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| author | Bill Spitzak <spitzak@gmail.com> | 2000-06-10 18:24:31 +0000 |
|---|---|---|
| committer | Bill Spitzak <spitzak@gmail.com> | 2000-06-10 18:24:31 +0000 |
| commit | 8e5c8b50d3f480265cdea227186ece0b1c29fc15 (patch) | |
| tree | 742bca106fe0160260b6b05bee2c7ba83e20fd6e /documentation/Fl_Button.html | |
| parent | 7a17c343cc2a83b5d0aa68d3484478c22f58218a (diff) | |
More fixes to the OpenGL overlay code on win32. This now seems to
work quite reliably on several different pieces of hardware.
Apparently doing SetLayerPaletteEntries with a palette larger than the
overlay size caused the drivers to screw up in unpredictable ways.
Also SwapBuffers swapped both the overlay and main window, which is
not what fltk's interface wanted, this was easy to fix however.
Patch for full scrollbars so that clicking on them does not move
anything.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1188 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Button.html')
0 files changed, 0 insertions, 0 deletions
