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authorManolo Gouy <Manolo>2011-04-22 17:30:37 +0000
committerManolo Gouy <Manolo>2011-04-22 17:30:37 +0000
commit65b9610a9679ba00a86c64548fab7fcd8c906bbf (patch)
tree9380959918725b573e114d1d1fd528c7f4ed449b /FL
parent239489c4b885eec8c58b07f4a2285f19e906c33e (diff)
Mac OS: exact implementation of the Fl::screen_dpi() function.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8619 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL')
-rw-r--r--FL/mac.H1
1 files changed, 0 insertions, 1 deletions
diff --git a/FL/mac.H b/FL/mac.H
index be64d8ddb..d2398ce12 100644
--- a/FL/mac.H
+++ b/FL/mac.H
@@ -143,7 +143,6 @@ public:
void contains_GL_subwindow(void);
void set_key_window(void);
void set_cursor(Fl_Cursor);
- static int screen_init(XRectangle screens[], float dpi[]);
static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h);
static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel);
static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h);