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authorAlbrecht Schlosser <albrechts.fltk@online.de>2026-01-04 19:16:53 +0100
committerAlbrecht Schlosser <albrechts.fltk@online.de>2026-01-04 19:16:53 +0100
commit68d2c48514fcb1161da3bf9db0d385faf650b2a1 (patch)
tree7d2cf7156ebe7350495a30c9e621fb6bb9680367 /README.CMake.txt
parent46e681561241d0a123dfc08c234745c40c4a262a (diff)
Add an option and the first program to create screenshots
This is the first step in creating additional programs for saving screenshots for documentation purposes. These screenshots must be saved in the documentation/images directory and checked into the Git repository. These programs allow developers to create new screenshots or change existing ones. More screenshots may be created by programs in the /test/ folder. To-do: add more *new* screenshot programs, and if useful, move some existing programs from the `/test/` folder to `/screenshots/`, such as `test/resize-example*.cxx` and maybe more.
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diff --git a/README.CMake.txt b/README.CMake.txt
index 781ab4c49..77a404482 100644
--- a/README.CMake.txt
+++ b/README.CMake.txt
@@ -232,6 +232,11 @@ FLTK_BUILD_GL - default ON
Build the OpenGL support library fltk_gl (fltk::gl) and enable OpenGL
support in user programs using fltk_gl.
+FLTK_BUILD_SCREENSHOTS - default OFF
+ Build the programs in the "screenshots" directory for developers
+ who want to create or modify screenshots for documentation.
+ Please see 'screenshots/README.txt' for details and instructions.
+
FLTK_BUILD_SHARED_LIBS - default OFF
Normally FLTK is built as static libraries which makes more portable
binaries. If you want to use shared libraries, setting this option ON