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authorManolo Gouy <Manolo>2016-03-31 11:01:07 +0000
committerManolo Gouy <Manolo>2016-03-31 11:01:07 +0000
commit56e145a1c8cafea814f03cec951bde2753d234f5 (patch)
treec774b9e1b5f4822a0c1297b2b9a1a61f629917de /FL/Fl_System_Driver.H
parent3ca402b609deca8872bab22e379a4131e3ba41ba (diff)
Complete removing platform-dependent code from the Fl.H header file.
Type FL_SOCKET is now declared in Fl_System_Driver.H with all other platform-dependent public types. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11484 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/Fl_System_Driver.H')
-rw-r--r--FL/Fl_System_Driver.H13
1 files changed, 11 insertions, 2 deletions
diff --git a/FL/Fl_System_Driver.H b/FL/Fl_System_Driver.H
index 902e8bc70..9d6bf3220 100644
--- a/FL/Fl_System_Driver.H
+++ b/FL/Fl_System_Driver.H
@@ -25,30 +25,39 @@
#define FL_SYSTEM_DRIVER_H
#include <FL/Fl_Export.H>
-#include <FL/Fl.H>
+#include <stdio.h>
#include <stdarg.h>
+// platform-dependent types are declared here
#ifdef __APPLE__
typedef struct CGContext* Fl_Offscreen;
typedef struct CGImage* Fl_Bitmask;
typedef struct flCocoaRegion* Fl_Region;
+typedef int FL_SOCKET;
#elif defined(WIN32)
typedef struct HBITMAP__ *HBITMAP;
typedef HBITMAP Fl_Offscreen;
typedef HBITMAP Fl_Bitmask;
typedef struct HRGN__ *Fl_Region;
+# if defined(_WIN64)
+typedef unsigned __int64 FL_SOCKET;
+# else
+typedef int FL_SOCKET;
+# endif
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: define OS-dependent types"
typedef void* Fl_Offscreen;
typedef void* Fl_Bitmask;
typedef void *Fl_Region;
+typedef int FL_SOCKET;
#else
typedef unsigned long Fl_Offscreen;
typedef unsigned long Fl_Bitmask;
typedef struct _XRegion *Fl_Region;
+typedef int FL_SOCKET;
#endif // __APPLE__
@@ -91,7 +100,7 @@ public:
// implement so text-editing widgets support dead keys
virtual int compose(int &del) {del = 0; return 0;}
// default implementation may be enough
- virtual void compose_reset() { Fl::compose_state = 0; }
+ virtual void compose_reset();
// implement to support drag-n-drop. use_selection = 1 means the GUI is welcome to display
// the selected text during the D&D operation
virtual int dnd(int use_selection = 0) {return 0;}