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authorGreg Ercolano <erco@seriss.com>2013-06-17 18:41:38 +0000
committerGreg Ercolano <erco@seriss.com>2013-06-17 18:41:38 +0000
commit4d318ef519f4334ef706eb0a231c7d00cc79d8a8 (patch)
tree6816ffff299db05c22b3b2c14027cc55a26e4177 /README.Unix.txt
parent998020f7583d266fd6f433c7e59a836e151d17eb (diff)
added mingodad's CodeBlocks/Fluid recommendations
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9934 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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diff --git a/README.Unix.txt b/README.Unix.txt
index 95f5236a2..e0556a1cf 100644
--- a/README.Unix.txt
+++ b/README.Unix.txt
@@ -296,6 +296,36 @@ The linker flags are located in the "Linker Settings" tab under "Other Linker
Options". Add the flags to `fltk-config --ldstaticflags` in front of the
second "`".
+CodeBlocks can be set up to use fluid to manage modules..
+The following info is from mingodad@gmail.com posted on fltk.general 06/17/2013:
+
+"""
+ I have this settings on codeblocks on linux:
+
+ Settings ->
+ Compiler and debugging settings ->
+ Other settings ->
+ Advanced options:
+
+ -- Add an extension (in my case "fl")
+
+ -- On command line macro:
+ cd $file_dir; fluid -c $file
+
+ -- Generated files (to be further compiled):
+ $file_dir/$file_name.cxx
+ $file_dir/$file_name.h
+
+ Settings -> Environment -> Files extension handling :
+ Wildcard : *.fl
+ To open file: Launch an external program
+ External program: fluid
+
+ With that I can double click on any fluid file I include on a project
+ and it opens it with fluid, when I press "run" or "build" codeblocks
+ calls fluid to generate the c++ files and compile then if needed.
+"""
+
5 DOCUMENT HISTORY
@@ -304,3 +334,4 @@ second "`".
Oct 30 2010 - matt: added Code::Blocks chapter
Oct 28 2010 - matt: restructured entire document and verified instructions
Nov 14 2010 - duncan: added install-desktop
+Jun 17 2013 - erco: added mingodad's CodeBlocks/Fluid recommendations