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| author | Matthias Melcher <fltk@matthiasm.com> | 2018-06-23 17:04:18 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2018-06-23 17:04:18 +0000 |
| commit | b1598dc70362f331da7a65f1e5ddece7c88299f3 (patch) | |
| tree | b86ceda8b546d19b0bb1d4cfc7b8babdd53c3f3c /FL/Fl_Screen_Driver.H | |
| parent | a9fd08ff5ab8bbf3838200ceace671a72627d212 (diff) | |
Removed macro FL_PORTING, as it has been more confusing than helpful.
The original intention of FL_PORTING was to mark all places in the
source code where changes are required to port FLTK to a new platform.
Thanks to the driver system, this approach has become somewhat
misleading, so I removed all references.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12969 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/Fl_Screen_Driver.H')
| -rw-r--r-- | FL/Fl_Screen_Driver.H | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/FL/Fl_Screen_Driver.H b/FL/Fl_Screen_Driver.H index 1af64cba7..3a75d2c0c 100644 --- a/FL/Fl_Screen_Driver.H +++ b/FL/Fl_Screen_Driver.H @@ -136,9 +136,6 @@ public: virtual void release_keyboard() { } // read raw image from a window or an offscreen buffer -#if defined(FL_PORTING) -# pragma message "FL_PORTING: implement code to read RGB data from screen" -#endif /* Member function read_win_rectangle() supports the public function fl_read_image() which captures pixel data either from the current window or from an offscreen buffer. |
