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authorMatthias Melcher <fltk@matthiasm.com>2001-12-06 00:17:47 +0000
committerMatthias Melcher <fltk@matthiasm.com>2001-12-06 00:17:47 +0000
commite07200c4e847ddff8a46ea9fdc23e17437d74c15 (patch)
treed894e182e410b76b62fdeefbb4122ab4ac8665b6 /README.mac
parent39109694e1873fce011df470f2edd57a0028e0a3 (diff)
Implemeted 95% of all Mac OS X support. Makefiles still need modifications.
Almost all test applications run out of the box (->Makefile). See more information in README.mac . Changes: - message handling - access to opaque port structures - image, bitmap, pixmap support - most OpenGL stuff - window styles git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'README.mac')
-rw-r--r--README.mac60
1 files changed, 54 insertions, 6 deletions
diff --git a/README.mac b/README.mac
index d375cd188..3b244dafa 100644
--- a/README.mac
+++ b/README.mac
@@ -1,13 +1,23 @@
README.mac - 12/03/2001 - Building FLTK under MacOS and OS X
------------------------------------------------------------
-
+CONTENTS
+--------
+ - Introduction
+ - gcc (Carbon) - how to build
+ - scripts
+ - known MacFLTK bugs
+ - test suite status
+ - other stuff
+ - FLTK 1.0.x for Mac
+
+
INTRODUCTION
------------
FLTK for Mac OS X is in pre-beta stage. Expect rapid changes to the
source code and build environment. Expect many crashes and funny
-bliking patterns.
+blinking patterns.
FLTK currently supports the following development environment on the
Mac OS X platform:
@@ -20,11 +30,11 @@ Mac OS X platform:
- (MPW - future releases)
-FLTK for Mac is carbonized, i.e. all applicatiosn should run on Mac
+FLTK for Mac is carbonized, i.e. all applications should run on Mac
OS 8.1 and higher and OS X without changes.
-gcc (Carbon) - how to buid
+gcc (Carbon) - how to build
--------------------------
Since the Max OS X command line build environment is based on BSD
@@ -69,16 +79,54 @@ find . -name 'Make*' -exec $SET_MAC_TYPE {} \;
echo "done."
+known MacFLTK bugs
+------------------
+
+- OpenGL window resize
+- font support not finished
+- line styles missing
+- cut, copy, paste
+- mousewheel (Carbon Events)
+- sub-sub-subwindow
+- modal windows are not modal
+- makefiles supporting Rez
+
+
+test suite status
+-----------------
+
+OS X:
+
+CubeView(++), adjuster(++), arc(++), ask(++), bitmap(++),
+boxtype(++), browser(++), button(++), buttons(++), checkers(++),
+clock(++), colbrowser(++), color_chooser(++), cube(++), cursor(+),
+curve(++), demo(++), doublebuffer(++), editor(++), fast_slow(++),
+file_chooser(++), fonts(++), forms(++), fractals(+), fullscreen(+),
+gl_overlay(o), glpuzzle(++), hello(++), help(++), iconize(+), image(+),
+inactive(++), input(++), keyboard(+), label(++), line_style(+),
+mandelbrot(++), menubar(++), message(++), minimum(++), navigation(++),
+output(++), overlay(o), pack(++), pixmap(++), pixmap_browser(++),
+radio(++), resizebox(++), scroll(++), shape(+), shiny(--), subwindow(++),
+symbols(++), tabs(++), tile(++), tiled_image(++), valuators(++),
+fluid(++)
+
+(o)=minor bugs, (+)=usable, (++)=running perfectly, (-)=major
+bugs, (--)=crashes
+
+
other stuff
-----------
The following creator ID's 'FLTK', 'Fltk', 'FLID' and 'Flid' are
-officially registered with Aplle Computers and can be used for
+officially registered with Apple Computers and can be used for
FLTK applications ('FLTK') and fluid files ('Flid').
-All applications shout be ended with exit(0); or they might
+All applications should be ended with exit(0); or they might
hang until killed.
+Under OS X, all windows are doublebuffered anyway. Using Fl_Window
+has the same effect as using Fl_Double_Window on OS X.
+
FLTK 1.0.x for Mac
------------------