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authorManolo Gouy <Manolo>2015-10-21 14:37:27 +0000
committerManolo Gouy <Manolo>2015-10-21 14:37:27 +0000
commit1095d4db412a59dd6930051d4419103bd9113811 (patch)
tree0f101dcaeeb1a5e8ddfacd9287d7ba02ef1fc644 /FL/gl.h
parent6fc9f11eb2e856d6b91a83346bea26c3b9fdd38e (diff)
Mac OS and SDK 10.3: #define's necessary for gl_draw.cxx are better in the library source
than in the public header file FL/gl.h git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10872 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/gl.h')
-rw-r--r--FL/gl.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/FL/gl.h b/FL/gl.h
index b59ddc173..bb0881df1 100644
--- a/FL/gl.h
+++ b/FL/gl.h
@@ -56,12 +56,6 @@
# ifdef __APPLE__
# include <OpenGL/gl.h>
-# ifdef FL_LIBRARY
-# include <FL/x.H>
-# if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_4
-# include <OpenGL/glext.h>
-# endif
-# endif // FL_LIBRARY
# else
# include <GL/gl.h>
# endif // __APPLE__