summaryrefslogtreecommitdiff
path: root/branch-3.0-2011/documentation/src/unicode.dox
diff options
context:
space:
mode:
authorMatthias Melcher <fltk@matthiasm.com>2011-01-08 16:31:55 +0000
committerMatthias Melcher <fltk@matthiasm.com>2011-01-08 16:31:55 +0000
commit0b6b69caaa4de4cd3bf5a2e2ebb1a94b1132e823 (patch)
tree4846fe3e800834b33783921688014c7b9cd2ee69 /branch-3.0-2011/documentation/src/unicode.dox
parent2dc664935d8109767c2d107c6b644082fe06ac05 (diff)
Accidentaly copied here
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'branch-3.0-2011/documentation/src/unicode.dox')
-rw-r--r--branch-3.0-2011/documentation/src/unicode.dox520
1 files changed, 0 insertions, 520 deletions
diff --git a/branch-3.0-2011/documentation/src/unicode.dox b/branch-3.0-2011/documentation/src/unicode.dox
deleted file mode 100644
index f1a6e4cf3..000000000
--- a/branch-3.0-2011/documentation/src/unicode.dox
+++ /dev/null
@@ -1,520 +0,0 @@
-/**
-
- \page unicode Unicode and UTF-8 Support
-
-This chapter explains how FLTK handles international
-text via Unicode and UTF-8.
-
-Unicode support was only recently added to FLTK and is
-still incomplete. This chapter is Work in Progress, reflecting
-the current state of Unicode support.
-
-\section unicode_about About Unicode, ISO 10646 and UTF-8
-
-The summary of Unicode, ISO 10646 and UTF-8 given below is
-deliberately brief, and provides just enough information for
-the rest of this chapter.
-For further information, please see:
-- http://www.unicode.org
-- http://www.iso.org
-- http://en.wikipedia.org/wiki/Unicode
-- http://www.cl.cam.ac.uk/~mgk25/unicode.html
-- http://www.apps.ietf.org/rfc/rfc3629.html
-
-\par The Unicode Standard
-
-The Unicode Standard was originally developed by a consortium of mainly
-US computer manufacturers and developers of multi-lingual software.
-It has now become a defacto standard for character encoding,
-and is supported by most of the major computing companies in the world.
-
-Before Unicode, many different systems, on different platforms,
-had been developed for encoding characters for different languages,
-but no single encoding could satisfy all languages.
-Unicode provides access to over 100,000 characters
-used in all the major languages written today,
-and is independent of platform and language.
-
-Unicode also provides higher-level concepts needed for text processing
-and typographic publishing systems, such as algorithms for sorting and
-comparing text, composite character and text rendering, right-to-left
-and bi-directional text handling.
-
-<i>There are currently no plans to add this extra functionality to FLTK.</i>
-
-\par ISO 10646
-
-The International Organisation for Standardization (ISO) had also
-been trying to develop a single unified character set.
-Although both ISO and the Unicode Consortium continue to publish
-their own standards, they have agreed to coordinate their work so
-that specific versions of the Unicode and ISO 10646 standards are
-compatible with each other.
-
-The international standard ISO 10646 defines the
-<b>Universal Character Set</b> (UCS)
-which contains the characters required for almost all known languages.
-The standard also defines three different implementation levels specifying
-how these characters can be combined.
-
-<i>There are currently no plans for handling the different implementation
-levels or the combining characters in FLTK.</i>
-
-In UCS, characters have a unique numerical code and an official name,
-and are usually shown using 'U+' and the code in hexadecimal,
-e.g. U+0041 is the "Latin capital letter A".
-The UCS characters U+0000 to U+007F correspond to US-ASCII,
-and U+0000 to U+00FF correspond to ISO 8859-1 (Latin1).
-
-ISO 10646 was originally designed to handle a 31-bit character set
-from U+00000000 to U+7FFFFFFF, but the current idea is that 21-bits
-will be sufficient for all future needs, giving characters up to
-U+10FFFF. The complete character set is sub-divided into \e planes.
-<i>Plane 0</i>, also known as the <b>Basic Multilingual Plane</b>
-(BMP), ranges from U+0000 to U+FFFD and consists of the most commonly
-used characters from previous encoding standards. Other planes
-contain characters for specialist applications.
-\todo
-Do we need this info about planes?
-
-The UCS also defines various methods of encoding characters as
-a sequence of bytes.
-UCS-2 encodes Unicode characters into two bytes,
-which is wasteful if you are only dealing with ASCII or Latin1 text,
-and insufficient if you need characters above U+00FFFF.
-UCS-4 uses four bytes, which lets it handle higher characters,
-but this is even more wasteful for ASCII or Latin1.
-
-\par UTF-8
-
-The Unicode standard defines various UCS Transformation Formats.
-UTF-16 and UTF-32 are based on units of two and four bytes.
-UCS characters requiring more than 16-bits are encoded using
-"surrogate pairs" in UTF-16.
-
-UTF-8 encodes all Unicode characters into variable length
-sequences of bytes. Unicode characters in the 7-bit ASCII
-range map to the same value and are represented as a single byte,
-making the transformation to Unicode quick and easy.
-
-All UCS characters above U+007F are encoded as a sequence of
-several bytes. The top bits of the first byte are set to show
-the length of the byte sequence, and subseqent bytes are
-always in the range 0x80 to 0x8F. This combination provides
-some level of synchronisation and error detection.
-
-<table summary="Unicode character byte sequences" align="center">
-<tr>
- <td>Unicode range</td>
- <td>Byte sequences</td>
-</tr>
-<tr>
- <td><tt>U+00000000 - U+0000007F</tt></td>
- <td><tt>0xxxxxxx</tt></td>
-</tr>
-<tr>
- <td><tt>U+00000080 - U+000007FF</tt></td>
- <td><tt>110xxxxx 10xxxxxx</tt></td>
-</tr>
-<tr>
- <td><tt>U+00000800 - U+0000FFFF</tt></td>
- <td><tt>1110xxxx 10xxxxxx 10xxxxxx</tt></td>
-</tr>
-<tr>
- <td><tt>U+00010000 - U+001FFFFF</tt></td>
- <td><tt>11110xxx 10xxxxxx 10xxxxxx 10xxxxxx</tt></td>
-</tr>
-<tr>
- <td><tt>U+00200000 - U+03FFFFFF</tt></td>
- <td><tt>111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx</tt></td>
-</tr>
-<tr>
- <td><tt>U+04000000 - U+7FFFFFFF</tt></td>
- <td><tt>1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx</tt></td>
-</tr>
-</table>
-
-Moving from ASCII encoding to Unicode will allow all new FLTK
-applications to be easily internationalized and used all
-over the world. By choosing UTF-8 encoding, FLTK remains
-largely source-code compatible to previous iteration of the
-library.
-
-\section unicode_in_fltk Unicode in FLTK
-
-\todo
-Work through the code and this documentation to harmonize
-the [<b>OksiD</b>] and [<b>fltk2</b>] functions.
-
-FLTK will be entirely converted to Unicode using UTF-8 encoding.
-If a different encoding is required by the underlying operating
-system, FLTK will convert the string as needed.
-
-It is important to note that the initial implementation of
-Unicode and UTF-8 in FLTK involves three important areas:
-
-- provision of Unicode character tables and some simple related functions;
-
-- conversion of char* variables and function parameters from single byte
- per character representation to UTF-8 variable length sequences;
-
-- modifications to the display font interface to accept general
- Unicode character or UCS code numbers instead of just ASCII or Latin1
- characters.
-
-The current implementation of Unicode / UTF-8 in FLTK will impose
-the following limitations:
-
-- An implementation note in the [<b>OksiD</b>] code says that all functions
- are LIMITED to 24 bit Unicode values, but also says that only 16 bits
- are really used under linux and win32.
- <b>[Can we verify this?]</b>
-
-- The [<b>fltk2</b>] %fl_utf8encode() and %fl_utf8decode() functions are
- designed to handle Unicode characters in the range U+000000 to U+10FFFF
- inclusive, which covers all UTF-16 characters, as specified in RFC 3629.
- <i>Note that the user must first convert UTF-16 surrogate pairs to UCS.</i>
-
-- FLTK will only handle single characters, so composed characters
- consisting of a base character and floating accent characters
- will be treated as multiple characters;
-
-- FLTK will only compare or sort strings on a byte by byte basis
- and not on a general Unicode character basis;
-
-- FLTK will not handle right-to-left or bi-directional text;
-
- \todo
- Verify 16/24 bit Unicode limit for different character sets?
- OksiD's code appears limited to 16-bit whereas the FLTK2 code
- appears to handle a wider set. What about illegal characters?
- See comments in %fl_utf8fromwc() and %fl_utf8toUtf16().
-
-\section unicode_illegals Illegal Unicode and UTF-8 sequences
-
-Three pre-processor variables are defined in the source code that
-determine how %fl_utf8decode() handles illegal UTF-8 sequences:
-
-- if ERRORS_TO_CP1252 is set to 1 (the default), %fl_utf8decode() will
- assume that a byte sequence starting with a byte in the range 0x80
- to 0x9f represents a Microsoft CP1252 character, and will instead
- return the value of an equivalent UCS character. Otherwise, it
- will be processed as an illegal byte value as described below.
-
-- if STRICT_RFC3629 is set to 1 (not the default!) then UTF-8
- sequences that correspond to illegal UCS values are treated as
- errors. Illegal UCS values include those above U+10FFFF, or
- corresponding to UTF-16 surrogate pairs. Illegal byte values
- are handled as described below.
-
-- if ERRORS_TO_ISO8859_1 is set to 1 (the default), the illegal
- byte value is returned unchanged, otherwise 0xFFFD, the Unicode
- REPLACEMENT CHARACTER, is returned instead.
-
-%fl_utf8encode() is less strict, and only generates the UTF-8
-sequence for 0xFFFD, the Unicode REPLACEMENT CHARACTER, if it is
-asked to encode a UCS value above U+10FFFF.
-
-Many of the [<b>fltk2</b>] functions below use %fl_utf8decode() and
-%fl_utf8encode() in their own implementation, and are therefore
-somewhat protected from bad UTF-8 sequences.
-
-The [<b>OksiD</b>] %fl_utf8len() function assumes that the byte it is
-passed is the first byte in a UTF-8 sequence, and returns the length
-of the sequence. Trailing bytes in a UTF-8 sequence will return -1.
-
-- \b WARNING:
- %fl_utf8len() can not distinguish between single
- bytes representing Microsoft CP1252 characters 0x80-0x9f and
- those forming part of a valid UTF-8 sequence. You are strongly
- advised not to use %fl_utf8len() in your own code unless you
- know that the byte sequence contains only valid UTF-8 sequences.
-
-- \b WARNING:
- Some of the [OksiD] functions below use still use %fl_utf8len() in
- their implementations. These may need further validation.
-
-Please see the individual function description for further details
-about error handling and return values.
-
-\section unicode_fltk_calls FLTK Unicode and UTF-8 functions
-
-This section currently provides a brief overview of the functions.
-For more details, consult the main text for each function via its link.
-
-int fl_utf8locale()
- \b FLTK2
- <br>
-\par
-\p %fl_utf8locale() returns true if the "locale" seems to indicate
-that UTF-8 encoding is used.
-\par
-<i>It is highly recommended that your change your system so this does return
-true!</i>
-
-
-int fl_utf8test(const char *src, unsigned len)
- \b FLTK2
- <br>
-\par
-\p %fl_utf8test() examines the first \p len bytes of \p src.
-It returns 0 if there are any illegal UTF-8 sequences;
-1 if \p src contains plain ASCII or if \p len is zero;
-or 2, 3 or 4 to indicate the range of Unicode characters found.
-
-
-int fl_utf_nb_char(const unsigned char *buf, int len)
- \b OksiD
- <br>
-\par
-Returns the number of UTF-8 character in the first \p len bytes of \p buf.
-
-
-int fl_unichar_to_utf8_size(Fl_Unichar)
- <br>
-int fl_utf8bytes(unsigned ucs)
- <br>
-\par
-Returns the number of bytes needed to encode \p ucs in UTF-8.
-
-
-int fl_utf8len(char c)
- \b OksiD
- <br>
-\par
-If \p c is a valid first byte of a UTF-8 encoded character sequence,
-\p %fl_utf8len() will return the number of bytes in that sequence.
-It returns -1 if \p c is not a valid first byte.
-
-
-unsigned int fl_nonspacing(unsigned int ucs)
- \b OksiD
- <br>
-\par
-Returns true if \p ucs is a non-spacing character.
-<b>[What are non-spacing characters?]</b>
-
-
-const char* fl_utf8back(const char *p, const char *start, const char *end)
- \b FLTK2
- <br>
-const char* fl_utf8fwd(const char *p, const char *start, const char *end)
- \b FLTK2
- <br>
-\par
-If \p p already points to the start of a UTF-8 character sequence,
-these functions will return \p p.
-Otherwise \p %fl_utf8back() searches backwards from \p p
-and \p %fl_utf8fwd() searches forwards from \p p,
-within the \p start and \p end limits,
-looking for the start of a UTF-8 character.
-
-
-unsigned int fl_utf8decode(const char *p, const char *end, int *len)
- \b FLTK2
- <br>
-int fl_utf8encode(unsigned ucs, char *buf)
- \b FLTK2
- <br>
-\par
-\p %fl_utf8decode() attempts to decode the UTF-8 character that starts
-at \p p and may not extend past \p end.
-It returns the Unicode value, and the length of the UTF-8 character sequence
-is returned via the \p len argument.
-\p %fl_utf8encode() writes the UTF-8 encoding of \p ucs into \p buf
-and returns the number of bytes in the sequence.
-See the main documentation for the treatment of illegal Unicode
-and UTF-8 sequences.
-
-
-unsigned int fl_utf8froma(char *dst, unsigned dstlen, const char *src, unsigned srclen)
- \b FLTK2
- <br>
-unsigned int fl_utf8toa(const char *src, unsigned srclen, char *dst, unsigned dstlen)
- \b FLTK2
- <br>
-\par
-\p %fl_utf8froma() converts a character string containing single bytes
-per character (i.e. ASCII or ISO-8859-1) into UTF-8.
-If the \p src string contains only ASCII characters, the return value will
-be the same as \p srclen.
-\par
-\p %fl_utf8toa() converts a string containing UTF-8 characters into
-single byte characters. UTF-8 characters do not correspond to ASCII
-or ISO-8859-1 characters below 0xFF are replaced with '?'.
-
-\par
-Both functions return the number of bytes that would be written, not
-counting the null terminator.
-\p destlen provides a means of limiting the number of bytes written,
-so setting \p destlen to zero is a means of measuring how much storage
-would be needed before doing the real conversion.
-
-
-char* fl_utf2mbcs(const char *src)
- \b OksiD
- <br>
-\par
-converts a UTF-8 string to a local multi-byte character string.
-<b>[More info required here!]</b>
-
-unsigned int fl_utf8fromwc(char *dst, unsigned dstlen, const wchar_t *src, unsigned srclen)
- \b FLTK2
- <br>
-unsigned int fl_utf8towc(const char *src, unsigned srclen, wchar_t *dst, unsigned dstlen)
- \b FLTK2
- <br>
-unsigned int fl_utf8toUtf16(const char *src, unsigned srclen, unsigned short *dst, unsigned dstlen)
- \b FLTK2
- <br>
-\par
-These routines convert between UTF-8 and \p wchar_t or "wide character"
-strings.
-The difficulty lies in the fact \p sizeof(wchar_t) is 2 on Windows
-and 4 on Linux and most other systems.
-Therefore some "wide characters" on Windows may be represented
-as "surrogate pairs" of more than one \p wchar_t.
-
-\par
-\p %fl_utf8fromwc() converts from a "wide character" string to UTF-8.
-Note that \p srclen is the number of \p wchar_t elements in the source
-string and on Windows and this might be larger than the number of characters.
-\p dstlen specifies the maximum number of \b bytes to copy, including
-the null terminator.
-
-\par
-\p %fl_utf8towc() converts a UTF-8 string into a "wide character" string.
-Note that on Windows, some "wide characters" might result in "surrogate
-pairs" and therefore the return value might be more than the number of
-characters.
-\p dstlen specifies the maximum number of \b wchar_t elements to copy,
-including a zero terminating element.
-<b>[Is this all worded correctly?]</b>
-
-\par
-\p %fl_utf8toUtf16() converts a UTF-8 string into a "wide character"
-string using UTF-16 encoding to handle the "surrogate pairs" on Windows.
-\p dstlen specifies the maximum number of \b wchar_t elements to copy,
-including a zero terminating element.
-<b>[Is this all worded correctly?]</b>
-
-\par
-These routines all return the number of elements that would be required
-for a full conversion of the \p src string, including the zero terminator.
-Therefore setting \p dstlen to zero is a way of measuring how much storage
-would be needed before doing the real conversion.
-
-
-unsigned int fl_utf8from_mb(char *dst, unsigned dstlen, const char *src, unsigned srclen)
- \b FLTK2
- <br>
-unsigned int fl_utf8to_mb(const char *src, unsigned srclen, char *dst, unsigned dstlen)
- \b FLTK2
- <br>
-\par
-These functions convert between UTF-8 and the locale-specific multi-byte
-encodings used on some systems for filenames, etc.
-If fl_utf8locale() returns true, these functions don't do anything useful.
-<b>[Is this all worded correctly?]</b>
-
-
-int fl_tolower(unsigned int ucs)
- \b OksiD
- <br>
-int fl_toupper(unsigned int ucs)
- \b OksiD
- <br>
-int fl_utf_tolower(const unsigned char *str, int len, char *buf)
- \b OksiD
- <br>
-int fl_utf_toupper(const unsigned char *str, int len, char *buf)
- \b OksiD
- <br>
-\par
-\p %fl_tolower() and \p %fl_toupper() convert a single Unicode character
-from upper to lower case, and vice versa.
-\p %fl_utf_tolower() and \p %fl_utf_toupper() convert a string of bytes,
-some of which may be multi-byte UTF-8 encodings of Unicode characters,
-from upper to lower case, and vice versa.
-\par
-Warning: to be safe, \p buf length must be at least \p 3*len
-[for 16-bit Unicode]
-
-
-int fl_utf_strcasecmp(const char *s1, const char *s2)
- \b OksiD
- <br>
-int fl_utf_strncasecmp(const char *s1, const char *s2, int n)
- \b OksiD
- <br>
-\par
-\p %fl_utf_strcasecmp() is a UTF-8 aware string comparison function that
-converts the strings to lower case Unicode as part of the comparison.
-\p %flt_utf_strncasecmp() only compares the first \p n characters [bytes?]
-
-
-\section unicode_system_calls FLTK Unicode versions of system calls
-
-- int fl_access(const char* f, int mode)
- \b OksiD
-- int fl_chmod(const char* f, int mode)
- \b OksiD
-- int fl_execvp(const char* file, char* const* argv)
- \b OksiD
-- FILE* fl_fopen(cont char* f, const char* mode)
- \b OksiD
-- char* fl_getcwd(char* buf, int maxlen)
- \b OksiD
-- char* fl_getenv(const char* name)
- \b OksiD
-- char fl_make_path(const char* path) - returns char ?
- \b OksiD
-- void fl_make_path_for_file(const char* path)
- \b OksiD
-- int fl_mkdir(const char* f, int mode)
- \b OksiD
-- int fl_open(const char* f, int o, ...)
- \b OksiD
-- int fl_rename(const char* f, const char* t)
- \b OksiD
-- int fl_rmdir(const char* f)
- \b OksiD
-- int fl_stat(const char* path, struct stat* buffer)
- \b OksiD
-- int fl_system(const char* f)
- \b OksiD
-- int fl_unlink(const char* f)
- \b OksiD
-
-\par TODO:
-
-\li more doc on unicode, add links
-\li write something about filename encoding on OS X...
-\li explain the fl_utf8_... commands
-\li explain issues with Fl_Preferences
-\li why FLTK has no Fl_String class
-
-\htmlonly
-<hr>
-<table summary="navigation bar" width="100%" border="0">
-<tr>
- <td width="45%" align="LEFT">
- <a class="el" href="advanced.html">
- [Prev]
- Advanced FLTK
- </a>
- </td>
- <td width="10%" align="CENTER">
- <a class="el" href="main.html">[Index]</a>
- </td>
- <td width="45%" align="RIGHT">
- <a class="el" href="enumerations.html">
- FLTK Enumerations
- [Next]
- </a>
- </td>
-</tr>
-</table>
-\endhtmlonly
-
-*/