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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2019-03-12 10:55:01 +0100
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2019-03-12 10:55:01 +0100
commit4324acc6f6f2bdbf9c86cf08b458c1c0e96e5ae1 (patch)
tree4de24f720f7f1d21d732b66441720ca32a5f54fe /FL
parent8e9512330d1c172c2819cdca23f80dc188166f19 (diff)
Avoid "unused argument" compiler warnings with -Wextra after #include <fl_draw.H>
Diffstat (limited to 'FL')
-rw-r--r--FL/Fl_Graphics_Driver.H253
1 files changed, 97 insertions, 156 deletions
diff --git a/FL/Fl_Graphics_Driver.H b/FL/Fl_Graphics_Driver.H
index 5cc5bab7a..b49e71185 100644
--- a/FL/Fl_Graphics_Driver.H
+++ b/FL/Fl_Graphics_Driver.H
@@ -138,11 +138,11 @@ and
object also reimplement the uchar **Fl_Graphics_Driver::mask_bitmap() member function.
*/
private:
- virtual void draw_fixed(Fl_Pixmap *pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
- virtual void draw_fixed(Fl_Bitmap *bm,int XP, int YP, int WP, int HP, int cx, int cy) {}
- virtual void draw_fixed(Fl_RGB_Image *rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ virtual void draw_fixed(Fl_Pixmap *pxm,int XP, int YP, int WP, int HP, int cx, int cy);
+ virtual void draw_fixed(Fl_Bitmap *bm,int XP, int YP, int WP, int HP, int cx, int cy);
+ virtual void draw_fixed(Fl_RGB_Image *rgb,int XP, int YP, int WP, int HP, int cx, int cy);
// the default implementation of make_unused_color_() is most probably enough
- virtual void make_unused_color_(unsigned char &r, unsigned char &g, unsigned char &b) {}
+ virtual void make_unused_color_(unsigned char &r, unsigned char &g, unsigned char &b);
// some platforms may need to reimplement this
virtual void set_current_();
float scale_; // scale between FLTK and drawing coordinates: drawing = FLTK * scale_
@@ -181,32 +181,22 @@ protected:
#endif
matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
virtual void global_gc();
- /** Support function for Fl_Pixmap drawing */
- virtual void cache(Fl_Pixmap *img) { }
- /** Support function for Fl_Bitmap drawing */
- virtual void cache(Fl_Bitmap *img) { }
- /** Support function for Fl_RGB_Image drawing */
- virtual void cache(Fl_RGB_Image *img) { }
- /** Support function for Fl_RGB_Image drawing */
- virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void cache(Fl_Pixmap *img);
+ virtual void cache(Fl_Bitmap *img);
+ virtual void cache(Fl_RGB_Image *img);
+ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
// --- implementation is in src/drivers/xxx/Fl_xxx_Graphics_Driver_image.cxx
- /** see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
- virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
- /** see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
- virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
- /** see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
- virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
- /** see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
- virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
+ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
+ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
+ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
virtual void draw_rgb(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy);
virtual void draw_pixmap(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy);
virtual void draw_bitmap(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy);
virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
- /** Support function for image drawing */
- virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) {return 0; }
- /** Support function for image drawing */
- virtual void delete_bitmask(Fl_Bitmask bm) {}
+ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
+ virtual void delete_bitmask(Fl_Bitmask bm);
/** For internal library use only */
static void change_image_size(Fl_Image *img, int W, int H) {
img->w(W);
@@ -255,19 +245,16 @@ public:
/** Current scale factor between FLTK and drawing units: drawing = FLTK * scale() */
float scale() { return scale_; }
/** Sets the current value of the scaling factor */
- virtual void scale(float f) { scale_ = f; }
+ virtual void scale(float f);
/** Return whether the graphics driver can do alpha blending */
- virtual char can_do_alpha_blending() { return 0; }
+ virtual char can_do_alpha_blending();
// --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
/** see fl_point() */
- virtual void point(int x, int y) {}
- /** see fl_rect() */
- virtual void rect(int x, int y, int w, int h) {}
+ virtual void point(int x, int y);
+ virtual void rect(int x, int y, int w, int h);
virtual void focus_rect(int x, int y, int w, int h);
- /** see fl_rectf() */
- virtual void rectf(int x, int y, int w, int h) {}
- /** see fl_line(int, int, int, int) */
- virtual void line(int x, int y, int x1, int y1) {}
+ virtual void rectf(int x, int y, int w, int h);
+ virtual void line(int x, int y, int x1, int y1);
/** see fl_line(int, int, int, int, int, int) */
virtual void line(int x, int y, int x1, int y1, int x2, int y2);
/** see fl_xyline(int, int, int) */
@@ -286,17 +273,13 @@ public:
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
/** see fl_loop(int, int, int, int, int, int, int, int) */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
- /** see fl_polygon(int, int, int, int, int, int) */
- virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) {}
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
/** see fl_polygon(int, int, int, int, int, int, int, int) */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
// --- clipping
- /** see fl_push_clip() */
- virtual void push_clip(int x, int y, int w, int h) {}
- /** see fl_clip_box() */
- virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) {return 0;}
- /** see fl_not_clipped() */
- virtual int not_clipped(int x, int y, int w, int h) {return 1;}
+ virtual void push_clip(int x, int y, int w, int h);
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
+ virtual int not_clipped(int x, int y, int w, int h);
/** see fl_push_no_clip() */
virtual void push_no_clip(); // has default implementation
/** see fl_pop_clip() */
@@ -314,115 +297,73 @@ public:
virtual void begin_line();
virtual void begin_loop();
virtual void begin_polygon();
- /** see fl_begin_complex_polygon() */
- virtual void begin_complex_polygon() {}
+ virtual void begin_complex_polygon();
virtual double transform_x(double x, double y);
virtual double transform_y(double x, double y);
virtual double transform_dx(double x, double y);
virtual double transform_dy(double x, double y);
- /** see fl_transformed_vertex() */
- virtual void transformed_vertex(double xf, double yf) {}
- /** see fl_vertex() */
- virtual void vertex(double x, double y) {}
- /** see fl_end_points() */
- virtual void end_points() {}
- /** see fl_end_line() */
- virtual void end_line() {}
- /** see fl_end_loop() */
- virtual void end_loop() {}
- /** see fl_end_polygon() */
- virtual void end_polygon() {}
- /** see fl_end_complex_polygon() */
- virtual void end_complex_polygon() {}
- /** see fl_gap() */
- virtual void gap() {}
- /** see fl_circle() */
- virtual void circle(double x, double y, double r) {}
+ virtual void transformed_vertex(double xf, double yf);
+ virtual void vertex(double x, double y);
+ virtual void end_points();
+ virtual void end_line();
+ virtual void end_loop();
+ virtual void end_polygon();
+ virtual void end_complex_polygon();
+ virtual void gap();
+ virtual void circle(double x, double y, double r);
// --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
virtual void arc(double x, double y, double r, double start, double end);
// --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
- /** see fl_arc(int x, int y, int w, int h, double a1, double a2) */
- virtual void arc(int x, int y, int w, int h, double a1, double a2) {}
- /** see fl_pie() */
- virtual void pie(int x, int y, int w, int h, double a1, double a2) {}
+ virtual void arc(int x, int y, int w, int h, double a1, double a2);
+ virtual void pie(int x, int y, int w, int h, double a1, double a2);
// --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
// --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
- /** see fl_line_style() */
- virtual void line_style(int style, int width=0, char* dashes=0) {}
+ virtual void line_style(int style, int width=0, char* dashes=0);
// --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
- /** see fl_color(Fl_Color) */
- virtual void color(Fl_Color c) { color_ = c; }
+ virtual void color(Fl_Color c);
virtual void set_color(Fl_Color i, unsigned int c);
virtual void free_color(Fl_Color i, int overlay);
- /** see fl_color(void) */
- virtual Fl_Color color() { return color_; }
- /** see fl_color(uchar, uchar, uchar) */
- virtual void color(uchar r, uchar g, uchar b) {}
- /** see fl_draw(const char *str, int n, int x, int y) */
- virtual void draw(const char *str, int nChars, int x, int y) {}
- /** Draw the first \p n bytes of the string \p str starting at position \p x , \p y */
- virtual void draw(const char *str, int nChars, float x, float y) { draw(str, nChars, (int)(x+0.5), (int)(y+0.5));}
- /** see fl_draw(int angle, const char *str, int n, int x, int y) */
- virtual void draw(int angle, const char *str, int nChars, int x, int y) { draw(str, nChars, x, y); }
- /** see fl_rtl_draw(const char *str, int n, int x, int y) */
- virtual void rtl_draw(const char *str, int nChars, int x, int y) { draw(str, nChars, x, y); }
- /** Returns non-zero if the graphics driver possesses the \p feature */
- virtual int has_feature(driver_feature feature) { return 0; }
- /** see fl_font(Fl_Font, Fl_Fontsize) */
- virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
- /** see fl_font(void) */
- virtual Fl_Font font() {return font_; }
- /** Return the current font size */
- virtual Fl_Fontsize size() {return size_; }
- /** Compute the width of the first \p n bytes of the string \p str if drawn with current font */
- virtual double width(const char *str, int nChars) { return 0; }
- /** Compute the width of Unicode character \p c if drawn with current font */
- virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
+ virtual Fl_Color color();
+ virtual void color(uchar r, uchar g, uchar b);
+ virtual void draw(const char *str, int nChars, int x, int y);
+ virtual void draw(const char *str, int nChars, float x, float y);
+ virtual void draw(int angle, const char *str, int nChars, int x, int y);
+ virtual void rtl_draw(const char *str, int nChars, int x, int y);
+ virtual int has_feature(driver_feature feature);
+ virtual void font(Fl_Font face, Fl_Fontsize fsize);
+ virtual Fl_Font font();
+ virtual Fl_Fontsize size();
+ virtual double width(const char *str, int nChars);
+ virtual double width(unsigned int c);
virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
- /** Return the current line height */
- virtual int height() { return size(); }
- /** Return the current line descent */
- virtual int descent() { return 0; }
+ virtual int height();
+ virtual int descent();
/** Return the current Fl_Font_Descriptor */
inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
- /** Set the current Fl_Font_Descriptor */
- virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
- /** Sets the value of the driver-specific graphics context. */
- virtual void gc(void*) {}
- /** Returns the driver-specific graphics context, of NULL if there's none. */
- virtual void *gc(void) {return NULL;}
- /** Support for pixmap drawing */
- virtual uchar **mask_bitmap() { return 0; }
+ virtual void font_descriptor(Fl_Font_Descriptor *d);
+ virtual void gc(void*);
+ virtual void *gc(void);
+ virtual uchar **mask_bitmap();
// default implementation may be enough
- /** Support for PostScript drawing */
- virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s) { return float(s); }
+ virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s);
// default implementation may be enough
- /** Support for PostScript drawing */
- virtual float scale_bitmap_for_PostScript() { return 2; }
+ virtual float scale_bitmap_for_PostScript();
virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
virtual void reset_spot();
// each platform implements these 3 functions its own way
virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
virtual Fl_Region XRectangleRegion(int x, int y, int w, int h);
virtual void XDestroyRegion(Fl_Region r);
- /** Support for Fl::get_font_name() */
- virtual const char* get_font_name(Fl_Font fnum, int* ap) {return NULL;}
- /** Support for Fl::get_font_sizes() */
- virtual int get_font_sizes(Fl_Font fnum, int*& sizep) {return 0;}
- /** Support for Fl::set_fonts() */
- virtual Fl_Font set_fonts(const char *name) {return 0;}
- /** Some platforms may need to implement this to support fonts */
- virtual Fl_Fontdesc* calc_fl_fonts(void) {return NULL;}
- /** Support for Fl::set_font() */
+ virtual const char* get_font_name(Fl_Font fnum, int* ap);
+ virtual int get_font_sizes(Fl_Font fnum, int*& sizep);
+ virtual Fl_Font set_fonts(const char *name);
+ virtual Fl_Fontdesc* calc_fl_fonts(void);
virtual unsigned font_desc_size();
- /** Support for Fl::get_font() */
- virtual const char *font_name(int num) {return NULL;}
- /** Support for Fl::set_font() */
- virtual void font_name(int num, const char *name) {}
- /** Support function for fl_overlay_rect() and scaled GUI.
- Defaut implementation may be enough */
- virtual void overlay_rect(int x, int y, int w , int h) { loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1); }
+ virtual const char *font_name(int num);
+ virtual void font_name(int num, const char *name);
+ // Defaut implementation may be enough
+ virtual void overlay_rect(int x, int y, int w , int h);
};
#ifndef FL_DOXYGEN
@@ -473,74 +414,74 @@ public:
Fl_Scalable_Graphics_Driver();
protected:
int line_width_;
- virtual Fl_Region scale_clip(float f) { return 0; }
+ virtual Fl_Region scale_clip(float f);
void unscale_clip(Fl_Region r);
virtual void point(int x, int y);
- virtual void point_unscaled(float x, float y) {}
+ virtual void point_unscaled(float x, float y);
virtual void rect(int x, int y, int w, int h);
- virtual void rect_unscaled(float x, float y, float w, float h) {}
+ virtual void rect_unscaled(float x, float y, float w, float h);
virtual void rectf(int x, int y, int w, int h);
- virtual void rectf_unscaled(float x, float y, float w, float h) {}
+ virtual void rectf_unscaled(float x, float y, float w, float h);
virtual void line(int x, int y, int x1, int y1);
- virtual void line_unscaled(float x, float y, float x1, float y1) {}
+ virtual void line_unscaled(float x, float y, float x1, float y1);
virtual void line(int x, int y, int x1, int y1, int x2, int y2);
- virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2) {}
+ virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2);
virtual void xyline(int x, int y, int x1);
virtual void xyline(int x, int y, int x1, int y2);
virtual void xyline(int x, int y, int x1, int y2, int x3);
- virtual void xyline_unscaled(float x, float y, float x1) {}
+ virtual void xyline_unscaled(float x, float y, float x1);
virtual void yxline(int x, int y, int y1);
virtual void yxline(int x, int y, int y1, int x2);
virtual void yxline(int x, int y, int y1, int x2, int y3);
- virtual void yxline_unscaled(float x, float y, float y1) {}
+ virtual void yxline_unscaled(float x, float y, float y1);
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
- virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2) {}
+ virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
- virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) {}
+ virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
- virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2) {}
+ virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
- virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) {}
+ virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
virtual void circle(double x, double y, double r);
- virtual void ellipse_unscaled(double xt, double yt, double rx, double ry) {}
+ virtual void ellipse_unscaled(double xt, double yt, double rx, double ry);
virtual void font(Fl_Font face, Fl_Fontsize size);
- virtual void font_unscaled(Fl_Font face, Fl_Fontsize size) {}
+ virtual void font_unscaled(Fl_Font face, Fl_Fontsize size);
virtual double width(const char *str, int n);
virtual double width(unsigned int c);
- virtual double width_unscaled(const char *str, int n) { return 0.0; }
- virtual double width_unscaled(unsigned int c) { return 0.0; }
+ virtual double width_unscaled(const char *str, int n);
+ virtual double width_unscaled(unsigned int c);
virtual Fl_Fontsize size();
- virtual Fl_Fontsize size_unscaled() { return 0; }
+ virtual Fl_Fontsize size_unscaled();
virtual void text_extents(const char *str, int n, int &dx, int &dy, int &w, int &h);
- virtual void text_extents_unscaled(const char *str, int n, int &dx, int &dy, int &w, int &h) {}
+ virtual void text_extents_unscaled(const char *str, int n, int &dx, int &dy, int &w, int &h);
virtual int height();
virtual int descent();
- virtual int height_unscaled() { return 0; }
- virtual int descent_unscaled() { return 0; }
+ virtual int height_unscaled();
+ virtual int descent_unscaled();
virtual void draw(const char *str, int n, int x, int y);
- virtual void draw_unscaled(const char *str, int n, int x, int y) {}
+ virtual void draw_unscaled(const char *str, int n, int x, int y);
virtual void draw(int angle, const char *str, int n, int x, int y);
- virtual void draw_unscaled(int angle, const char *str, int n, int x, int y) {}
+ virtual void draw_unscaled(int angle, const char *str, int n, int x, int y);
virtual void rtl_draw(const char* str, int n, int x, int y);
- virtual void rtl_draw_unscaled(const char* str, int n, int x, int y) {}
+ virtual void rtl_draw_unscaled(const char* str, int n, int x, int y);
virtual void arc(int x, int y, int w, int h, double a1, double a2);
- virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2) {}
+ virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2);
virtual void pie(int x, int y, int w, int h, double a1, double a2);
- virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2) {}
+ virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2);
virtual void line_style(int style, int width=0, char* dashes=0);
- virtual void line_style_unscaled(int style, float width, char* dashes) {}
+ virtual void line_style_unscaled(int style, float width, char* dashes);
void draw_image_rescale(void *buf, Fl_Draw_Image_Cb cb, int X, int Y, int W, int H, int D, int L, bool mono, float s);
- virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
- virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
+ virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
+ virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
- virtual void draw_image_mono_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l) {}
+ virtual void draw_image_mono_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l);
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
- virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+ virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
void transformed_vertex(double xf, double yf);
- virtual void transformed_vertex0(float x, float y) {}
+ virtual void transformed_vertex0(float x, float y);
void vertex(double x, double y);
};
#endif // FL_DOXYGEN