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authorMichael R Sweet <michael.r.sweet@gmail.com>1999-02-01 20:22:20 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1999-02-01 20:22:20 +0000
commit8c2b800488d7f471d939039d9a374e8928c80691 (patch)
treef911e5ea60a5f2fec7f2774ff728fe7522bb1f0a /README
parent68823231727a8aef4ae10895da495f1cad61bc33 (diff)
Updated README and intro.html for a complete discussion on setting
alternate compilers and options. git-svn-id: file:///fltk/svn/fltk/trunk@263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'README')
-rw-r--r--README7
1 files changed, 6 insertions, 1 deletions
diff --git a/README b/README
index ebded6581..3ec864233 100644
--- a/README
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@@ -38,9 +38,14 @@ BUILDING AND INSTALLING FLTK UNDER UNIX
The main things that the configure script will look for are the
X11, OpenGL (or Mesa), and JPEG header and library files. Make
sure that they are in the standard include/library locations. If
- they aren't you need to define the CXXFLAGS and LDFLAGS
+ they aren't you need to define the CFLAGS, CXXFLAGS, and LDFLAGS
environment variables.
+ If you aren't using "gcc", "g++", "c++", or "CC" for your C++
+ compiler, you'll also need to set the CXX environment variable.
+ Similarly, if you aren't using "gcc" or "cc" for your C compiler
+ you'll need to set the CC environment variable.
+
You can run configure yourself to get the exact setup you need.
Type "./configure <options>". Options include: