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authorMichael R Sweet <michael.r.sweet@gmail.com>2000-06-05 21:21:24 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>2000-06-05 21:21:24 +0000
commitf87393aaa1b6cfeb675c17a58e3d4c21252fac7a (patch)
treede1a4b6f152e4e6c0fcf7d3f303e0575c38a59e4 /CHANGES
parenta6abbc5462d68208dcf7c4a3407414a7fe96268d (diff)
OK, now version 1.0.9
Updated email addresses to point to fltk.org domain... Updated README and CHANGES files accordingly. Updated makeinclude and Makefile files to put -L../lib before the LDFLAGS/GLDFLAGS to avoid problem reported by Alexander. documentation/Makefile wasn't including makeinclude. Updated FLUID about window to show version 1.0.9. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+CHANGES SINCE FLTK 1.0.8
+
+ - EMail changes - fltk-bugs@easysw.com now officially
+ fltk-bugs@fltk.org.
+ - The FLTK DLL project file didn't include fl_compose.cxx
+ - Dropped the GCC -fno-rtti option since it caused problems
+ with existing programs.
+ - Moved the .fl rules back to the test directory.
+ - Fixed some makefile and spec file problems.
+ - Fixed hardware overlays. The problem was the new
+ fl_clipped() code, which tests against the current window
+ size. The hardware overlay code did not set the current
+ window when drawing the overlay. I needed hardware overlay
+ for DD's code, I'm not sure if these fixes are good enough to
+ enable this in our general release. Hardware overlay still
+ only works on SGI Irix.
+ - Some patches to turn off the MSVC++ -Oa (assumme no aliasing)
+ optimization flag. Suprisingly this only broke a few parts
+ of fltk, or at least these are the only ones I found.
+ - Does not unmap child windows when the main window is
+ iconized. This reduces flashing when the window is
+ deiconized.
+ - Fl::key() is set to zero by all events except key down/up.
+ This will allow you to reliably test if an event or callback
+ was produced by a keystroke. Fixes the bug posted about
+ stopping Escape from closing the window.
+ - User defined cursors on OpenGL windows slowed down NT a
+ *LOT*. Some attempts to fix this by turning off the cursor
+ while drawing the window.
+ - Filename completion in the file chooser works better on NT.
+ Typing TAB fixes the case of everything you typed to match
+ the shortest name that can be completed.
+
+
CHANGES SINCE FLTK 1.0.7
- Many documentation changes/fixes/improvements.