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authorMatthias Melcher <fltk@matthiasm.com>2005-07-25 09:51:20 +0000
committerMatthias Melcher <fltk@matthiasm.com>2005-07-25 09:51:20 +0000
commitb6f2bc925021c83f0b6f73614b6c29ae32779723 (patch)
treedaed3bfe4b56e9874909325a7f8b445892964244 /CHANGES
parentb1ad1a2f96b8296f51980972331610dac87edae6 (diff)
STR #831: When moving an OpenGL window outside the screen and then back again lets fltk get stuck.
The problem seems to be an idefinite repeat of the WM_PAINT message. The driver sends an internale WM_PAINT (one that does not contain an update region). FLTK then creates a union with the still existin 'i->region' of the OpenGL window, causing yet another WM_PAINT message. The fix is to not run through the WM_PAINT handler at all if there is no update region (as suggested by Microsoft). This change is definetly debatable, since it does modify some internal FLTK behavior. I will commit it anyways for now, but we should pay very close attention to redraw problems by those who use the svn releases. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4456 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'CHANGES')
-rw-r--r--CHANGES1
1 files changed, 1 insertions, 0 deletions
diff --git a/CHANGES b/CHANGES
index 1bad6e85c..80caa8a2c 100644
--- a/CHANGES
+++ b/CHANGES
@@ -2,6 +2,7 @@ CHANGES IN FLTK 1.1.7
- Documentation fixes (STR #648, STR #692, STR #730, STR
#744, STR #745, STR #942)
+ - WIN32: Internal WM_PAINT message now ignored (STR #831)
- Added Windows support for Fl_Window::xclass() (STR #848)
- Floating point input field allows characters from
current locale (STR #903)