.lib
@@ -0,0 +1,11 @@
+REAME.lib
+---------
+
+This README file is a placeholder for library files on your system.
+Under Microsoft Windows a successful build will contain both a debug
+(fltkd.lib) and release (fltk.lib) library for you to link to. Both
+are built using the multi-threaded settings. Currently the Visual C++
+project files do not generate DLL libraries for FLTK.
+
+Under UNIX a single library file (libfltk.a or libfltk.so) will be
+built.