diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2020-07-01 18:03:10 +0200 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2020-07-06 20:28:20 +0200 |
| commit | f09e17c3c564e8310125a10c03397cbf473ff643 (patch) | |
| tree | 8d0fd4a28e3686c33aaa140d07ddba26ab28bdc2 /FL/Fl_Image_Surface.H | |
| parent | b0e0c355edaa2e23148cb0260ada907aec930f05 (diff) | |
Remove $Id$ tags, update URL's, and more
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
Diffstat (limited to 'FL/Fl_Image_Surface.H')
| -rw-r--r-- | FL/Fl_Image_Surface.H | 28 |
1 files changed, 11 insertions, 17 deletions
diff --git a/FL/Fl_Image_Surface.H b/FL/Fl_Image_Surface.H index 9c78f3d43..68596e930 100644 --- a/FL/Fl_Image_Surface.H +++ b/FL/Fl_Image_Surface.H @@ -1,6 +1,4 @@ // -// "$Id$" -// // Draw-to-image code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. @@ -9,11 +7,11 @@ // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // -// http://www.fltk.org/COPYING.php +// https://www.fltk.org/COPYING.php // -// Please report all bugs and problems on the following page: +// Please see the following page on how to report bugs and issues: // -// http://www.fltk.org/str.php +// https://www.fltk.org/bugs.php // #ifndef Fl_Image_Surface_H @@ -25,17 +23,17 @@ #include <FL/platform_types.h> // for Fl_Offscreen -/** +/** \brief Directs all graphics requests to an Fl_Image. - + After creation of an Fl_Image_Surface object, make it the current drawing surface calling Fl_Surface_Device::push_current(), and all - subsequent graphics requests will be recorded in the image. It's possible to - draw widgets (using Fl_Image_Surface::draw()) or to use any of the + subsequent graphics requests will be recorded in the image. It's possible to + draw widgets (using Fl_Image_Surface::draw()) or to use any of the \ref fl_drawings or the \ref fl_attributes. Finally, call image() on the object to obtain a newly allocated Fl_RGB_Image object. Fl_Gl_Window objects can be drawn in the image as well. - + Usage example: \code // this is the widget that you want to draw into an image @@ -43,12 +41,12 @@ // create an Fl_Image_Surface object Fl_Image_Surface *image_surface = new Fl_Image_Surface(g->w(), g->h()); - + // direct all further graphics requests to the image Fl_Surface_Device::push_current(image_surface); // draw a white background - fl_color(FL_WHITE); + fl_color(FL_WHITE); fl_rectf(0, 0, g->w(), g->h()); // draw the g widget in the image @@ -59,7 +57,7 @@ // direct graphics requests back to their previous destination Fl_Surface_Device::pop_current(); - + // delete the image_surface object, but not the image itself delete image_surface; \endcode @@ -125,7 +123,3 @@ protected: */ #endif // Fl_Image_Surface_H - -// -// End of "$Id$". -// |
