diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-03-11 00:19:27 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-03-11 00:19:27 +0000 |
| commit | ac1932eaa7630d8dbe07846f027986f77afa6b5a (patch) | |
| tree | 51b9fbc9ca622eb18ef65570337e67a702dd27c9 /FL/x.H | |
| parent | 31fcd84ca990ded6b96f0e3a82adc3f38d0cdb2c (diff) | |
(incomplete) Add files required to compile for Android via Pico driver.
Don't get your hopes up just yet: this code does compile, but it doesn't fully link yet. If you like to test this, install the Android SDK and NDK, set the usual environment variables, then change into the "Android" direktory and run "mk". It will currently fail at the linker stage.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11343 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/x.H')
| -rw-r--r-- | FL/x.H | 18 |
1 files changed, 0 insertions, 18 deletions
@@ -31,26 +31,8 @@ # include "win32.H" # elif defined(__APPLE__) // PORTME: Fl_Window_Driver - Fl_X Window Driver interface # include "mac.H" -# elif defined(ANDROID) -# pragma message "A clean port requires a driver-style system for Fl_X" # elif defined(USE_SDL) # pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals" - -//typedef void *Window; -//typedef void *Fl_Region; -//typedef void *Fl_Bitmask; -//typedef void *Fl_Offscreen; -//#include <FL/Fl_Window.H> -//class FL_EXPORT Fl_X { -//public: -// Window xid; -// Window other_xid; -// Fl_X *next; -// char wait_for_expose; -// static Fl_X* first; -// static Fl_X* i(const Fl_Window* wi) {return (Fl_X*)wi->i;} -//}; - # include "porting.H" # elif defined(FL_PORTING) # pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals" |
