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| author | Michael R Sweet <michael.r.sweet@gmail.com> | 1999-02-01 20:22:20 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 1999-02-01 20:22:20 +0000 |
| commit | 8c2b800488d7f471d939039d9a374e8928c80691 (patch) | |
| tree | f911e5ea60a5f2fec7f2774ff728fe7522bb1f0a /README | |
| parent | 68823231727a8aef4ae10895da495f1cad61bc33 (diff) | |
Updated README and intro.html for a complete discussion on setting
alternate compilers and options.
git-svn-id: file:///fltk/svn/fltk/trunk@263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'README')
| -rw-r--r-- | README | 7 |
1 files changed, 6 insertions, 1 deletions
@@ -38,9 +38,14 @@ BUILDING AND INSTALLING FLTK UNDER UNIX The main things that the configure script will look for are the X11, OpenGL (or Mesa), and JPEG header and library files. Make sure that they are in the standard include/library locations. If - they aren't you need to define the CXXFLAGS and LDFLAGS + they aren't you need to define the CFLAGS, CXXFLAGS, and LDFLAGS environment variables. + If you aren't using "gcc", "g++", "c++", or "CC" for your C++ + compiler, you'll also need to set the CXX environment variable. + Similarly, if you aren't using "gcc" or "cc" for your C compiler + you'll need to set the CC environment variable. + You can run configure yourself to get the exact setup you need. Type "./configure <options>". Options include: |
