diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2022-01-31 22:27:17 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-31 22:27:17 +0100 |
| commit | 29d9e31c51e6c11d6e33abf9bc4551afd9de3836 (patch) | |
| tree | 82dcb5f84dde9bb6cbfe50983094baa12215e57e /FL | |
| parent | cf4a832e6a801b46c38f6236369c74056e8f89ec (diff) | |
Consolidate timeout handling across platforms (#379)
Add Fl_Timeout class
Move platform independent code of Fl::wait() to main part
- basic timeout handling
- Fl::run_checks()
- Fl::run_idle()
- Fl::idle()
- waiting time calculation (next timeout)
- remove platform dependent "screen driver" stuff
Diffstat (limited to 'FL')
| -rw-r--r-- | FL/Fl.H | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -1,7 +1,7 @@ // // Main header file for the Fast Light Tool Kit (FLTK). // -// Copyright 1998-2021 by Bill Spitzak and others. +// Copyright 1998-2022 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this @@ -510,6 +510,7 @@ int main() { static int has_check(Fl_Timeout_Handler, void* = 0); static void remove_check(Fl_Timeout_Handler, void* = 0); // private + static void run_idle(); static void run_checks(); static void add_fd(int fd, int when, Fl_FD_Handler cb, void* = 0); // platform dependent static void add_fd(int fd, Fl_FD_Handler cb, void* = 0); // platform dependent |
