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authorManolo Gouy <Manolo>2017-04-25 12:42:22 +0000
committerManolo Gouy <Manolo>2017-04-25 12:42:22 +0000
commit2ddc89fb6167b9c28795a20318576a98783e6c46 (patch)
treed5671ffa296ae47d312a67206d8812983dc33705 /FL
parentf15f4772434be30db5a718a33ada7899c39a6d9c (diff)
Add an argument to the private, virtual member function void Fl_Surface_Device::end_current_().
The X11 platform uses this argument to restore the correct clipping state after drawing to an Fl_Image_Surface object. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12226 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL')
-rw-r--r--FL/Fl_Device.H9
1 files changed, 5 insertions, 4 deletions
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H
index 2f1a8d80f..afa4a458a 100644
--- a/FL/Fl_Device.H
+++ b/FL/Fl_Device.H
@@ -4,7 +4,7 @@
// Definition of classes Fl_Surface_Device, Fl_Display_Device
// for the Fast Light Tool Kit (FLTK).
//
-// Copyright 2010-2016 by Bill Spitzak and others.
+// Copyright 2010-2017 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -57,9 +57,10 @@ class FL_EXPORT Fl_Surface_Device {
Fl_Graphics_Driver *pGraphicsDriver;
static Fl_Surface_Device *surface_; // the surface that currently receives graphics requests
static Fl_Surface_Device *default_surface(); // create surface if none exists yet
- // Some drawing surfaces (e.g., Fl_XXX_Image_Surface_Driver) re-implement this.
- // Gets called each time a surface ceases to be the current drawing surface.
- virtual void end_current_() {}
+ /* Some drawing surfaces (e.g., Fl_XXX_Image_Surface_Driver) re-implement this.
+ Gets called each time a surface ceases to be the current drawing surface.
+ The next_current argument gives the drawing surface that will become current next */
+ virtual void end_current_(Fl_Surface_Device *next_current) {}
protected:
/** Constructor that sets the graphics driver to use for the created surface. */
Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {pGraphicsDriver = graphics_driver; }