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| author | Manolo Gouy <Manolo> | 2018-11-29 17:50:55 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2018-11-29 17:50:55 +0000 |
| commit | b511f6a7a4f02cad8731c7e514f2778444a066fa (patch) | |
| tree | 83421b62e3922cf915774d4a4657cf0939c03f8e /FL/Fl_Device.H | |
| parent | d600ccc034b93c0ad6dc034550dc87d3fcf32530 (diff) | |
Use the Fl_Gl_Device_Plugin mechanism to simplify the construction of a layer-backed GL window.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13140 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/Fl_Device.H')
| -rw-r--r-- | FL/Fl_Device.H | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H index 5378293f3..d1b96392c 100644 --- a/FL/Fl_Device.H +++ b/FL/Fl_Device.H @@ -25,6 +25,7 @@ #define Fl_Device_H #include <FL/Fl_Plugin.H> +#include <FL/platform_types.h> #include <stdlib.h> class Fl_Graphics_Driver; @@ -127,6 +128,8 @@ public: \return The captured pixels as an RGB image */ virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) = 0; + /** Returns the window's GL context */ + virtual GLContext context(class Fl_Window *glw) = 0; }; #endif // Fl_Device_H |
