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authorAlbrecht Schlosser <albrechts.fltk@online.de>2023-10-13 19:08:30 +0200
committerAlbrecht Schlosser <albrechts.fltk@online.de>2023-10-13 19:08:30 +0200
commit01038e832a305d0b2ad798f3d0dc25003d79e1ad (patch)
tree5002041ca1d6849e4346797cde0b51d878633848 /FL/Fl_Window.H
parent6958e5d615c320efd61e9a8ced86d1acc32d78be (diff)
Fix trailing whitespace and dependencies
Diffstat (limited to 'FL/Fl_Window.H')
-rw-r--r--FL/Fl_Window.H4
1 files changed, 2 insertions, 2 deletions
diff --git a/FL/Fl_Window.H b/FL/Fl_Window.H
index f51199975..18ff8b201 100644
--- a/FL/Fl_Window.H
+++ b/FL/Fl_Window.H
@@ -159,7 +159,7 @@ public:
*/
Fl_Window(int w, int h, const char *title = 0);
/** Creates a window from the given position (x, y), size (w, h) and title.
-
+
On a multi-screen system, the values computed by
Fl::screen_xywh(int &X, int &Y, int &W, int &H, int n) can be used to
discover the coordinates of the area of screen \#n.
@@ -171,7 +171,7 @@ public:
\see Fl_Window(int w, int h, const char *title)
\see Fl::screen_xywh(int &X, int &Y, int &W, int &H, int n)
-
+
\note Under Wayland, it's generally not possible for the client app to control
the position of a window in the system. It's only possible to specify on what screen
should the compositor place a fullscreen window.