diff options
| author | Bill Spitzak <spitzak@gmail.com> | 2000-06-20 05:47:38 +0000 |
|---|---|---|
| committer | Bill Spitzak <spitzak@gmail.com> | 2000-06-20 05:47:38 +0000 |
| commit | f7e4caec2575619b6578b866bb59630bb513049c (patch) | |
| tree | c236ea95955da7e11f5269cbaeb48b41ccfcd664 /README.win32 | |
| parent | be106a097747ddd5c0e05e7662b66c8859d4aa12 (diff) | |
Whoops, I screwed up the timeout callbacks a bit.
add_timeout will now do the callback at time t after the call to
add_timeout, like before.
add_interval_timeout is a new call that measures time from when the
last timeout was called. This has slightly less overhead and allows
accurate spacing of timeouts.
Patch from Stuart Levy so the *last* widget in an Fl_Pack may be
resizable. This should be compatable because resizable didn't do
anything before so there was no reason to set it.
Makefiles for no-cygwin from Paul Baxter (see README.win32 for info).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1222 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'README.win32')
| -rw-r--r-- | README.win32 | 173 |
1 files changed, 110 insertions, 63 deletions
diff --git a/README.win32 b/README.win32 index 37feae9f5..ac3a895d4 100644 --- a/README.win32 +++ b/README.win32 @@ -1,6 +1,13 @@ -README.win32 - 06/13/2000 - Building FLTK under Windows +README.win32 - 06/15/2000 - Building FLTK under Windows ------------------------------------------------------- +This document is split into two main sections. +The first describes several possible build environments, +whilst the second describes some of the issues associated with +using the GNU-like build configurations in the makefiles/ +subdirectory. + +------------------------------------------------------- INTRODUCTION @@ -40,7 +47,7 @@ These supplementary files (headers and replacement libraries) can be found at the Mingw home page along with its native toolkit. If you are not familiar with these GNU-like toolkits please refer to -the links section later in this document. In particular, check out +the links section later in this section. In particular, check out their license conditions carefully before use. @@ -52,35 +59,41 @@ cygnus: Built natively under the Cygwin toolset and using the Un*x compatibility layer provided by CYGWIN1.DLL mingw: Mainly based upon the Mingw utilities, compiler and tools but - currently needs supplementing by additional tools such as - make.exe. Consequently the Makefiles provided do require the - Cygwin toolset as a convenient way of obtaining some of the - build utilities but generates code not using CYGWIN1.DLL. + currently needs supplementing by additional tools such as + make.exe. Consequently the Makefiles provided do require the + Cygwin toolset as a convenient way of obtaining some of the + build utilities but generates code not using CYGWIN1.DLL. It is also possible to build an executable using the Mingw toolset and -other windows-native tools (rather than using Cygwin). At present such -tools do exist but are spread widely over the net and of differing -versions. +other windows-native tools (rather than using Cygwin for supplementary +tools like make). At present although such tools do exist, they are +spread widely over the net and of differing versions. + +The advantage of this approach though would be no necessity to download +and configure the Cygwin tools. +At this time it is felt that the maintenance costs of this approach +outweigh any benefits however. -The advantage of this approach would be no necessity to download the -Cygwin tools. At this time it is felt that the maintenance costs of -this approach outweigh any benefits however. -It is intended that the Cygwin tools themselves provide a basic Mingw -alternate compilation mode through the compile/link flag -mno-cygwin. +By design, the Cygwin tools themselves are supposed to provide a basic +Mingw alternate compilation mode through the compile/link +flag -mno-cygwin. At the time of writing v1.1.2 of Cygwin has just been released and still has some serious configuration issues for Mingw compilation and so cannot be recommended. -This Cygwin-only method has a number of deficiencies that prevent many -modern programs from compiling unless further headers and replacement -libraries are added. +This Cygwin-only method also has a number of deficiencies that prevent +many modern programs from compiling unless further headers and +replacement libraries are added (even if basic mingw compilation did +work OK). -These additions are also available at the Mingw site mentioned above. +These additions are also available at the Mingw site mentioned in the +links section. I refer to these as the mingw supplementary files as +opposed to the full toolset. As you can see there are many ways to configure the various bits of -Cygwin and Mingw. In order to set up development refer to the links +Cygwin and Mingw. In order to set up development, refer to the links section below for more guidance. @@ -118,7 +131,7 @@ Our recommendation is to: 2) Get the latest Cygwin toolset. Get the latest full Mingw toolset. - + Configure your PATH to find the Mingw tools first but also have the Cygwin supplementary tools on your PATH for commands like make. @@ -126,23 +139,29 @@ Our recommendation is to: Produce executables dependent on CYGWIN1.DLL (Check licensing). i.e. No supplementary Mingw files required. - + +1) and 2) provide windows-native executables whilst 3) has a un*x +portability layer but is reliant on a proprietary DLL. + See the later sections for detailed information about using one of these configurations. Other options: - + 4) When the Cygwin tools are fixed... - + Get the latest Cygwin toolset. Get the latest Mingw supplementary files for Cygwin. - + This would be a good long-term solution since this would allow Cygwin native or Cygwin-hosted Mingw compilation without the confusion of two versions of some of the tools. + This is in fact how things are intended when the two toolsets are in + step. + 5) Get the latest full Mingw toolset. - Get the necessary supplementary tools for native versions of make etc + Get the necessary supplementary tools for native versions of make etc Again a good long-term solution but currently difficult to maintain due to the diversity of tools and versions. @@ -168,7 +187,7 @@ LINKS In particular the insights and recommendations for using Cygwin for Mingw compilation are very useful: - http://www.xraylith.wisc.edu/~khan/software/gnu-win32/mno-cygwin-howto.txt + http://www.xraylith.wisc.edu/~khan/software/gnu-win32/mno-cygwin-howto.txt 4) Check out the FLTK mailing list at the FLTK homepage: @@ -186,6 +205,15 @@ LINKS http://www.carlthompson.net/cygwin/ +6) GCC compiler homepage + + http://gcc.gnu.org/ + +7) OpenGL page - for OpenGL and GLUT libs + + http://www.opengl.org/ + +------------------------------------------------------------------ BUILDING FLTK WITH CYGWIN OR MINGW @@ -199,7 +227,7 @@ a) Cygwin 'native' system (intend building an executable using CYGWIN1.DLL) Having read the Cygwin documentation and happily compiled and linked your own small test programs (see below)... - + i) Copy makefiles/Makefile.cygnus to top level FLTK directory. ii) Backup existing Makefile and rename top level copy of Makefile.cygnus to @@ -208,7 +236,7 @@ ii) Backup existing Makefile and rename top level copy of Makefile.cygnus to iii) Type make The first time it is run it will copy other configuration files from the -makefiles directory and then begin building FLTK, Fluid and the test examples. +makefiles directory and then begin building FLTK, Fluid and the test examples iv) The build process will produce libraries in the lib directory and various executables. @@ -217,8 +245,7 @@ v) Read the rest of this document to learn how to troubleshoot your setup or change various configuration settings. -b) For a combination Cygwin + full Mingw solution as described in 'Win32 build - environments.txt' +b) For a combination Cygwin + full Mingw solution Download the Cygwin tools and Mingw tools. Set the PATH to find the Mingw tools first and then the Cygwin ones. @@ -231,22 +258,36 @@ c) For a Cygwin solution with only supplementary libraries/headers from Mingw At the time of writing, Cygwin 1.1.2 does not work with early June 2000 gcc tools to produce Mingw executables. +[For the truly adventurous it can be made to work by following the +instructions from Dale Goudney on the cygwin mailing list dated June 13 or +subsequent updated gcc distribution for cygwin.] + +As such this is not currently supported via a supported set of configuration +files, but a preliminary (largely untested) set are provided as *.no-cygwin. + +The files are a hybrid of the cygnus and mingw-native files. + +Here's a 'recipe' to derive *.no-cygwin from *.cygnus and *.mingw. +The compiler and linker option -mno-cygwin should be added to +makeinclude.cygnus as the toolset should then pull in the correct alternate +files. (creating makeinclude.no-cygwin) + +Because we are using a basic mingw arrangement, config.mingw is copied to +config.no-cygwin. -As such this is not currently supported via a Makefile, but here are some tips: +Makefile.no-cygwin is created from a copy of Makefile.cygnus with a minor +change towards the bottom of the Makefile where config.cygnus and +makeinclude.cygnus should be replaced by equivalent *.no-cygwin. -The compiler and linker option -mno-Cygwin SHOULD be all that's necessary to -add to makeinclude.cygnus as the toolset should then pull in the correct -alternate files. -I would strongly recommend you read the insights into this process described by -Mumit Khan (see links section of 'Win32 build environments.txt' ) +I would strongly recommend you read the insights into this process described +by Mumit Khan (see links section of the first part of this document above.) 1.2 How do I set up Cygwin and/or Mingw -See the links provided in the 'Win32 build environments.txt' document -supplementing this one. -This isn't really an FLTK issue and is adequately diescribed at the linked +See the links section provided in the first part of this document. +This isn't really an FLTK issue and is adequately described at the linked sites. @@ -258,8 +299,8 @@ sites. There are many reasons for a failed compilation, including an incorrect development toolset. -If you haven't regularly used the environment before, try compiling a few basic -programs directly. +If you haven't regularly used the environment before, try compiling a few +basic programs directly. e.g. 1 @@ -315,8 +356,8 @@ int main() gcc hello.cxx -Default compilation with gcc will probably no longer work complaining it can't -find 'cout' etc. +Default compilation with gcc will probably no longer work complaining it +can't find 'cout' etc. Hopefully g++ will though! @@ -325,7 +366,7 @@ g++ hello.cxx Although gcc and g++ end up calling the same common code, they often differ by what default libraries they include, hence the failure for gcc and success -for g++. +for g++. (g++ additionally adds the standard C++ libs) Once again you can try adding the -v option or looking at the file with @@ -337,6 +378,10 @@ ld --help Hopefully if all goes well, you should be set to try compilation for real. +If these don't compile then it would be prudent to check the latest info +for the compiler you're using (maybe a newer version is available?) or +look for additional information at the compiler home page. +e.g. http://gcc.gnu.org/ for gcc details and documentation 2.2 Make errors @@ -349,14 +394,16 @@ For example the type of 'end of line' characters can cause problems. a) Basic advice: - Check that the environment is set correctly. You may need to set MAKE_MODE to - unix for instance. + Check that the environment is set correctly. You may need to set MAKE_MODE + to unix for instance. ( SET MAKE_MODE=unix in DOS window ) - Try and get a newer version of make ( make v3.79 at time of writing). + Try and get a newer version of make ( make v3.79 at time of writing). Prior + versions particularly some patch levels for v3.77 didn't cope as well with + mixed EOL characters (unix vs Windows) Check for incorrect end of line characters. - Check that your build environment is correctly mapping text files. + Check that your build environment is correctly mapping text files correctly. [Cygwin has a text mode and binary mode for mount points. Typically files should be mounted on a drive in text mode. @@ -374,12 +421,12 @@ b) Check the correct Makefile is in the top level directory 3.1 Getting rid of that peskey console window in the background! 3.2 Slimming down an executable -By default the configuration leaves an executable suitable for debugging. That -means it is not stripped of debugging symbols, but also that it needs to put -those error messages somewhere. +By default the configuration leaves an executable suitable for debugging. +That means it is not stripped of debugging symbols, but also that it needs +to put those error messages somewhere. -Take a look at the 'makeinclude.<env>' file for your environment and there are -a few notes on how to avoid the console window and how to slim down the +Take a look at the 'makeinclude.<env>' file for your environment and there +are a few notes on how to avoid the console window and how to slim down the executable. @@ -397,11 +444,11 @@ By default this is set to 0 to disable Open GL operation. will change this to compile and link in OpenGL. -In order for it to work you will need a few OpenGL headers for both Cygwin and -Mingw. These are not part of the official distributions of Cygwin or Mingw, so -need to be added. +In order for it to work you will need a few OpenGL headers for both Cygwin +and Mingw. These are not part of the official distributions of Cygwin or +Mingw, so need to be added. -http://www.carlthompson.net/fltk/ +http://www.carlthompson.net/fltk/ has a small zip file called MingwGL.zip which contains the necessary headers. @@ -409,17 +456,17 @@ Normally these are put in FLTK's Gl directory. You will also need an opengl library and an additional set of GLUT libraries. -The opengl files are most likely already part of your operating system, and the -GLUT libraries may be found by searching at +The opengl files are most likely already part of your operating system, and +the GLUT libraries may be found by searching at http://www.opengl.org/ -Do a search for 'GLUT windows' and the first couple of results will take you to -the latest GLUT and OpenGL libs for windows. +Do a search for 'GLUT windows' and the first couple of results will take you +to the latest GLUT and OpenGL libs for windows. The binaries (DLLs normally) need to be put somewhere on the system PATH. Consult the install documentation on the site for info. -Many programs use OpenGL and GLUT so you may already have them on your system. +Many programs use OpenGL and GLUT so you may already have them on your system -[ I have compiled/tested with OpenGL 1.1 and GLUT DLLs version 3.7 ] +[ FLTK compiled/tested with OpenGL 1.1 and GLUT DLLs version 3.7 ] |
