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authorMichael R Sweet <michael.r.sweet@gmail.com>2002-01-03 14:08:08 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>2002-01-03 14:08:08 +0000
commit81be28e2dd5c7609ba9a07f20646b05bcb53e727 (patch)
tree113678c885d4f1ef191a67b9c6daa74b708628b1 /CHANGES
parent1775984dbea2b186a9cd7b5a8b697558028e7da9 (diff)
Fixup fractals demo so it doesn't get way ahead of display - some Linux
OpenGL implementations can queue dozens of frames... Also fix controls in "flying" mode - the Y axis was reversed. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1907 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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CHANGES IN FLTK 1.1.0b9
+ - The fractals demo would get far ahead of the UI with
+ some Linux OpenGL drivers. Now use glFinish() instead
+ of glFlush() so we are at most 1 frame ahead.
+ - The fractals demo Y axis controls were backwards for
+ the "flying" mode.
- MacOS: cleaned up src/Fl_mac.cxx
- MacOS: fixed Fl::wait(0.0), fixed Cmd-Q handling
- Update CygWin support for Fl::add_fd().