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authorMatthias Melcher <fltk@matthiasm.com>2010-11-14 17:28:48 +0000
committerMatthias Melcher <fltk@matthiasm.com>2010-11-14 17:28:48 +0000
commit6e863f844dca65c5d4506c9040cd075a31e72212 (patch)
treee1a1d5dbf9596ca5424c45f587a38a2673c385c4 /FL
parent6d2f0273f34811741fa7e99d9347b9ecd2044a0f (diff)
Fixed OpenGL hide/show issue in OS X (STR #2260)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7831 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL')
-rw-r--r--FL/Fl_Gl_Window.H3
1 files changed, 2 insertions, 1 deletions
diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H
index 9842aed41..30a54a5a9 100644
--- a/FL/Fl_Gl_Window.H
+++ b/FL/Fl_Gl_Window.H
@@ -87,7 +87,8 @@ public:
void flush();
void hide();
void resize(int,int,int,int);
-
+ int handle(int);
+
/**
Is turned off when FLTK creates a new context for this window or
when the window resizes, and is turned on \e after draw() is called.