diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2014-10-19 14:17:47 +0000 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2014-10-19 14:17:47 +0000 |
| commit | 25cf93b4cbd3e54c75b76b860e68a578f808c8af (patch) | |
| tree | 878d889032a41258a207ab79882bd60fd5233e18 /FL | |
| parent | 157c5bf15ebf12dc54906bb7a7b67568991ed2d6 (diff) | |
Improve and reorganize Fl_Tile's documentation and test/tile demo.
Moved docs from header file and enhanced docs, particularly about the
resizable() widget and the resize behavior in general.
Changed the tile demo program to use a resizable() with 20 pixels
border distance, so that border dragging is limited as described in the
docs. Updated the image file to reflect the current test/tile.cxx demo.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10385 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL')
| -rw-r--r-- | FL/Fl_Tile.H | 64 |
1 files changed, 6 insertions, 58 deletions
diff --git a/FL/Fl_Tile.H b/FL/Fl_Tile.H index 2792c4150..f794a9c62 100644 --- a/FL/Fl_Tile.H +++ b/FL/Fl_Tile.H @@ -3,10 +3,10 @@ // // Tile header file for the Fast Light Tool Kit (FLTK). // -// Copyright 1998-2010 by Bill Spitzak and others. +// Copyright 1998-2014 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this +// the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php @@ -16,71 +16,19 @@ // http://www.fltk.org/str.php // -/* \file - Fl_Tile widget . */ - #ifndef Fl_Tile_H #define Fl_Tile_H #include "Fl_Group.H" -/** - The Fl_Tile class lets you resize the children by dragging - the border between them: - - <P ALIGN=CENTER>\image html Fl_Tile.png </P> - \image latex Fl_Tile.png "Fl_Tile" width=4cm - - <P>For the tiling to work correctly, the children of an - Fl_Tile must cover the entire area of the widget, but not - overlap. This means that all children must touch each - other at their edges, and no gaps can't be left inside the - Fl_Tile. - - <P>Fl_Tile does not normailly draw any graphics of its own. - The "borders" which can be seen in the snapshot above - are actually part of the children. Their boxtypes have been set - to FL_DOWN_BOX creating the impression of - "ridges" where the boxes touch. What you see are - actually two adjacent FL_DOWN_BOX's drawn next to each - other. All neighboring widgets share the same edge - the widget's - thick borders make it appear as though the widgets aren't actually - touching, but they are. If the edges of adjacent widgets do not - touch, then it will be impossible to drag the corresponding - edges.</P> - - <P>Fl_Tile allows objects to be resized to zero dimensions. - To prevent this you can use the resizable() to limit where - corners can be dragged to.</P> - - <P>Even though objects can be resized to zero sizes, they must - initially have non-zero sizes so the Fl_Tile can figure out - their layout. If desired, call position() after creating the - children but before displaying the window to set the borders where you - want. - - <P>Note on resizable(Fl_Widget &w) : - The "resizable" child widget (which should be invisible) limits where the - border can be dragged to. If you don't set it, it will be possible to - drag the borders right to the edge, and thus resize objects on the edge - to zero width or height. The resizable() widget is not - resized by dragging any borders. See also void Fl_Group::resizable(Fl_Widget &w) - +/* + The Fl_Tile class lets you resize its children by dragging + the border between them. */ + class FL_EXPORT Fl_Tile : public Fl_Group { public: int handle(int); - /** - Creates a new Fl_Tile widget using the given position, size, - and label string. The default boxtype is FL_NO_BOX. - - <P>The destructor <I>also deletes all the children</I>. This allows a - whole tree to be deleted at once, without having to keep a pointer to - all the children in the user code. A kludge has been done so the - Fl_Tile and all of it's children can be automatic (local) - variables, but you must declare the Fl_Tile <I>first</I>, so - that it is destroyed last. - */ Fl_Tile(int X,int Y,int W,int H,const char*l=0); void resize(int, int, int, int); void position(int, int, int, int); |
