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authorMatthias Melcher <fltk@matthiasm.com>2018-03-05 23:27:31 +0000
committerMatthias Melcher <fltk@matthiasm.com>2018-03-05 23:27:31 +0000
commit1e96cc6b2f7f672776b3990df50347e0129f2215 (patch)
treef16b5e7c1c427b3af34b4977eae43ad740d4c863 /README.Android.txt
parent3ed5e71da71e50849eb9e2c3244e843bc5e38a05 (diff)
Android: moved include files as well
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12712 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'README.Android.txt')
-rw-r--r--README.Android.txt8
1 files changed, 7 insertions, 1 deletions
diff --git a/README.Android.txt b/README.Android.txt
index d4f418531..ccba2c480 100644
--- a/README.Android.txt
+++ b/README.Android.txt
@@ -23,11 +23,17 @@ AndroidStudio for the first time, use the IDE to download and build the
FLTK will be installed. Once Native Plasm runs on your emulator or physical
device, you are ready to install FLTK.
-Open the Android/HelloAndroid directory in AndroidStudio. The project should compile and run out of the box.
+- if your host machine runs MSWindows, unzip the file
+ "ide/AndroidStudio3/gradlew.zip" first
+
+- open the "ide/AndroidStudio3/" directory as a project in AndroidStudio
+
+- click "run"; the project should compile and run out of the box
DOCUMENT HISTORY
==================
+Mar 6 2018 - matt: moved project to ide/AndroidStudio3/
Mar 2 2018 - matt: rewriting Android port and documentation from scratch
Feb 9 2016 - matt: recreated document with more warnings and active support