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| author | Matthias Melcher <fltk@matthiasm.com> | 2011-01-08 16:28:16 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2011-01-08 16:28:16 +0000 |
| commit | 2dc664935d8109767c2d107c6b644082fe06ac05 (patch) | |
| tree | 6e5e622962a1503161b86884cd3423cb2bba1ab1 /branch-3.0-2011/documentation/src/forms.dox | |
| parent | f62a6a927a8ce7aa91b023e7aafad9b5ff96f755 (diff) | |
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8217 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'branch-3.0-2011/documentation/src/forms.dox')
| -rw-r--r-- | branch-3.0-2011/documentation/src/forms.dox | 273 |
1 files changed, 273 insertions, 0 deletions
diff --git a/branch-3.0-2011/documentation/src/forms.dox b/branch-3.0-2011/documentation/src/forms.dox new file mode 100644 index 000000000..ef135981f --- /dev/null +++ b/branch-3.0-2011/documentation/src/forms.dox @@ -0,0 +1,273 @@ +/** + <!-- Warning: \p .fd does not work but <tt>.fd</tt> does --> + + \page forms Forms Compatibility + +This appendix describes the Forms compatibility included with FLTK. + +<center> +<table border="1" width="90%" bgcolor="#cccccc"> +<tr> +<th align="center"> +Warning: The Forms compatility is deprecated and no longer maintained in FLTK1, +and is likely to be removed completely after the next official release. +</th> +</tr> +</table> +</center> + +\section forms_importing Importing Forms Layout Files + +\ref fluid "FLUID" +can read the <tt>.fd</tt> files put out by +all versions of Forms and XForms fdesign. However, it will mangle them +a bit, but it prints a warning message about anything it does not +understand. FLUID cannot write fdesign files, so you should save to a +new name so you don't write over the old one. + +You will need to edit your main code considerably to get it to link +with the output from FLUID. If you are not interested in this you may +have more immediate luck with the forms compatibility header, <FL/forms.H>. + +\section forms_using Using the Compatibility Header File + +You should be able to compile existing Forms or XForms source code by +changing the include directory switch to your compiler so that the +\c forms.h file supplied with FLTK is included. +The \c forms.h file simply pulls in <FL/forms.H> so you don't need to +change your source code. +Take a look at <FL/forms.H> to see how it works, but the basic trick +is lots of inline functions. Most of the XForms demo programs work +without changes. + +You will also have to compile your Forms or XForms program using a +C++ compiler. The FLTK library does not provide C bindings or header +files. + +Although FLTK was designed to be compatible with the GL Forms +library (version 0.3 or so), XForms has bloated severely and it's +interface is X-specific. Therefore, XForms compatibility is no longer +a goal of FLTK. Compatibility was limited to things that were free, or +that would add code that would not be linked in if the feature is +unused, or that was not X-specific. + +To use any new features of FLTK, you should rewrite your code to not +use the inline functions and instead use "pure" FLTK. This will make +it a lot cleaner and make it easier to figure out how to call the FLTK +functions. Unfortunately this conversion is harder than expected and +even Digital Domain's inhouse code still uses <tt>forms.H</tt> a lot. + +\section forms_problems Problems You Will Encounter + +Many parts of XForms use X-specific structures like \c XEvent +in their interface. I did not emulate these! Unfortunately these +features (such as the "canvas" widget) are needed by most large +programs. You will need to rewrite these to use FLTK subclasses. + +Fl_Free widgets emulate the \e old Forms "free" widget. +It may be useful for porting programs that change the \c handle() +function on widgets, but you will still need to rewrite things. + +Fl_Timer widgets are +provided to emulate the XForms timer. These work, but are quite +inefficient and inaccurate compared to using Fl::add_timeout(). + +<I>All instance variables are hidden.</I> If you directly refer to +the \p x, \p y, \p w, \p h, \p label, or other fields of your Forms +widgets you will have to add empty parenthesis after each reference. +The easiest way to do this is to globally replace <tt>"->x"</tt> +with <tt>"->x()"</tt>, etc. +Replace <tt>"boxtype"</tt> with <tt>"box()"</tt>. + +<tt>const char *</tt> arguments to most FLTK methods are simply +stored, while Forms would \c strdup() the passed string. This is +most noticable with the label of widgets. Your program must always +pass static data such as a string constant or malloc'd buffer to +\c label(). If you are using labels to display program output you +may want to try the Fl_Output widget. + +The default fonts and sizes are matched to the older GL version of +Forms, so all labels will draw somewhat larger than an XForms program +does. + +fdesign outputs a setting of a "fdui" instance variable to the main +window. I did not emulate this because I wanted all instance variables +to be hidden. You can store the same information in the \c user_data() +field of a window. To do this, search through the fdesign output for all +occurances of <tt>"->fdui"</tt> and edit to use <tt>"->user_data()"</tt> +instead. This will require casts and is not trivial. + +The prototype for the functions passed to \c fl_add_timeout() +and \c fl_set_idle_callback() callback are different. + +<B>All the following XForms calls are missing:</B> + +\li \c FL_REVISION, \c fl_library_version() +\li \c FL_RETURN_DBLCLICK (use Fl::event_clicks()) +\li \c fl_add_signal_callback() +\li \c fl_set_form_atactivate() \c fl_set_form_atdeactivate() +\li \c fl_set_form_property() +\li \c fl_set_app_mainform(), \c fl_get_app_mainform() +\li \c fl_set_form_minsize(), \c fl_set_form_maxsize() +\li \c fl_set_form_event_cmask(), \c fl_get_form_event_cmask() +\li \c fl_set_form_dblbuffer(), \c fl_set_object_dblbuffer() + (use an Fl_Double_Window instead) +\li \c fl_adjust_form_size() +\li \c fl_register_raw_callback() +\li \c fl_set_object_bw(), \c fl_set_border_width() +\li \c fl_set_object_resize(), \c fl_set_object_gravity() +\li \c fl_set_object_shortcutkey() +\li \c fl_set_object_automatic() +\li \c fl_get_object_bbox() (maybe FLTK should do this) +\li \c fl_set_object_prehandler(), \c fl_set_object_posthandler() +\li \c fl_enumerate_fonts() +\li Most drawing functions +\li \c fl_set_coordunit() (FLTK uses pixels all the time) +\li \c fl_ringbell() +\li \c fl_gettime() +\li \c fl_win*() (all these functions) +\li \c fl_initialize(argc,argv,x,y,z) ignores last 3 arguments +\li \c fl_read_bitmapfile(), \c fl_read_pixmapfile() +\li \c fl_addto_browser_chars() +\li \c FL_MENU_BUTTON just draws normally +\li \c fl_set_bitmapbutton_file(), \c fl_set_pixmapbutton_file() +\li \c FL_CANVAS objects +\li \c FL_DIGITAL_CLOCK (comes out analog) +\li \c fl_create_bitmap_cursor(), \c fl_set_cursor_color() +\li \c fl_set_dial_angles() +\li \c fl_show_oneliner() +\li \c fl_set_choice_shortcut(a,b,c) +\li command log +\li Only some of file selector is emulated +\li \c FL_DATE_INPUT +\li \c fl_pup*() (all these functions) +\li textbox object (should be easy but I had no sample programs) +\li xyplot object + +\section forms_notes Additional Notes + +These notes were written for porting programs written with the older +IRISGL version of Forms. Most of these problems are the same ones +encountered when going from old Forms to XForms: + +\par Does Not Run In Background + +The IRISGL library always forked when you created the first window, +unless "foreground()" was called. FLTK acts like "foreground()" is +called all the time. If you really want the fork behavior do "if +(fork()) exit(0)" right at the start of your program. + +\par You Cannot Use IRISGL Windows or fl_queue + +If a Forms (not XForms) program if you wanted your own window for +displaying things you would create a IRISGL window and draw in it, +periodically calling Forms to check if the user hit buttons on the +panels. If the user did things to the IRISGL window, you would find +this out by having the value FL_EVENT returned from the call to Forms. + +None of this works with FLTK. Nor will it compile, the necessary +calls are not in the interface. + +You have to make a subclass of Fl_Gl_Window and write a \c draw() method +and \c handle() method. This may require anywhere from a trivial to a +major rewrite. + +If you draw into the overlay planes you will have to also write a +\c draw_overlay() method and call \c redraw_overlay() on the +OpenGL window. + +One easy way to hack your program so it works is to make the \c draw() +and \c handle() methods on your window set some static variables, storing +what event happened. Then in the main loop of your program, call +Fl::wait() and then check these variables, acting on them as though +they are events read from \c fl_queue. + +\par You Must Use OpenGL to Draw Everything + +The file <FL/gl.h> defines replacements for a lot of IRISGL +calls, translating them to OpenGL. There are much better translators +available that you might want to investigate. + +\par You Cannot Make Forms Subclasses + +Programs that call \c fl_make_object or directly setting the +handle routine will not compile. You have to rewrite them to use a +subclass of Fl_Widget. It is important to note that the \c handle() +method is not exactly the same as the \c handle() function of Forms. +Where a Forms \c handle() returned non-zero, your \c handle() must +call \c do_callback(). And your \c handle() must return non-zero +if it "understood" the event. + +An attempt has been made to emulate the "free" widget. This appears +to work quite well. It may be quicker to modify your subclass into a +"free" widget, since the "handle" functions match. + +If your subclass draws into the overlay you are in trouble and will +have to rewrite things a lot. + +\par You Cannot Use <device.h> + +If you have written your own "free" widgets you will probably get a +lot of errors about "getvaluator". You should substitute: + +<CENTER> +<TABLE border=1 WIDTH=90% summary="Mapping of Forms valuators to FLTK."> +<TR><TH align=center>Forms</TH><TH align=center>FLTK</TH></TR> +<TR><TD>MOUSE_X</TD><TD>Fl::event_x_root()</TD></TR> +<TR><TD>MOUSE_Y</TD><TD>Fl::event_y_root()</TD></TR> +<TR><TD>LEFTSHIFTKEY,RIGHTSHIFTKEY</TD><TD>Fl::event_shift()</TD></TR> +<TR><TD>CAPSLOCKKEY</TD><TD>Fl::event_capslock()</TD></TR> +<TR><TD>LEFTCTRLKEY,RIGHTCTRLKEY</TD><TD>Fl::event_ctrl()</TD></TR> +<TR><TD>LEFTALTKEY,RIGHTALTKEY</TD><TD>Fl::event_alt()</TD></TR> +<TR><TD>MOUSE1,RIGHTMOUSE</TD><TD>Fl::event_state()</TD></TR> +<TR><TD>MOUSE2,MIDDLEMOUSE</TD><TD>Fl::event_state()</TD></TR> +<TR><TD>MOUSE3,LEFTMOUSE</TD><TD>Fl::event_state()</TD></TR> +</TABLE> +</CENTER> + +Anything else in \c getvaluator and you are on your own... + +\par Font Numbers Are Different + +The "style" numbers have been changed because I wanted to insert +bold-italic versions of the normal fonts. If you use Times, Courier, +or Bookman to display any text you will get a different font out of +FLTK. If you are really desperate to fix this use the following code: + +\code +fl_font_name(3,"*courier-medium-r-no*"); +fl_font_name(4,"*courier-bold-r-no*"); +fl_font_name(5,"*courier-medium-o-no*"); +fl_font_name(6,"*times-medium-r-no*"); +fl_font_name(7,"*times-bold-r-no*"); +fl_font_name(8,"*times-medium-i-no*"); +fl_font_name(9,"*bookman-light-r-no*"); +fl_font_name(10,"*bookman-demi-r-no*"); +fl_font_name(11,"*bookman-light-i-no*"); +\endcode + + +\htmlonly +<hr> +<table summary="navigation bar" width="100%" border="0"> +<tr> + <td width="45%" align="LEFT"> + <a class="el" href="glut.html"> + [Prev] + GLUT Compatibility + </a> + </td> + <td width="10%" align="CENTER"> + <a class="el" href="main.html">[Index]</a> + </td> + <td width="45%" align="RIGHT"> + <a class="el" href="osissues.html"> + Operating System Issues + [Next] + </a> + </td> +</tr> +</table> +\endhtmlonly + +*/ |
