summaryrefslogtreecommitdiff
path: root/GL
diff options
context:
space:
mode:
authorAlbrecht Schlosser <albrechts.fltk@online.de>2020-11-22 19:19:19 +0100
committerAlbrecht Schlosser <albrechts.fltk@online.de>2022-11-22 19:32:54 +0100
commitecc47d0cc3e1784e17ac94829202f2bdbd38a682 (patch)
tree2519c9b11a598ed4ad1faf9d07c205da5c4903c7 /GL
parent4daec2a9408c674f8d62f8770ec8c035c25f2294 (diff)
Refactor and simplify "arrow drawing" in widgets
"Arrows" in widgets are those GUI elements mostly represented by triangles pointing in a particular direction as in scrollbars, choice widgets, some menus, valuators and Fl_Counter widgets. The code has been simplified and standardized such that all these GUI elements are drawn identically per FLTK scheme. Widget authors no longer need to write code to calculate arrow sizes and draw polygons etc. Different schemes can and do implement different drawing functions. Todo: see comments "FIXME_ARROW" in src/Fl_Menu_Button.cxx and src/Fl_Menu.cxx
Diffstat (limited to 'GL')
0 files changed, 0 insertions, 0 deletions