diff options
| author | Manolo Gouy <Manolo> | 2011-02-04 23:32:53 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2011-02-04 23:32:53 +0000 |
| commit | 668dfd109f183ad8c4731f7fb8af39977ea89920 (patch) | |
| tree | f0f1ef1ca07aeb68c97689537355f1300d4ce511 /FL | |
| parent | 31bbbf7ae60f07d5f87454db0be9e27eea676ded (diff) | |
Fix STR #2535: clipping + coordinate transformations are now managed separately for each
surface device.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8368 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL')
| -rw-r--r-- | FL/Fl_Device.H | 79 | ||||
| -rw-r--r-- | FL/fl_draw.H | 50 | ||||
| -rw-r--r-- | FL/win32.H | 2 |
3 files changed, 118 insertions, 13 deletions
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H index bc757ee2e..c51e99c1d 100644 --- a/FL/Fl_Device.H +++ b/FL/Fl_Device.H @@ -33,6 +33,7 @@ #ifndef Fl_Device_H #define Fl_Device_H +#include <FL/x.H> #include <FL/Fl_Plugin.H> #include <FL/Fl_Image.H> #include <FL/Fl_Bitmap.H> @@ -53,6 +54,27 @@ FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver; */ typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf); +#define REGION_STACK_SIZE 10 +#define REGION_STACK_MAX (REGION_STACK_SIZE - 1) + +#define MATRIX_STACK_SIZE 32 +#define MATRIX_STACK_MAX (MATRIX_STACK_SIZE - 1) +struct matrix {double a, b, c, d, x, y;}; + +// typedef what the x,y fields in a point are: +#ifdef WIN32 +typedef int COORD_T; +# define XPOINT XPoint +#elif defined(__APPLE__) +typedef float COORD_T; +typedef struct { float x; float y; } QPoint; +# define XPOINT QPoint +extern float fl_quartz_line_width_; +#else +typedef short COORD_T; +# define XPOINT XPoint +#endif + /** \brief All graphical output devices and all graphics systems. */ @@ -88,6 +110,23 @@ public: in the \ref fl_drawings and \ref fl_attributes modules. */ class FL_EXPORT Fl_Graphics_Driver : public Fl_Device { + enum {LINE, LOOP, POLYGON, POINT_}; + int sptr; + matrix stack[MATRIX_STACK_SIZE]; + matrix m; + int n, p_size, gap_; + XPOINT *p; + int what; + int fl_clip_state_number; + int rstackptr; + Fl_Region rstack[REGION_STACK_MAX]; +#ifdef WIN32 + int numcount; + int counts[20]; +#endif + void transformed_vertex0(COORD_T x, COORD_T y); + void fixloop(); + protected: /* ** \brief red color for background and/or mixing if device does not support masking or alpha * uchar bg_r_; @@ -143,13 +182,27 @@ protected: friend void fl_begin_complex_polygon(); friend void fl_gap(); friend void fl_end_complex_polygon(); + friend void fl_push_matrix(); + friend void fl_pop_matrix(); + friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y); + friend double fl_transform_x(double x, double y); + friend double fl_transform_y(double x, double y); + friend double fl_transform_dx(double x, double y); + friend double fl_transform_dy(double x, double y); + friend Fl_Region fl_clip_region(); + friend void fl_clip_region(Fl_Region r); + friend void fl_restore_clip(); + friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L); friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L); friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D); friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D); - + friend void gl_start(); + + matrix *fl_matrix; + /** \brief The constructor. */ - Fl_Graphics_Driver() {}; + Fl_Graphics_Driver(); /** \brief see fl_rect(int x, int y, int w, int h). */ virtual void rect(int x, int y, int w, int h); /** \brief see fl_rectf(int x, int y, int w, int h). */ @@ -238,6 +291,28 @@ protected: virtual void push_no_clip(); /** \brief see fl_pop_clip(). */ virtual void pop_clip(); + + /** \brief see fl_push_matrix(). */ + void push_matrix(); + /** \brief see fl_pop_matrix(). */ + void pop_matrix(); + /** \brief see fl_mult_matrix(double a, double b, double c, double d, double x, double y). */ + void mult_matrix(double a, double b, double c, double d, double x, double y); + /** \brief see fl_transform_x(double x, double y). */ + double transform_x(double x, double y); + /** \brief see fl_transform_y(double x, double y). */ + double transform_y(double x, double y); + /** \brief see fl_transform_dx(double x, double y). */ + double transform_dx(double x, double y); + /** \brief see fl_transform_dy(double x, double y). */ + double transform_dy(double x, double y); + /** \brief see fl_clip_region(). */ + Fl_Region clip_region(); + /** \brief see fl_clip_region(Fl_Region r). */ + void clip_region(Fl_Region r); + /** \brief see fl_restore_clip(). */ + void restore_clip(); + // Images /** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) = 0; diff --git a/FL/fl_draw.H b/FL/fl_draw.H index 3413af1c0..a17737d3f 100644 --- a/FL/fl_draw.H +++ b/FL/fl_draw.H @@ -133,18 +133,18 @@ inline int fl_not_clipped(int x, int y, int w, int h) {return fl_graphics_driver inline int fl_clip_box(int x , int y, int w, int h, int& X, int& Y, int& W, int& H) {return fl_graphics_driver->clip_box(x,y,w,h,X,Y,W,H); } /** Undoes any clobbering of clip done by your program */ -extern void fl_restore_clip(); +inline void fl_restore_clip() { fl_graphics_driver->restore_clip(); }; /** Replaces the top of the clipping stack with a clipping region of any shape. Fl_Region is an operating system specific type. \param[in] r clipping region */ -FL_EXPORT void fl_clip_region(Fl_Region r); +inline void fl_clip_region(Fl_Region r) { fl_graphics_driver->clip_region(r); }; /** returns the current clipping region. */ -extern Fl_Region fl_clip_region(); +inline Fl_Region fl_clip_region() { return fl_graphics_driver->clip_region(); }; // points: @@ -326,13 +326,27 @@ inline void fl_pie(int x, int y, int w, int h, double a1, double a2) {fl_graphic FL_EXPORT void fl_chord(int x, int y, int w, int h, double a1, double a2); // nyi // scalable drawing code (code in fl_vertex.C and fl_arc.C): -FL_EXPORT void fl_push_matrix(); -FL_EXPORT void fl_pop_matrix(); +/** + Saves the current transformation matrix on the stack. + The maximum depth of the stack is 4. + */ +inline void fl_push_matrix() { fl_graphics_driver->push_matrix(); }; +/** + Restores the current transformation matrix from the stack. + */ +inline void fl_pop_matrix() { fl_graphics_driver->pop_matrix(); }; FL_EXPORT void fl_scale(double x, double y); FL_EXPORT void fl_scale(double x); FL_EXPORT void fl_translate(double x, double y); FL_EXPORT void fl_rotate(double d); -FL_EXPORT void fl_mult_matrix(double a, double b, double c, double d, double x,double y); +/** + Concatenates another transformation onto the current one. + + \param[in] a,b,c,d,x,y transformation matrix elements such that + <tt> X' = aX + cY + x </tt> and <tt> Y' = bX +dY + y </tt> + */ +inline void fl_mult_matrix(double a, double b, double c, double d, double x,double y) + { fl_graphics_driver->mult_matrix(a, b, c, d, x, y); }; /** Starts drawing a list of points. Points are added to the list with fl_vertex() */ @@ -424,10 +438,26 @@ inline void fl_gap() {fl_graphics_driver->gap(); } */ inline void fl_end_complex_polygon() {fl_graphics_driver->end_complex_polygon(); } // get and use transformed positions: -FL_EXPORT double fl_transform_x(double x, double y); -FL_EXPORT double fl_transform_y(double x, double y); -FL_EXPORT double fl_transform_dx(double x, double y); -FL_EXPORT double fl_transform_dy(double x, double y); +/** + Transforms coordinate using the current transformation matrix. + \param[in] x,y coordinate + */ +inline double fl_transform_x(double x, double y) {return fl_graphics_driver->transform_x(x, y); }; +/** + Transform coordinate using the current transformation matrix. + \param[in] x,y coordinate + */ +inline double fl_transform_y(double x, double y) {return fl_graphics_driver->transform_y(x, y); }; +/** + Transforms distance using current transformation matrix. + \param[in] x,y coordinate + */ +inline double fl_transform_dx(double x, double y) {return fl_graphics_driver->transform_dx(x, y); }; +/** + Transforms distance using current transformation matrix. + \param[in] x,y coordinate + */ +inline double fl_transform_dy(double x, double y) {return fl_graphics_driver->transform_dy(x, y); }; /** Adds coordinate pair to the vertex list without further transformations. \param[in] xf,yf transformed coordinate diff --git a/FL/win32.H b/FL/win32.H index ac484db6b..702299b17 100644 --- a/FL/win32.H +++ b/FL/win32.H @@ -37,6 +37,7 @@ #include <windows.h> typedef HRGN Fl_Region; typedef HWND Window; +typedef POINT XPoint; // this part is included only when compiling the FLTK library or if requested explicitly #if defined(FL_LIBRARY) || defined(FL_INTERNALS) @@ -52,7 +53,6 @@ typedef HWND Window; #endif // some random X equivalents -typedef POINT XPoint; struct XRectangle {int x, y, width, height;}; extern Fl_Region XRectangleRegion(int x, int y, int w, int h); inline void XDestroyRegion(Fl_Region r) {DeleteObject(r);} |
