diff options
| author | Manolo Gouy <Manolo> | 2018-02-07 15:34:44 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2018-02-07 15:34:44 +0000 |
| commit | dcc82d8926e447e422f200d01e1aa990233bc16a (patch) | |
| tree | bc0d120f1381e0e8c0ef5c66262289e93d3b9a08 /CHANGES | |
| parent | 90630409cbe8740d2c8b66823757a4ea5441aa21 (diff) | |
STR#3450: Draw text with OpenGL using textures on all platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12650 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'CHANGES')
| -rw-r--r-- | CHANGES | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -18,6 +18,10 @@ Changes in FLTK 1.4.0 Released: ??? ?? 2017 New Features and Extensions - (add new items here) + - OpenGL draws text using textures on all platforms, when the necessary + hardware support is present (a backup mechanism is available in absence + of this support). Thus, all text drawable in Fl_Window's can be drawn + in Fl_GL_Window's (STR#3450). - New member functions FL::run_also_windowless(), and FL::wait_also_windowless(double secnds) to run the event loop even without any mapped window if the platform supports it. |
