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authorAlbrecht Schlosser <albrechts.fltk@online.de>2022-01-23 01:33:47 +0100
committerAlbrecht Schlosser <albrechts.fltk@online.de>2022-01-23 18:12:47 +0100
commit04ccc8cc46c45b81e6138bec0b48a188c4ffe406 (patch)
tree3ad8604f5d433dc6b6c294c28549a58dd57efcbd /configh.cmake.in
parentb275ff07158e80d1744ddb2f6c51094a87cf079a (diff)
Remove experimental platforms Android, Pico, SDL (PR #376)
... as discussed in fltk.coredev: "FLTK 1.4.0 release schedule" https://groups.google.com/g/fltkcoredev/c/PDbHTRpXVh0/m/JqboexZ_AwAJ
Diffstat (limited to 'configh.cmake.in')
-rw-r--r--configh.cmake.in9
1 files changed, 0 insertions, 9 deletions
diff --git a/configh.cmake.in b/configh.cmake.in
index f489cdb81..cf537af82 100644
--- a/configh.cmake.in
+++ b/configh.cmake.in
@@ -158,15 +158,6 @@
#cmakedefine __APPLE_QUARTZ__ 1
/*
- * USE_SDL
- *
- * Should we use SDL for the current platform
- *
- */
-
-#cmakedefine USE_SDL 1
-
-/*
* HAVE_GL_OVERLAY:
*
* It is possible your GL has an overlay even if X does not. If so,