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| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2022-01-23 01:33:47 +0100 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2022-01-23 18:12:47 +0100 |
| commit | 04ccc8cc46c45b81e6138bec0b48a188c4ffe406 (patch) | |
| tree | 3ad8604f5d433dc6b6c294c28549a58dd57efcbd /configh.cmake.in | |
| parent | b275ff07158e80d1744ddb2f6c51094a87cf079a (diff) | |
Remove experimental platforms Android, Pico, SDL (PR #376)
... as discussed in fltk.coredev: "FLTK 1.4.0 release schedule"
https://groups.google.com/g/fltkcoredev/c/PDbHTRpXVh0/m/JqboexZ_AwAJ
Diffstat (limited to 'configh.cmake.in')
| -rw-r--r-- | configh.cmake.in | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/configh.cmake.in b/configh.cmake.in index f489cdb81..cf537af82 100644 --- a/configh.cmake.in +++ b/configh.cmake.in @@ -158,15 +158,6 @@ #cmakedefine __APPLE_QUARTZ__ 1 /* - * USE_SDL - * - * Should we use SDL for the current platform - * - */ - -#cmakedefine USE_SDL 1 - -/* * HAVE_GL_OVERLAY: * * It is possible your GL has an overlay even if X does not. If so, |
