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| author | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-09-16 01:35:34 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-09-16 01:35:34 +0000 |
| commit | 11bf9b28da63ee26632b6cf72aeba16115daf9b3 (patch) | |
| tree | c3cc21675e9bbc8ed7accdb098abda20d411d71f /documentation/Fl_Gl_Window.html | |
| parent | cf16564eda7815f230658a41bbe776f1b6f84879 (diff) | |
Move Fl_Help_Dialog to fltk_images library.
Add "Additional Libraries" section to docos as needed.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2625 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Gl_Window.html')
| -rw-r--r-- | documentation/Fl_Gl_Window.html | 32 |
1 files changed, 22 insertions, 10 deletions
diff --git a/documentation/Fl_Gl_Window.html b/documentation/Fl_Gl_Window.html index fd5957e57..84bddd7e0 100644 --- a/documentation/Fl_Gl_Window.html +++ b/documentation/Fl_Gl_Window.html @@ -1,21 +1,32 @@ -<HTML><BODY> +<HTML> +<BODY> + <!-- NEW PAGE --> + <H2><A name=Fl_Gl_Window>class Fl_Gl_Window</A></H2> + <HR> + <H3>Class Hierarchy</H3> -<UL> -<PRE> + +<UL><PRE> <A href=Fl_Window.html#Fl_Window>Fl_Window</A> | +----<B>Fl_Gl_Window</B> -</PRE> -</UL> +</PRE></UL> + <H3>Include Files</H3> -<UL> -<PRE> + +<UL><PRE> #include <FL/Fl_Gl_Window.H> -</PRE> -</UL> +</PRE></UL> + +<H3>Additional Libraries</H3> + +<UL><PRE> +-lfltk_gl / fltkgl.lib +</PRE></UL> + <H3>Description</H3> The <TT>Fl_Gl_Window</TT> widget sets things up so OpenGL works, and also keeps an OpenGL "context" for that window, so that changes to the @@ -208,4 +219,5 @@ Fl_Gl_Window::valid()</TT> and set the same transformation. If you don't your code may not work on other systems. Depending on the OS, and on whether overlays are real or simulated, the OpenGL context may be the same or different between the overlay and main window. </P> -</BODY></HTML> +</BODY> +</HTML> |
