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authorMatthias Melcher <fltk@matthiasm.com>2011-01-08 16:28:16 +0000
committerMatthias Melcher <fltk@matthiasm.com>2011-01-08 16:28:16 +0000
commit2dc664935d8109767c2d107c6b644082fe06ac05 (patch)
tree6e5e622962a1503161b86884cd3423cb2bba1ab1 /branch-3.0-2011/src/forms_timer.cxx
parentf62a6a927a8ce7aa91b023e7aafad9b5ff96f755 (diff)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8217 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+//
+// "$Id$"
+//
+// Forms timer object for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2010 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+// Emulate the Forms Timer object
+// You don't want to use this if you just want a timeout, call
+// Fl::add_timeout directly!
+
+#include <FL/Fl.H>
+#include <FL/Fl_Timer.H>
+#include <FL/fl_draw.H>
+#ifdef WIN32
+# ifdef __MWERKS__
+# include <time.h>
+# else
+# include <sys/types.h>
+# include <sys/timeb.h>
+# endif
+#else
+# include <time.h>
+# include <sys/time.h>
+#endif
+#include <stdio.h>
+
+#define FL_TIMER_BLINKRATE 0.2
+
+void fl_gettime(long* sec, long* usec) {
+#ifdef WIN32
+# ifdef __MWERKS__
+ time_t localTime = time(NULL);
+ struct tm *now = localtime(&localTime);
+ *sec = now->tm_sec + 60*now->tm_min + 3600*now->tm_hour + 24*3600*now->tm_yday;
+ *usec = 0;
+# else
+ struct timeb tp;
+ ftime(&tp);
+ *sec = tp.time;
+ *usec = tp.millitm * 1000;
+# endif
+#else
+ struct timeval tp;
+ struct timezone tzp;
+ gettimeofday(&tp, &tzp);
+ *sec = tp.tv_sec;
+ *usec = tp.tv_usec;
+#endif
+}
+
+void Fl_Timer::draw() {
+ int tt;
+ Fl_Color col;
+ char str[32];
+ if (!on || delay>0.0)
+ col = color();
+ else if ((int) (delay / FL_TIMER_BLINKRATE) % 2)
+ col = color();
+ else
+ col = selection_color();
+ draw_box(box(), col);
+ if (type() == FL_VALUE_TIMER && delay>0.0) {
+ double d = direction_ ? total-delay : delay;
+ if (d < 60.0)
+ sprintf(str, "%.1f", d);
+ else {
+ tt = (int) ((d+0.05) / 60.0);
+ sprintf(str, "%d:%04.1f", tt, d - 60.0 * tt);
+ }
+ fl_font(labelfont(), labelsize());
+ fl_color(labelcolor());
+ fl_draw(str, x(), y(), w(), h(), FL_ALIGN_CENTER);
+ } else
+ draw_label();
+}
+
+void Fl_Timer::stepcb(void* v) {
+ ((Fl_Timer*)v)->step();
+}
+
+void Fl_Timer::step() {
+ if (!on) return;
+ double lastdelay = delay;
+ long sec, usec; fl_gettime(&sec, &usec);
+ delay -= (double) (sec - lastsec) + (double) (usec - lastusec) / 1000000.0;
+ lastsec = sec; lastusec = usec;
+ if (lastdelay > 0.0 && delay <= 0.0) {
+ if (type() == FL_HIDDEN_TIMER) {
+ on = 0;
+ delay = 0;
+ } else {
+ redraw();
+ Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this);
+ }
+ set_changed();
+ do_callback();
+ } else {
+ if (type() == FL_VALUE_TIMER) redraw();
+ Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this);
+ }
+}
+
+int Fl_Timer::handle(int event) {
+ if (event == FL_RELEASE && delay <= 0) value(0.0);
+ return 0;
+}
+
+/**
+ Destroys the timer and removes the timeout.
+*/
+Fl_Timer::~Fl_Timer() {
+ Fl::remove_timeout(stepcb, this);
+}
+
+/**
+ Creates a new Fl_Timer widget using the given type, position,
+ size, and label string. The type parameter can be any of the
+ following symbolic constants:
+
+ \li FL_NORMAL_TIMER - The timer just does the callback and
+ displays the string "Timer" in the widget.
+ \li FL_VALUE_TIMER - The timer does the callback and displays
+ the current timer value in the widget.
+ \li FL_HIDDEN_TIMER - The timer just does the callback and
+ does not display anything.
+*/
+Fl_Timer::Fl_Timer(uchar t, int X, int Y, int W, int H, const char* l)
+
+: Fl_Widget(X, Y, W, H, l) {
+ box(FL_DOWN_BOX);
+ selection_color(FL_RED);
+ delay = 0;
+ on = 0;
+ direction_ = 0;
+ type(t);
+ if (t == FL_HIDDEN_TIMER) clear_visible();
+ if (t == FL_VALUE_TIMER) align(FL_ALIGN_LEFT);
+}
+/** Sets the current timer value */
+void Fl_Timer::value(double d) {
+ delay = total = d;
+ on = (d > 0.0);
+ fl_gettime(&(lastsec), &(lastusec));
+ if (type() != FL_HIDDEN_TIMER) redraw();
+ Fl::remove_timeout(stepcb, this);
+ if (on) Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this);
+}
+
+/** Gets or sets whether the timer is suspended.*/
+void Fl_Timer::suspended(char d) {
+ if (!d) {
+ if (on) return;
+ on = (delay > 0.0);
+ fl_gettime(&(lastsec), &(lastusec));
+ if (on) Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this);
+ } else {
+ if (!on) return;
+ on = 0;
+ Fl::remove_timeout(stepcb, this);
+ }
+}
+
+//
+// End of "$Id$".
+//