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| author | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-12-29 14:21:17 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-12-29 14:21:17 +0000 |
| commit | 87dd7f0d23eba5c09e71ec6efeb34c6844f5e95f (patch) | |
| tree | ecd25b3fbecdd2d1c6abf106d0c94ac2b1e9926e /documentation/Fl_Button.html | |
| parent | 20adb6834b22523e9d1fecdb7bb8a117f7b6179a (diff) | |
Revised documentation files.
git-svn-id: file:///fltk/svn/fltk/trunk@177 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Button.html')
| -rw-r--r-- | documentation/Fl_Button.html | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/documentation/Fl_Button.html b/documentation/Fl_Button.html new file mode 100644 index 000000000..3ed301853 --- /dev/null +++ b/documentation/Fl_Button.html @@ -0,0 +1,176 @@ +<html> +<body> + +<hr break> + +<h2><a name="Fl_Button">class Fl_Button</a></h2> + +<hr> + +<h3>Class Hierarchy</h3> + +<ul><pre> +<a href="#Fl_Widget">Fl_Widget</a> + | + +----<b>Fl_Button</b> + | + +----<a href="#Fl_Check_Button">Fl_Check_Button</a>, <a href="#Fl_Light_Button">Fl_Light_Button</a>, <a href="#Fl_Repeat_Button">Fl_Repeat_Button</a>, + <a href="#Fl_Return_Button">Fl_Return_Button</a>, <a href="#Fl_Round_Button">Fl_Round_Button</a> +</pre></ul> + +<h3>Include Files</h3> + +<ul><pre> +#include <FL/Fl_Button.H> +</pre></ul> + +<h3>Description</h3> + +<p>Buttons generate callbacks when they are clicked by the user. You +control exactly when and how by changing the values for <tt>type()</tt> and +<tt>when()</tt>. + +<p>Buttons can also generate callbacks in response to +<tt>FL_SHORTCUT</tt> events. The button can either have an explicit +<a href="#Fl_Button.shortcut"><tt>shortcut()</tt></a> value or a letter +shortcut can be indicated in the <tt>label()</tt> with an '&' character +before it. For the label shortcut it does not matter if <i>Alt</i> is +held down, but if you have an input field in the same window, the user +will have to hold down the <i>Alt</i> key so that the input field does +not eat the event first as an <tt>FL_KEYBOARD</tt> event. + +<h3>Methods</h3> + +<center> +<table width=90%> +<tr> +<td align=left valign=top> +<ul> + <li><a href="#Fl_Button.Fl_Button">Fl_Button</a> + <li><a href="#Fl_Button.~Fl_Button">~Fl_Button</a> +</ul> +</td> +<td align=left valign=top> +<ul> + <li><a href="#Fl_Button.clear">clear</a> + <li><a href="#Fl_Button.down_box">down_box</a> +</ul> +</td> +<td align=left valign=top> +<ul> + <li><a href="#Fl_Button.set">set</a> + <li><a href="#Fl_Button.setonly">setonly</a> +</ul> +</td> +<td align=left valign=top> +<ul> + <li><a href="#Fl_Button.shortcut">shortcut</a> + <li><a href="#Fl_Button.type">type</a> +</ul> +</td> +<td align=left valign=top> +<ul> + <li><a href="#Fl_Button.value">value</a> + <li><a href="#Fl_Button.when">when</a> +</ul> +</td> +</tr> +</table> +</center> + +<h4><a name="Fl_Button.Fl_Button">Fl_Button::Fl_Button(int x, int y, int w, int h, const char *label = 0)</a></h4> + +The constructor creates the button using the position, size, and label. + +<h4><a name="Fl_Button.~Fl_Button">Fl_Button::~Fl_Button(void)</a></h4> + +The destructor removed the button. + +<h4><a name="Fl_Button.clear">int Fl_Button::clear()</a></h4> + +Same as <tt>value(0)</tt>. + +<h4><a name="Fl_Button.down_box">Fl_Boxtype Fl_Button::down_box() const<br> +void Fl_Button::down_box(Fl_Boxtype bt)</a></h4> + +The first form returns the current down box type, which is drawn when +<tt>value()</tt> is non-zero. + +<p>The second form sets the down box type. The default value of 0 +causes FLTK to figure out the correct matching down version of +<tt>box()</tt>. + +<h4><a name="Fl_Button.set">int Fl_Button::set()</a></h4> + +Same as <tt>value(1)</tt>. + +<h4><a name="Fl_Button.setonly">void Fl_Button::setonly()</a></h4> + +Turns on this button and turns off all other radio buttons in the +group (calling <tt>value(1)</tt> or <tt>set()</tt> does not do this). + +<h4><a name="Fl_Button.shortcut">ulong Fl_Button::shortcut() const<br> +void Fl_Button::shortcut(ulong key)</a></h4> + +The first form returns the current shortcut key for the button. + +<P>The second form sets the shortcut key to <tt>key</tt>. Setting this +overrides the use of '&' in the <tt>label()</tt>. The value is a +bitwise OR of a key and a set of shift flags, for example <code>FL_ALT +| 'a'</code>, <code>FL_ALT | (FL_F + 10)</code>, or just +<code>'a'</code>. A value of 0 disables the shortcut. + +<p>The key can be any value returned by <a href=#event_key><tt> +Fl::event_key()</tt></a>, but will usually be an ASCII letter. Use a +lower-case letter unless you require the shift key to be held down. + +<p>The shift flags can be any set of values accepted by +<a href=#event_state><tt>Fl::event_state()</tt></a>. If the bit is on +that shift key must be pushed. Meta, Alt, Ctrl, and Shift must be off +if they are not in the shift flags (zero for the other bits indicates +a "don't care" setting). + +<h4><a name="Fl_Button.type">uchar Fl_Button::type() const<br> +void Fl_Button::type(uchar t)</a></h4> + +The first form of <tt>type()</tt> returns the current button type, +which can be one of: + +<ul> + <li><code>0</code>: The value is unchanged. + + <li><code>FL_TOGGLE_BUTTON</code>: The value is inverted. + + <li><code>FL_RADIO_BUTTON</code>: The value is set to 1, and all + other buttons in the current group with + <code>type() == FL_RADIO_BUTTON</code> are set to zero. +</ul> + +The second form sets the button type to <tt>t</tt>. + +<h4><a name="Fl_Button.value">char Fl_Button::value() const<br> +int Fl_Button::value(int)</a></h4> + +The first form returns the current value (0 or 1). The second form sets +the current value. + +<h4><a name="Fl_Button.when">Fl_When Fl_Widget::when() const<br> +void Fl_Widget::when(Fl_When w)</a></h4> + +Controls when callbacks are done. The following values are useful, +the default value is <code>FL_WHEN_RELEASE</code>: + +<ul> + <li><code>0</code>: The callback is not done, instead changed() is + turned on. + + <li><code>FL_WHEN_RELEASE</code>: The callback is done after the user + successfully clicks the button, or when a shortcut is typed. + + <li><code>FL_WHEN_CHANGED </code>: The callback is done each time the + value() changes (when the user pushes and releases the button, and as + the mouse is dragged around in and out of the button). +</ul> + +</body> +</html> |
