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authorManolo Gouy <Manolo>2016-05-13 06:45:40 +0000
committerManolo Gouy <Manolo>2016-05-13 06:45:40 +0000
commit207d8fe09b896cbcdcb4ea46ae6f06ce62b9001e (patch)
tree3aa642288ba8768fa7080112f9fbae629997d7e8 /FL/Fl_Gl_Window.H
parent01c5b06fa0a4c4bab0d9f0221439025e178bcbdf (diff)
Add GLContext to the set of platform-dependent types defined in FL/platform_types.h
If a platform does not support OpenGL, it can just typedef GLContext as void* git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11733 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/Fl_Gl_Window.H')
-rw-r--r--FL/Fl_Gl_Window.H14
1 files changed, 3 insertions, 11 deletions
diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H
index 11e0cef98..aed24edcd 100644
--- a/FL/Fl_Gl_Window.H
+++ b/FL/Fl_Gl_Window.H
@@ -24,14 +24,6 @@
#include "Fl_Window.H"
-
-#ifndef GLContext
-/**
- Opaque pointer type to hide system specific implementation.
-*/
-typedef void* GLContext; // actually a GLXContext or HGLDC
-#endif
-
class Fl_Gl_Choice; // structure to hold result of glXChooseVisual
class Fl_Gl_Window_Driver;
/**
@@ -201,9 +193,9 @@ public:
*/
int mode(const int *a) {return mode(0, a);}
/** Returns a pointer to the GLContext that this window is using.
- \see void context(void* v, int destroy_flag) */
- void* context() const {return context_;}
- void context(void*, int destroy_flag = 0);
+ \see void context(GLContext c, int destroy_flag) */
+ GLContext context() const {return context_;}
+ void context(GLContext, int destroy_flag = 0);
void make_current();
void swap_buffers();
void ortho();