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authorManolo Gouy <Manolo>2018-02-25 06:53:34 +0000
committerManolo Gouy <Manolo>2018-02-25 06:53:34 +0000
commit7049da0445eaf2b811b001c3989245ea5ef24075 (patch)
treeef41830d813db4c3e9d919e13020db37d1c40512 /FL/Fl_Copy_Surface.H
parentc9d4df288ceab6061d46dd1a5db36abcf8dc721a (diff)
Documentation: make code examples use Fl_Surface_Device::push_current()/pop_current()
instead of the deprecated Fl_Surface_Device::set_current(). git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12688 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/Fl_Copy_Surface.H')
-rw-r--r--FL/Fl_Copy_Surface.H6
1 files changed, 3 insertions, 3 deletions
diff --git a/FL/Fl_Copy_Surface.H b/FL/Fl_Copy_Surface.H
index 0d7a4f17c..ffe24fe83 100644
--- a/FL/Fl_Copy_Surface.H
+++ b/FL/Fl_Copy_Surface.H
@@ -23,7 +23,7 @@
/** Supports copying of graphical data to the clipboard.
- <br> After creation of an Fl_Copy_Surface object, call set_current() on it, and all subsequent graphics requests
+ <br> After creation of an Fl_Copy_Surface object, make it the current drawing surface calling Fl_Surface_Device::push_current(), and all subsequent graphics requests
will be recorded in the clipboard. It's possible to draw widgets (using Fl_Copy_Surface::draw()
) or to use any of the \ref fl_drawings or the \ref fl_attributes.
Finally, delete the Fl_Copy_Surface object to load the clipboard with the graphical data.
@@ -32,11 +32,11 @@
\code
Fl_Widget *g = ...; // a widget you want to copy to the clipboard
Fl_Copy_Surface *copy_surf = new Fl_Copy_Surface(g->w(), g->h()); // create an Fl_Copy_Surface object
- copy_surf->set_current(); // direct graphics requests to the clipboard
+ Fl_Surface_Device::push_current(copy_surf); // direct graphics requests to the clipboard
fl_color(FL_WHITE); fl_rectf(0, 0, g->w(), g->h()); // draw a white background
copy_surf->draw(g); // draw the g widget in the clipboard
+ Fl_Surface_Device::pop_current(); // direct graphics requests back to their previous destination
delete copy_surf; // after this, the clipboard is loaded
- Fl_Display_Device::display_device()->set_current(); // direct graphics requests back to the display
\endcode
Platform details:
\li Windows: Transparent RGB images copy without transparency.